Player Matchup

Artemis
Artemis
Alittlespace
Artemis
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 97L
1,473 Elo+
Solo
Sylvanus
Sylvanus
Jordino781
Sylvanus
Level 140
God Stats
15W - 9L
1,611 SR
Queue Stats
287W - 275L
1,500 Elo+
Solo
Poseidon
Poseidon
Noble 228
Poseidon
Level 102
God Stats
3W - 6L
1,474 SR
Queue Stats
10W - 16L
1,460 Elo+
Solo
Thanatos
Thanatos
TimoryStart
Thanatos
Level 61
God Stats
37W - 32L
1,578 SR
Queue Stats
288W - 263L
1,487 Elo+
Party 1
Osiris
Osiris
TristanAdler
Osiris
Level 159
God Stats
21W - 23L
1,509 SR
Queue Stats
244W - 224L
1,544 Elo+
Party 1
Team Averages
Level 113
1,534 SR
1,493 Elo+

VS

Team Averages
Level 140
1,452 SR
1,448 Elo+
Bellona
Bellona
 
Bellona
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DudeWithTimbs
Janus
Level 133
God Stats
1W - 4L
1,295 SR
Queue Stats
19W - 18L
1,318 Elo+
Solo
Lancelot
Lancelot
Misanthroptomist
Lancelot
Level 176
God Stats
13W - 14L
1,539 SR
Queue Stats
1,300W - 1,309L
1,501 Elo+
Solo
Izanami
Izanami
Texassss99
Izanami
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 50L
1,455 Elo+
Solo
Loki
Loki
darkgoddess
Loki
Level 159
God Stats
25W - 33L
1,426 SR
Queue Stats
306W - 310L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alittlespace
Artemis
12
0 / 5 / 1
6,668
476
7,296
10,884
4,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sylvanus
Jordino781
Sylvanus
9
1 / 2 / 1
6,003
429
4,100
13,494
9,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Noble 228
Poseidon
12
0 / 4 / 1
6,668
476
5,035
8,600
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
TimoryStart
Thanatos
11
3 / 3 / 0
6,788
485
4,108
11,612
4,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
13
0 / 2 / 1
7,321
523
10,523
16,062
16,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 1 / 2
6,571
469
6,897
13,004
15,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

15
2 / 0 / 3
7,992
571
7,148
5,685
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 0 / 3
7,938
567
9,234
10,655
5,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Texassss99
Izanami
13
1 / 2 / 4
7,653
547
5,559
8,747
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 1 / 4
7,143
510
8,458
11,609
3,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
16
16
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
2
2
L
Artemis
Alittlespace
Artemis
0
5
1
0.1
W
2
0
3
3.5
L
Sylvanus
Jordino781
Sylvanus
1
2
1
0.75
W
7
0
3
8.5
L
Poseidon
Noble 228
Poseidon
0
4
1
0.13
W
Izanami
Texassss99
Izanami
1
2
4
1.5
L
Thanatos
TimoryStart
Thanatos
3
3
0
1
L
Osiris
0
2
1
0.25
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,062
Damage
37,296
60,652
Taken
49,700
36,991
Mitigated
30,048
22,753
Healing
9,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,897
3,354
0
3,120
13,004
15,050
0
154
12,850
0
32,329
L
Artemis
Alittlespace
Artemis
7,296
3,466
0
1,381
10,884
4,006
0
0
10,884
0
54,462
W
7,148
741
0
1,528
5,685
2,240
0
2,438
2,953
73,459
1,808
L
Sylvanus
Jordino781
Sylvanus
4,100
651
1,306
5,037
13,494
9,233
0
2,734
10,721
17,165
2,172
W
9,234
2,612
0
927
10,655
5,525
0
2,153
8,371
0
63,916
L
Poseidon
Noble 228
Poseidon
5,035
656
0
897
8,600
3,065
0
2,883
5,717
50,354
1,225
W
Izanami
Texassss99
Izanami
5,559
4,044
0
2,376
8,747
3,393
579
339
8,408
0
64,180
L
Thanatos
TimoryStart
Thanatos
4,108
1,189
0
7,105
11,612
4,250
0
1,188
10,424
0
41,472
L
Osiris
10,523
5,327
0
7,027
16,062
16,437
440
0
15,106
0
63,314
W
8,458
1,898
0
1,764
11,609
3,840
0
3,297
8,205
0
41,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,448
Gold Earned
37,297
346
Minions Killed
440
0
Camps Cleared
0
1,263,598
Distance Traveled
1,381,082
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,571
469
60
4
0
240,314
2
L
Artemis
6,668
476
76
5
0
241,772
2
W
Janus
7,992
571
124
9
0
275,106
2
L
Sylvanus
6,003
429
23
2
0
244,409
3
W
Lancelot
7,938
567
87
6
0
356,141
1
L
Poseidon
6,668
476
94
7
0
251,545
6
W
Izanami
7,653
547
126
9
0
251,501
0
L
Thanatos
6,788
485
68
5
0
278,445
1
L
Osiris
7,321
523
85
6
0
247,427
0
W
Loki
7,143
510
43
3
0
258,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role