Player Matchup

Mercury
Mercury
 
Mercury
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ElConejoMaloUwu
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,529 Elo+
Party 1
Zeus
Zeus
FreeMason00
Zeus
Level 128
God Stats
2W - 5L
1,450 SR
Queue Stats
105W - 84L
1,607 Elo+
Solo
Neith
Neith
JEZSRLY
Neith
Level 149
God Stats
36W - 20L
1,683 SR
Queue Stats
271W - 235L
1,481 Elo+
Party 1
Bacchus
Bacchus
olllMlllo
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,585 Elo+
Party 1
Team Averages
Level 85
1,527 SR
1,540 Elo+

VS

Team Averages
Level 129
1,493 SR
1,530 Elo+
Anhur
Anhur
IMUTEVGS
Anhur
Level 139
God Stats
2W - 1L
1,491 SR
Queue Stats
59W - 64L
1,546 Elo+
Solo
Sylvanus
Sylvanus
InerHookElite
Sylvanus
Level 146
God Stats
63W - 48L
1,572 SR
Queue Stats
194W - 152L
1,553 Elo+
Solo
Surtr
Surtr
KSdude
Surtr
Level 179
God Stats
64W - 48L
1,524 SR
Queue Stats
126W - 128L
1,525 Elo+
Solo
Ganesha
Ganesha
PhD PropheT
Ganesha
Level 149
God Stats
2W - 2L
1,469 SR
Queue Stats
103W - 91L
1,592 Elo+
Solo
Kukulkan
Kukulkan
WifeHitsMeHelp
Kukulkan
Level 34
God Stats
1W - 1L
1,411 SR
Queue Stats
9W - 15L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 2 / 0
5,638
564
2,898
8,552
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 0
4,811
481
3,463
8,332
3,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 4 / 0
4,941
494
2,075
5,884
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
JEZSRLY
Neith
8
0 / 2 / 1
4,740
474
4,520
6,302
1,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
olllMlllo
Bacchus
8
0 / 4 / 1
4,895
490
2,688
8,072
6,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
IMUTEVGS
Anhur
11
2 / 1 / 4
5,834
583
4,939
5,576
2,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
InerHookElite
Sylvanus
11
8 / 0 / 3
6,760
676
5,781
5,546
2,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
KSdude
Surtr
12
2 / 0 / 0
7,001
700
5,048
8,257
6,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
PhD PropheT
Ganesha
11
0 / 1 / 7
6,149
615
5,357
8,074
5,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
12
2 / 1 / 4
6,682
668
2,806
4,119
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
14
14
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
2
0
1.5
L
0
2
0
0
L
0
4
0
0
W
Anhur
IMUTEVGS
Anhur
2
1
4
4
W
Sylvanus
InerHookElite
Sylvanus
8
0
3
9.5
L
Neith
JEZSRLY
Neith
0
2
1
0.25
W
Surtr
KSdude
Surtr
2
0
0
2
W
Ganesha
PhD PropheT
Ganesha
0
1
7
3.5
W
Kukulkan
2
1
4
4
L
Bacchus
olllMlllo
Bacchus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,644
Damage
23,931
37,142
Taken
31,572
17,352
Mitigated
19,454
6,388
Healing
12,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,898
1,996
0
655
8,552
3,238
0
4,111
4,441
0
35,893
L
3,463
1,072
0
1,970
8,332
3,774
0
412
7,920
0
30,691
L
2,075
418
0
500
5,884
1,813
0
2,867
3,017
32,337
0
W
Anhur
IMUTEVGS
Anhur
4,939
2,739
0
2,121
5,576
2,648
0
972
4,604
0
33,765
W
Sylvanus
InerHookElite
Sylvanus
5,781
1,804
451
3,629
5,546
2,911
47
358
5,188
30,672
12,486
L
Neith
JEZSRLY
Neith
4,520
1,357
0
1,153
6,302
1,759
0
2,752
3,550
0
39,467
W
Surtr
KSdude
Surtr
5,048
1,965
0
2,186
8,257
6,320
286
0
8,257
2,002
47,181
W
Ganesha
PhD PropheT
Ganesha
5,357
1,144
0
3,033
8,074
5,775
0
1,531
6,543
23,948
3,920
W
Kukulkan
2,806
247
0
980
4,119
1,800
642
1,902
2,217
43,315
1,479
L
Bacchus
olllMlllo
Bacchus
2,688
556
0
2,110
8,072
6,768
0
3,460
4,612
7,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,025
Gold Earned
32,426
278
Minions Killed
319
0
Camps Cleared
0
986,165
Distance Traveled
982,656
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,638
564
67
7
0
242,891
0
L
Chaac
4,811
481
60
6
0
194,745
0
L
Zeus
4,941
494
70
7
0
167,247
2
W
Anhur
5,834
583
87
9
0
166,084
0
W
Sylvanus
6,760
676
73
7
0
233,359
3
L
Neith
4,740
474
73
7
0
190,673
0
W
Surtr
7,001
700
81
8
0
193,689
0
W
Ganesha
6,149
615
5
1
0
200,630
1
W
Kukulkan
6,682
668
73
7
0
188,894
2
L
Bacchus
4,895
490
8
1
0
190,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role