Player Matchup

Charybdis
Charybdis
Floydsama
Charybdis
Level 82
God Stats
3W - 1L
1,430 SR
Queue Stats
15W - 9L
1,557 Elo+
Party 1
Chang'e
Chang'e
JustCallMeSonic
Chang'e
Level 128
God Stats
3W - 1L
1,676 SR
Queue Stats
18W - 9L
1,591 Elo+
Party 1
Zhong Kui
Zhong Kui
grammar456
Zhong Kui
Level 97
God Stats
6W - 9L
1,417 SR
Queue Stats
371W - 359L
1,463 Elo+
Solo
Team Averages
Level 102
1,508 SR
1,537 Elo+

VS

Team Averages
Level 87
1,523 SR
1,440 Elo+
Cernunnos
Cernunnos
Karduz
Cernunnos
Level 153
God Stats
81W - 93L
1,427 SR
Queue Stats
208W - 238L
1,479 Elo+
Solo
Bakasura
Bakasura
Patrick_425
Bakasura
Level 65
God Stats
11W - 4L
1,712 SR
Queue Stats
96W - 94L
1,509 Elo+
Solo
Nu Wa
Nu Wa
Weeders45
Nu Wa
Level 43
God Stats
147W - 131L
1,431 SR
Queue Stats
419W - 428L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Floydsama
Charybdis
15
3 / 2 / 7
9,549
796
7,821
10,715
4,519
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 2 / 7
9,726
811
7,514
14,258
5,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
grammar456
Zhong Kui
15
4 / 1 / 4
9,628
802
14,160
14,373
12,682
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Karduz
Cernunnos
15
3 / 3 / 2
9,734
811
16,401
14,966
9,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bakasura
Patrick_425
Bakasura
13
2 / 4 / 1
8,425
702
5,189
12,987
7,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Weeders45
Nu Wa
13
0 / 3 / 3
8,046
671
6,215
8,944
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
10
Kills
5
5
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Floydsama
Charybdis
3
2
7
3.25
W
3
2
7
3.25
L
Cernunnos
Karduz
Cernunnos
3
3
2
1.33
L
Bakasura
Patrick_425
Bakasura
2
4
1
0.63
L
Nu Wa
Weeders45
Nu Wa
0
3
3
0.5
W
Zhong Kui
grammar456
Zhong Kui
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,495
Damage
27,805
39,346
Taken
36,897
23,124
Mitigated
20,500
21,266
Healing
11,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Floydsama
Charybdis
7,821
3,484
0
684
10,715
4,519
1,682
1,907
8,598
0
41,066
W
7,514
1,094
7,160
8,435
14,258
5,923
590
2,149
12,109
50,278
1,617
L
Cernunnos
Karduz
Cernunnos
16,401
9,129
0
5,780
14,966
9,297
414
8,325
6,609
0
49,205
L
Bakasura
Patrick_425
Bakasura
5,189
3,663
0
3,945
12,987
7,464
54
7,204
5,751
0
19,927
L
Nu Wa
Weeders45
Nu Wa
6,215
2,024
112
2,124
8,944
3,739
148
5,837
3,107
24,517
703
W
Zhong Kui
grammar456
Zhong Kui
14,160
2,039
0
4,987
14,373
12,682
876
1,985
12,238
42,009
2,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,903
Gold Earned
26,205
231
Minions Killed
136
0
Camps Cleared
0
708,011
Distance Traveled
639,517
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,549
796
65
5
0
225,970
0
W
Chang'e
9,726
811
106
9
0
242,916
8
L
Cernunnos
9,734
811
60
5
0
174,637
0
L
Bakasura
8,425
702
45
4
0
251,592
0
L
Nu Wa
8,046
671
31
3
0
213,288
0
W
Zhong Kui
9,628
802
60
5
0
239,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role