Player Matchup

Chronos
Chronos
Platinum II
 
Chronos
Platinum II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Tyr
Tyr
Gold II
Chaslougerd
Tyr
Gold II
Level 129
God Stats
1W - 0L
1,754 SR
Queue Stats
21W - 16L
1,679 MMR
Party 1
Bastet
Bastet
Platinum III
Hidnshoot
Bastet
Platinum III
Level 162
God Stats
11W - 12L
1,611 SR
Queue Stats
196W - 175L
1,737 MMR
Solo
Bacchus
Bacchus
Platinum V
VyperHyper
Bacchus
Platinum V
Level 134
God Stats
1W - 0L
1,707 SR
Queue Stats
25W - 16L
1,781 MMR
Party 1
Neith
Neith
Gold III
iamloco
Neith
Gold III
Level 101
God Stats
1W - 1L
1,187 SR
Queue Stats
59W - 53L
1,495 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,552 SR
1,638 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,651 SR
1,732 MMR
Zeus
Zeus
Platinum II
Drezу
Zeus
Platinum II
Level 153
God Stats
3W - 3L
1,598 SR
Queue Stats
651W - 620L
1,838 MMR
Party 2
Sylvanus
Sylvanus
Gold V
QUIJAYTE
Sylvanus
Gold V
Level 174
God Stats
0W - 1L
1,747 SR
Queue Stats
60W - 51L
1,649 MMR
Solo
Arachne
Arachne
Gold I
Solace69
Arachne
Gold I
Level 127
God Stats
29W - 39L
1,504 SR
Queue Stats
352W - 339L
1,636 MMR
Solo
Hachiman
Hachiman
Gold I
TRU3_B3AST10
Hachiman
Gold I
Level 146
God Stats
1W - 3L
1,719 SR
Queue Stats
114W - 114L
1,601 MMR
Solo
Bellona
Bellona
Diamond IV
UrLocalThugAqua
Bellona
Diamond IV
Level 154
God Stats
57W - 39L
1,688 SR
Queue Stats
473W - 445L
1,937 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
6 / 0 / 3
9,631
741
7,452
6,310
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 1 / 2
8,280
637
7,372
13,658
11,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
Hidnshoot
Bastet
15
5 / 1 / 3
8,297
638
6,416
10,651
4,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
VyperHyper
Bacchus
13
1 / 0 / 8
7,772
598
3,245
9,774
9,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
iamloco
Neith
15
6 / 0 / 1
8,906
685
8,200
6,638
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AchillesAwilixAresThorSobek

VS

Bans
Ao KuangVamanaKuzenboArtioOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Drezу
Zeus
12
1 / 6 / 1
7,045
542
7,384
11,014
3,669
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
QUIJAYTE
Sylvanus
7
0 / 3 / 0
5,552
427
1,805
7,957
4,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
Solace69
Arachne
12
0 / 4 / 0
6,489
499
2,829
11,082
4,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
TRU3_B3AST10
Hachiman
9
0 / 4 / 0
5,767
444
3,535
7,365
2,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 0
7,071
544
9,612
13,444
11,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
20
Kills
2
2
Deaths
20
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
0
3
7.5
W
2
1
2
3
L
Zeus
Drezу
Zeus
1
6
1
0.25
W
Bastet
Hidnshoot
Bastet
5
1
3
6.5
L
Sylvanus
QUIJAYTE
Sylvanus
0
3
0
0
L
Arachne
Solace69
Arachne
0
4
0
0
L
Hachiman
TRU3_B3AST10
Hachiman
0
4
0
0
L
1
3
0
0.33
W
Bacchus
VyperHyper
Bacchus
1
0
8
5
W
Neith
iamloco
Neith
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,685
Damage
25,165
47,031
Taken
50,862
29,897
Mitigated
27,322
23,666
Healing
16,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,452
2,562
0
2,303
6,310
2,357
2,568
3,208
3,102
87,272
1,961
W
7,372
1,049
0
6,860
13,658
11,358
0
915
11,578
0
52,849
L
Zeus
Drezу
Zeus
7,384
1,479
0
1,205
11,014
3,669
0
5,725
5,289
55,921
0
W
Bastet
Hidnshoot
Bastet
6,416
2,018
0
6,614
10,651
4,297
0
2,225
8,390
0
67,127
L
Sylvanus
QUIJAYTE
Sylvanus
1,805
460
1,115
1,959
7,957
4,803
0
2,609
5,348
19,751
0
L
Arachne
Solace69
Arachne
2,829
1,730
0
4,161
11,082
4,895
0
1,027
10,055
0
48,665
L
Hachiman
TRU3_B3AST10
Hachiman
3,535
2,050
0
1,298
7,365
2,359
0
897
6,468
0
27,338
L
9,612
3,348
0
6,463
13,444
11,596
0
232
13,212
0
52,335
W
Bacchus
VyperHyper
Bacchus
3,245
401
0
2,661
9,774
9,277
0
3,465
6,309
22,055
0
W
Neith
iamloco
Neith
8,200
4,621
0
5,228
6,638
2,608
717
241
6,397
0
73,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,886
Gold Earned
31,924
487
Minions Killed
361
0
Camps Cleared
0
1,426,137
Distance Traveled
1,136,308
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,631
741
152
12
0
285,757
1
W
Tyr
8,280
637
97
7
0
299,975
2
L
Zeus
7,045
542
113
9
0
247,638
0
W
Bastet
8,297
638
94
7
0
300,744
0
L
Sylvanus
5,552
427
30
2
0
152,748
0
L
Arachne
6,489
499
85
7
0
291,551
0
L
Hachiman
5,767
444
50
4
0
197,366
0
L
Bellona
7,071
544
83
6
0
247,005
2
W
Bacchus
7,772
598
21
2
0
300,047
6
W
Neith
8,906
685
123
9
0
239,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role