Player Matchup

Thanatos
Thanatos
Guti_Z-
Thanatos
Level 48
God Stats
13W - 11L
1,239 SR
Queue Stats
305W - 311L
1,474 Elo+
Solo
Ymir
Ymir
KaptenFeStiS
Ymir
Level 145
God Stats
211W - 181L
1,539 SR
Queue Stats
330W - 320L
1,444 Elo+
Solo
Hou Yi
Hou Yi
ShenLong91
Hou Yi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 52L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
SweTlyk
Sun Wukong
Level 98
God Stats
27W - 18L
1,703 SR
Queue Stats
111W - 95L
1,466 Elo+
Solo
Kukulkan
Kukulkan
iQweki
Kukulkan
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 104L
1,439 Elo+
Solo
Team Averages
Level 99
1,496 SR
1,470 Elo+

VS

Team Averages
Level 104
1,414 SR
1,521 Elo+
Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Leon4dakill
Sylvanus
Level 128
God Stats
3W - 4L
1,364 SR
Queue Stats
257W - 257L
1,523 Elo+
Solo
Kali
Kali
Nihil79
Kali
Level 88
God Stats
10W - 12L
1,392 SR
Queue Stats
349W - 374L
1,387 Elo+
Solo
Baron Samedi
Baron Samedi
OrionDevilC
Baron Samedi
Level 89
God Stats
1W - 2L
1,313 SR
Queue Stats
87W - 83L
1,566 Elo+
Solo
Cupid
Cupid
Rockhound4you
Cupid
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 71L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Guti_Z-
Thanatos
9
4 / 2 / 1
5,964
596
4,180
9,664
3,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 5 / 1
5,622
562
5,425
11,477
5,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
ShenLong91
Hou Yi
9
0 / 5 / 0
4,995
500
4,101
7,146
2,344
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
SweTlyk
Sun Wukong
7
0 / 2 / 0
4,690
469
2,183
6,416
5,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
iQweki
Kukulkan
10
0 / 2 / 2
5,770
577
3,817
4,117
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
4 / 3 / 2
6,593
659
6,194
5,819
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Leon4dakill
Sylvanus
10
5 / 1 / 5
6,208
621
6,721
9,297
4,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
Nihil79
Kali
9
0 / 2 / 3
4,927
493
2,291
9,082
3,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
OrionDevilC
Baron Samedi
11
2 / 0 / 2
5,908
591
2,374
4,732
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 0 / 2
6,340
634
6,533
7,071
2,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
16
16
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
3
2
1.67
L
Thanatos
Guti_Z-
Thanatos
4
2
1
2.25
L
2
5
1
0.5
W
Sylvanus
Leon4dakill
Sylvanus
5
1
5
7.5
W
Kali
Nihil79
Kali
0
2
3
0.75
W
Baron Samedi
OrionDevilC
Baron Samedi
2
0
2
3
W
5
0
2
6
L
Hou Yi
ShenLong91
Hou Yi
0
5
0
0
L
Sun Wukong
SweTlyk
Sun Wukong
0
2
0
0
L
Kukulkan
iQweki
Kukulkan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,706
Damage
24,113
38,820
Taken
36,001
18,166
Mitigated
14,329
8,670
Healing
14,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,194
1,571
0
1,116
5,819
1,829
176
3,118
2,293
37,595
1,506
L
Thanatos
Guti_Z-
Thanatos
4,180
1,856
0
4,823
9,664
3,643
0
3,027
6,589
0
30,630
L
5,425
1,181
0
1,223
11,477
5,684
0
6,096
4,767
31,923
0
W
Sylvanus
Leon4dakill
Sylvanus
6,721
2,691
706
3,167
9,297
4,704
0
1,743
7,496
29,649
11,665
W
Kali
Nihil79
Kali
2,291
1,491
0
4,112
9,082
3,388
371
2,229
6,807
0
24,662
W
Baron Samedi
OrionDevilC
Baron Samedi
2,374
89
115
1,945
4,732
1,972
0
1,469
3,223
34,323
1,937
W
6,533
3,930
0
3,145
7,071
2,436
88
235
6,836
0
37,531
L
Hou Yi
ShenLong91
Hou Yi
4,101
2,372
0
887
7,146
2,344
105
1,325
5,821
0
32,682
L
Sun Wukong
SweTlyk
Sun Wukong
2,183
194
0
1,237
6,416
5,091
0
1,273
5,143
0
16,824
L
Kukulkan
iQweki
Kukulkan
3,817
532
0
500
4,117
1,404
0
1,964
2,153
42,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,041
Gold Earned
29,976
277
Minions Killed
297
0
Camps Cleared
0
909,897
Distance Traveled
847,896
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,593
659
70
7
0
160,734
1
L
Thanatos
5,964
596
49
5
0
181,998
0
L
Ymir
5,622
562
60
6
0
164,527
1
W
Sylvanus
6,208
621
62
6
0
164,122
0
W
Kali
4,927
493
32
3
0
177,517
0
W
Baron Samedi
5,908
591
73
7
0
168,315
0
W
Cupid
6,340
634
60
6
0
177,208
0
L
Hou Yi
4,995
500
63
6
0
173,876
0
L
Sun Wukong
4,690
469
17
2
0
201,450
0
L
Kukulkan
5,770
577
88
9
0
188,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role