Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
GrubyMefisto
Ao Kuang
Level 147
God Stats
4W - 0L
1,701 SR
Queue Stats
81W - 77L
1,554 Elo+
Solo
Nut
Nut
LazyR3x
Nut
Level 152
God Stats
2W - 1L
1,445 SR
Queue Stats
38W - 26L
1,634 Elo+
Solo
Bellona
Bellona
SeanyTheSheep
Bellona
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 14L
1,677 Elo+
Solo
Janus
Janus
Shadowslayah
Janus
Level 59
God Stats
5W - 6L
1,404 SR
Queue Stats
50W - 46L
1,528 Elo+
Solo
Team Averages
Level 118
1,510 SR
1,579 Elo+

VS

Team Averages
Level 137
1,642 SR
1,539 Elo+
Kumbhakarna
Kumbhakarna
BenJI98Zi
Kumbhakarna
Level 89
God Stats
2W - 2L
1,627 SR
Queue Stats
63W - 53L
1,514 Elo+
Solo
Da Ji
Da Ji
DieRatel
Da Ji
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 62L
1,495 Elo+
Solo
Jing Wei
Jing Wei
Jääkäri
Jing Wei
Level 143
God Stats
3W - 4L
1,916 SR
Queue Stats
195W - 192L
1,578 Elo+
Solo
Bellona
Bellona
sirme4
Bellona
Level 200
God Stats
11W - 13L
1,595 SR
Queue Stats
472W - 438L
1,587 Elo+
Solo
Ra
Ra
trilogie96smite
Ra
Level 144
God Stats
7W - 10L
1,569 SR
Queue Stats
153W - 140L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
1 / 0 / 3
4,020
804
2,705
3,724
2,927
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
GrubyMefisto
Ao Kuang
6
1 / 0 / 0
3,427
685
1,695
3,515
1,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nut
6
3 / 1 / 1
3,907
781
3,878
3,839
1,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bellona
7
1 / 0 / 0
4,124
825
1,845
2,889
1,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

7
0 / 0 / 1
3,593
719
1,109
1,758
471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BenJI98Zi
Kumbhakarna
5
0 / 1 / 1
3,274
655
2,202
5,176
2,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
DieRatel
Da Ji
6
0 / 2 / 1
3,168
634
1,807
4,310
1,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Jääkäri
Jing Wei
5
1 / 2 / 0
3,214
643
1,257
3,225
1,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
sirme4
Bellona
4
0 / 1 / 0
3,034
607
1,056
3,199
1,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 0 / 0
3,283
657
911
2,175
769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
1
1
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
3
2.5
L
Kumbhakarna
BenJI98Zi
Kumbhakarna
0
1
1
0.5
L
Da Ji
DieRatel
Da Ji
0
2
1
0.25
W
Ao Kuang
GrubyMefisto
Ao Kuang
1
0
0
1
L
Jing Wei
Jääkäri
Jing Wei
1
2
0
0.5
W
Nut
3
1
1
3.5
W
Bellona
1
0
0
1
W
0
0
1
0.5
L
Bellona
sirme4
Bellona
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,232
Damage
7,233
15,725
Taken
18,085
7,519
Mitigated
7,646
7,924
Healing
5,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,705
834
0
1,928
3,724
2,927
0
962
2,762
9,633
0
L
Kumbhakarna
BenJI98Zi
Kumbhakarna
2,202
469
0
1,710
5,176
2,510
0
1,231
3,945
7,763
1,303
L
Da Ji
DieRatel
Da Ji
1,807
663
0
1,635
4,310
1,509
0
1,396
2,850
0
11,991
W
Ao Kuang
GrubyMefisto
Ao Kuang
1,695
163
0
1,207
3,515
1,107
0
402
3,001
15,165
3,477
L
Jing Wei
Jääkäri
Jing Wei
1,257
1,127
0
996
3,225
1,009
0
1,292
1,933
0
11,830
W
Nut
3,878
2,615
0
1,896
3,839
1,215
0
982
2,857
0
16,306
W
Bellona
1,845
630
0
1,893
2,889
1,799
0
0
2,680
0
25,173
W
1,109
40
0
1,000
1,758
471
0
276
1,406
19,064
424
L
Bellona
sirme4
Bellona
1,056
322
0
1,098
3,199
1,849
0
0
2,922
0
11,363
L
911
114
182
360
2,175
769
0
1,424
705
14,531
347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,071
Gold Earned
15,973
171
Minions Killed
124
0
Camps Cleared
0
510,729
Distance Traveled
476,464
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,020
804
5
1
0
98,723
1
L
Kumbhakarna
3,274
655
9
2
0
96,878
0
L
Da Ji
3,168
634
23
5
0
114,819
0
W
Ao Kuang
3,427
685
35
7
0
126,757
0
L
Jing Wei
3,214
643
26
5
0
101,263
0
W
Nut
3,907
781
33
7
0
86,789
2
W
Bellona
4,124
825
52
10
0
101,010
0
W
Janus
3,593
719
46
9
0
97,450
0
L
Bellona
3,034
607
28
6
0
49,844
0
L
Ra
3,283
657
38
8
0
113,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role