Player Matchup

Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
T-_-A-M
Rama
Level 123
God Stats
5W - 1L
1,699 SR
Queue Stats
203W - 278L
1,492 Elo+
Solo
Zeus
Zeus
TheBlaaaaacK
Zeus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 108L
1,566 Elo+
Solo
Team Averages
Level 135
1,566 SR
1,519 Elo+

VS

Team Averages
Level 26
1,384 SR
1,319 Elo+
Cabrakan
Cabrakan
CapivaraAid3tica
Cabrakan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 72L
1,254 Elo+
Party 1
Ra
Ra
JedaYVerdadeiro
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,427 Elo+
Party 1
Medusa
Medusa
Kazrock
Medusa
Level 16
God Stats
0W - 6L
1,151 SR
Queue Stats
27W - 56L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
3 / 1 / 9
8,177
818
6,550
10,538
8,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
T-_-A-M
Rama
14
7 / 0 / 8
8,822
882
10,221
5,716
2,451
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 7
8,872
887
11,278
5,587
2,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,210
621
2,727
12,108
8,247
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

9
1 / 6 / 0
6,008
601
3,402
8,801
3,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Kazrock
Medusa
10
0 / 3 / 0
5,790
579
3,037
10,861
4,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
15
Kills
1
1
Deaths
15
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
9
7.5
L
0
6
0
0
L
1
6
0
0.17
L
Medusa
Kazrock
Medusa
0
3
0
0
W
Rama
T-_-A-M
Rama
7
0
8
11
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,049
Damage
9,166
21,841
Taken
31,770
13,419
Mitigated
16,396
10,544
Healing
1,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,550
1,366
0
6,051
10,538
8,905
398
2,405
8,005
0
20,549
L
2,727
531
0
125
12,108
8,247
0
3,842
7,983
12,524
0
L
3,402
174
300
228
8,801
3,516
0
2,295
6,190
14,772
0
L
Medusa
Kazrock
Medusa
3,037
1,746
0
555
10,861
4,633
0
4,456
6,033
0
13,458
W
Rama
T-_-A-M
Rama
10,221
5,739
0
1,622
5,716
2,451
1,078
1,437
4,279
0
37,799
W
11,278
2,384
0
2,871
5,587
2,063
409
2,182
3,322
48,817
6,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,871
Gold Earned
18,008
172
Minions Killed
62
0
Camps Cleared
0
559,007
Distance Traveled
459,391
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,177
818
25
3
0
188,967
0
L
Cabrakan
6,210
621
20
2
0
154,317
2
L
Ra
6,008
601
18
2
0
157,191
0
L
Medusa
5,790
579
24
2
0
147,883
2
W
Rama
8,822
882
66
7
0
191,208
5
W
Zeus
8,872
887
81
8
0
178,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role