Player Matchup

Hercules
Hercules
 
Hercules
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
JatsuSama
Hel
Level 44
God Stats
0W - 6L
1,148 SR
Queue Stats
0W - 6L
1,140 Elo+
Solo
Hachiman
Hachiman
Warrior783
Hachiman
Level 115
God Stats
5W - 5L
1,442 SR
Queue Stats
159W - 151L
1,486 Elo+
Solo
Anubis
Anubis
reactedhook63
Anubis
Level 86
God Stats
23W - 21L
1,605 SR
Queue Stats
140W - 128L
1,558 Elo+
Solo
Team Averages
Level 114
1,439 SR
1,437 Elo+

VS

Team Averages
Level 89
1,542 SR
1,526 Elo+
Tsukuyomi
Tsukuyomi
BerserkerFPS
Tsukuyomi
Level 100
God Stats
2W - 0L
1,781 SR
Queue Stats
5W - 3L
1,670 Elo+
Party 1
Osiris
Osiris
FightYou
Osiris
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 28L
1,338 Elo+
Solo
Sobek
Sobek
InvestedFire
Sobek
Level 83
God Stats
2W - 1L
1,266 SR
Queue Stats
194W - 177L
1,568 Elo+
Solo
Neith
Neith
fruizveloso
Neith
Level 143
God Stats
15W - 8L
1,655 SR
Queue Stats
316W - 306L
1,450 Elo+
Solo
Hades
Hades
gokuson3
Hades
Level 12
God Stats
2W - 0L
1,510 SR
Queue Stats
4W - 2L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
2 / 2 / 0
5,390
539
5,638
7,790
5,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
 
Da Ji
8
1 / 3 / 0
5,176
518
2,754
7,414
4,070
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 0
4,228
423
457
4,363
1,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Warrior783
Hachiman
9
0 / 1 / 0
4,850
485
2,200
4,886
1,560
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 1
5,033
503
5,272
9,125
4,452
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BerserkerFPS
Tsukuyomi
11
3 / 1 / 4
5,964
596
4,676
7,481
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
FightYou
Osiris
9
1 / 1 / 1
5,727
573
3,822
7,825
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 0 / 4
5,835
584
2,388
4,311
3,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 0 / 0
6,688
669
3,609
4,766
1,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
gokuson3
Hades
11
1 / 1 / 1
5,990
599
5,850
7,503
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
9
9
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
2
0
1
L
Da Ji
 
Da Ji
1
3
0
0.33
W
Tsukuyomi
BerserkerFPS
Tsukuyomi
3
1
4
5
W
Osiris
FightYou
Osiris
1
1
1
1.5
W
1
0
4
3
L
0
1
0
0
L
Hachiman
Warrior783
Hachiman
0
1
0
0
W
3
0
0
3
W
Hades
gokuson3
Hades
1
1
1
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,321
Damage
20,345
33,578
Taken
31,886
16,568
Mitigated
14,517
11,373
Healing
17,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,638
2,407
0
3,258
7,790
5,426
0
700
7,090
0
31,031
L
Da Ji
 
Da Ji
2,754
739
0
979
7,414
4,070
0
1,500
5,914
0
18,950
W
Tsukuyomi
BerserkerFPS
Tsukuyomi
4,676
743
0
3,059
7,481
2,475
0
1,745
5,736
0
34,887
W
Osiris
FightYou
Osiris
3,822
1,743
0
4,524
7,825
4,087
682
0
7,825
0
32,694
W
2,388
574
0
2,466
4,311
3,229
324
0
4,311
20,851
1,295
L
457
47
319
1,953
4,363
1,060
0
693
3,670
13,958
419
L
Hachiman
Warrior783
Hachiman
2,200
1,232
0
1,826
4,886
1,560
0
549
4,337
0
32,421
W
3,609
1,305
0
1,678
4,766
1,776
36
0
4,766
0
56,786
W
Hades
gokuson3
Hades
5,850
477
634
4,663
7,503
2,950
0
3,946
3,557
50,063
753
L
5,272
202
0
3,038
9,125
4,452
0
4,665
4,460
45,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,677
Gold Earned
30,204
263
Minions Killed
336
0
Camps Cleared
0
836,044
Distance Traveled
947,580
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,390
539
59
6
0
165,574
0
L
Da Ji
5,176
518
32
3
0
198,220
0
W
Tsukuyomi
5,964
596
57
6
0
236,879
0
W
Osiris
5,727
573
67
7
0
169,171
0
W
Sobek
5,835
584
28
3
0
180,695
0
L
Hel
4,228
423
31
3
0
169,486
0
L
Hachiman
4,850
485
67
7
0
135,115
0
W
Neith
6,688
669
95
10
0
185,242
1
W
Hades
5,990
599
89
9
0
175,593
0
L
Anubis
5,033
503
74
7
0
167,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role