Player Matchup

Arachne
Arachne
 
Arachne
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Nuosia
Ah Puch
Level 27
God Stats
2W - 0L
1,699 SR
Queue Stats
12W - 15L
1,434 Elo+
Party 2
Aphrodite
Aphrodite
diamond_rowe
Aphrodite
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 21L
1,521 Elo+
Party 2
Xbalanque
Xbalanque
jikao
Xbalanque
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 107L
1,386 Elo+
Solo
Cabrakan
Cabrakan
ulquiorracifer21
Cabrakan
Level 134
God Stats
1W - 0L
1,524 SR
Queue Stats
27W - 36L
1,361 Elo+
Solo
Team Averages
Level 100
1,545 SR
1,440 Elo+

VS

Team Averages
Level 114
1,498 SR
1,533 Elo+
Nemesis
Nemesis
BeadsMe
Nemesis
Level 153
God Stats
9W - 16L
1,449 SR
Queue Stats
339W - 332L
1,575 Elo+
Solo
King Arthur
King Arthur
Kaosxwarlord
King Arthur
Level 129
God Stats
17W - 8L
1,703 SR
Queue Stats
37W - 31L
1,537 Elo+
Party 1
Baba Yaga
Baba Yaga
Krystennnbrooke
Baba Yaga
Level 125
God Stats
0W - 2L
1,228 SR
Queue Stats
32W - 30L
1,523 Elo+
Party 1
Yu Huang
Yu Huang
NaosuShikkan
Yu Huang
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 85L
1,496 Elo+
Solo
Izanami
Izanami
OGSaladman
Izanami
Level 18
God Stats
36W - 27L
1,610 SR
Queue Stats
37W - 31L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 0 / 3
7,799
1,114
7,245
8,178
5,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Nuosia
Ah Puch
13
3 / 0 / 2
8,084
1,155
7,229
5,236
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
diamond_rowe
Aphrodite
13
1 / 0 / 5
7,596
1,085
5,639
6,275
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
jikao
Xbalanque
13
1 / 0 / 6
7,657
1,094
10,451
7,346
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
0 / 0 / 6
7,421
1,060
3,722
7,199
8,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

352

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BeadsMe
Nemesis
12
0 / 1 / 0
7,005
1,001
7,647
12,128
6,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Kaosxwarlord
King Arthur
12
0 / 4 / 0
6,775
968
10,126
13,598
13,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Krystennnbrooke
Baba Yaga
13
0 / 0 / 0
7,272
1,039
6,595
3,390
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Yu Huang
NaosuShikkan
Yu Huang
12
0 / 1 / 0
6,850
979
4,244
2,502
1,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
OGSaladman
Izanami
12
0 / 2 / 0
6,963
995
3,264
6,198
2,625
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
8
Kills
0
0
Deaths
8
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
3
4.5
L
Nemesis
BeadsMe
Nemesis
0
1
0
0
L
King Arthur
Kaosxwarlord
King Arthur
0
4
0
0
L
Baba Yaga
Krystennnbrooke
Baba Yaga
0
0
0
0
L
Yu Huang
NaosuShikkan
Yu Huang
0
1
0
0
W
Ah Puch
Nuosia
Ah Puch
3
0
2
4
L
Izanami
OGSaladman
Izanami
0
2
0
0
W
Aphrodite
diamond_rowe
Aphrodite
1
0
5
3.5
W
Xbalanque
jikao
Xbalanque
1
0
6
4
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,286
Damage
31,876
34,234
Taken
37,816
23,224
Mitigated
24,469
13,752
Healing
3,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,245
5,573
0
1,284
8,178
5,114
0
3,640
4,538
0
13,580
L
Nemesis
BeadsMe
Nemesis
7,647
1,286
0
2,003
12,128
6,066
0
4,801
7,327
0
19,210
L
King Arthur
Kaosxwarlord
King Arthur
10,126
147
241
50
13,598
13,281
0
6,187
7,411
0
17,519
L
Baba Yaga
Krystennnbrooke
Baba Yaga
6,595
33
0
752
3,390
1,389
0
1,873
1,517
27,525
0
L
Yu Huang
NaosuShikkan
Yu Huang
4,244
203
0
0
2,502
1,108
0
997
1,505
19,962
0
W
Ah Puch
Nuosia
Ah Puch
7,229
479
0
831
5,236
2,605
0
1,456
3,780
25,984
0
L
Izanami
OGSaladman
Izanami
3,264
2,511
0
0
6,198
2,625
0
2,732
3,466
0
13,010
W
Aphrodite
diamond_rowe
Aphrodite
5,639
747
6,855
4,516
6,275
3,780
0
1,703
4,572
16,283
0
W
Xbalanque
jikao
Xbalanque
10,451
5,408
0
111
7,346
3,398
0
1,752
5,594
0
25,734
W
3,722
783
0
155
7,199
8,327
0
2,288
4,911
14,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,557
Gold Earned
34,865
152
Minions Killed
184
9
Camps Cleared
3
716,017
Distance Traveled
632,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,799
1,114
10
1
2
159,365
0
L
Nemesis
7,005
1,001
37
5
3
161,026
0
L
King Arthur
6,775
968
15
2
0
142,200
0
L
Baba Yaga
7,272
1,039
49
7
0
123,993
0
L
Yu Huang
6,850
979
46
7
0
79,163
0
W
Ah Puch
8,084
1,155
46
7
0
147,754
0
L
Izanami
6,963
995
37
5
0
126,430
0
W
Aphrodite
7,596
1,085
30
4
0
134,589
0
W
Xbalanque
7,657
1,094
44
6
6
141,509
0
W
Cabrakan
7,421
1,060
22
3
1
132,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role