Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Bruninho_o_mito
King Arthur
Level 155
God Stats
2W - 2L
1,404 SR
Queue Stats
265W - 280L
1,520 Elo+
Party 1
Discordia
Discordia
Marcos_RA456
Discordia
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
335W - 400L
1,420 Elo+
Party 1
Odin
Odin
Minebadazz
Odin
Level 165
God Stats
1W - 3L
1,500 SR
Queue Stats
261W - 233L
1,596 Elo+
Solo
Neith
Neith
kapuchen 65
Neith
Level 123
God Stats
4W - 2L
1,547 SR
Queue Stats
91W - 89L
1,544 Elo+
Solo
Team Averages
Level 142
1,490 SR
1,516 Elo+

VS

Team Averages
Level 118
1,488 SR
1,477 Elo+
Nemesis
Nemesis
 
Nemesis
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DethStars
Achilles
Level 156
God Stats
6W - 7L
1,266 SR
Queue Stats
380W - 380L
1,501 Elo+
Solo
Ullr
Ullr
Osath
Ullr
Level 197
God Stats
2W - 4L
1,707 SR
Queue Stats
278W - 220L
1,661 Elo+
Solo
Sobek
Sobek
Sampip88
Sobek
Level 29
God Stats
1W - 6L
1,467 SR
Queue Stats
5W - 12L
1,439 Elo+
Party 2
Sol
Sol
X_Machina07
Sol
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 0 / 1
5,499
550
2,295
4,511
2,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Bruninho_o_mito
King Arthur
11
2 / 2 / 0
6,359
636
5,908
11,092
8,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Marcos_RA456
Discordia
10
0 / 4 / 0
4,829
483
2,794
7,635
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 2
5,756
576
1,639
6,862
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 0 / 1
6,213
621
6,377
4,534
1,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
1 / 0 / 1
4,372
437
985
1,854
574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Achilles
DethStars
Achilles
10
2 / 2 / 0
5,922
592
7,254
11,087
6,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
Osath
Ullr
14
4 / 0 / 1
7,387
739
7,746
6,893
2,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Sampip88
Sobek
9
0 / 1 / 0
5,046
505
1,063
6,557
5,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 0
5,146
515
1,026
5,353
1,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
6
Kills
7
7
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
0
1
0.5
L
Nemesis
 
Nemesis
1
0
1
1.5
W
King Arthur
Bruninho_o_mito
King Arthur
2
2
0
1
L
Achilles
DethStars
Achilles
2
2
0
1
W
Discordia
Marcos_RA456
Discordia
0
4
0
0
W
2
1
2
3
L
Ullr
Osath
Ullr
4
0
1
4.5
L
Sobek
Sampip88
Sobek
0
1
0
0
L
0
3
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,013
Damage
18,074
34,634
Taken
31,744
17,583
Mitigated
16,946
11,110
Healing
9,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
2,295
206
0
2,029
4,511
2,476
0
44
4,426
28,799
1,395
L
Nemesis
 
Nemesis
985
528
0
210
1,854
574
0
180
1,674
0
9,958
W
King Arthur
Bruninho_o_mito
King Arthur
5,908
806
0
3,100
11,092
8,405
0
0
10,377
888
40,105
L
Achilles
DethStars
Achilles
7,254
1,502
0
4,611
11,087
6,696
0
233
10,854
0
37,123
W
Discordia
Marcos_RA456
Discordia
2,794
93
0
845
7,635
2,347
22
0
7,635
29,166
0
W
1,639
322
0
3,145
6,862
2,648
0
124
6,693
0
42,759
L
Ullr
Osath
Ullr
7,746
1,885
0
1,779
6,893
2,794
352
4,012
2,881
0
64,994
L
Sobek
Sampip88
Sobek
1,063
102
0
2,371
6,557
5,230
0
481
6,076
13,230
1,408
L
1,026
728
0
540
5,353
1,652
0
365
4,988
35,193
0
W
6,377
1,825
0
1,991
4,534
1,707
416
1,807
2,727
0
53,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,656
Gold Earned
27,873
324
Minions Killed
295
0
Camps Cleared
0
1,029,382
Distance Traveled
894,128
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,499
550
50
5
0
204,277
0
L
Nemesis
4,372
437
19
2
0
88,032
0
W
King Arthur
6,359
636
75
8
0
200,586
2
L
Achilles
5,922
592
62
6
0
207,944
0
W
Discordia
4,829
483
45
5
0
198,539
2
W
Odin
5,756
576
75
8
0
230,197
1
L
Ullr
7,387
739
110
11
0
197,058
0
L
Sobek
5,046
505
27
3
0
216,389
4
L
Sol
5,146
515
77
8
0
184,705
0
W
Neith
6,213
621
79
8
0
195,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role