Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Some random4182
Janus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 21L
1,739 Elo+
Party 1
Team Averages
Level 69
1,500 SR
1,580 Elo+

VS

Team Averages
Level 36
1,467 SR
1,328 Elo+
Arachne
Arachne
B4DSH4RKY
Arachne
Level 4
God Stats
5W - 5L
1,497 SR
Queue Stats
6W - 7L
1,288 Elo+
Party 2
Aphrodite
Aphrodite
FameOutBreak
Aphrodite
Level 40
God Stats
0W - 1L
1,657 SR
Queue Stats
21W - 23L
1,373 Elo+
Party 2
Charon
Charon
snapplepuss
Charon
Level 65
God Stats
0W - 1L
1,246 SR
Queue Stats
25W - 40L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
6 / 0 / 16
8,595
955
12,847
9,903
7,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
 
Sobek
12
4 / 1 / 13
7,947
883
5,112
7,355
6,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
12 / 0 / 8
9,198
1,022
14,363
3,565
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
B4DSH4RKY
Arachne
9
1 / 9 / 0
6,280
698
1,186
13,851
5,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
FameOutBreak
Aphrodite
9
0 / 7 / 1
5,686
632
2,899
9,869
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charon
9
0 / 6 / 1
5,764
640
3,417
13,408
5,285
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
3
22
Kills
1
1
Deaths
22
37
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
0
16
14
W
Sobek
 
Sobek
4
1
13
10.5
L
Arachne
B4DSH4RKY
Arachne
1
9
0
0.11
L
Aphrodite
FameOutBreak
Aphrodite
0
7
1
0.07
W
12
0
8
16
L
Charon
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,322
Damage
7,502
20,823
Taken
37,128
15,478
Mitigated
15,983
5,142
Healing
5,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
12,847
2,686
0
2,987
9,903
7,531
580
2,695
7,208
0
33,399
W
Sobek
 
Sobek
5,112
407
0
1,199
7,355
6,276
487
1,924
4,972
11,919
254
L
Arachne
B4DSH4RKY
Arachne
1,186
630
0
813
13,851
5,777
0
7,279
5,353
0
3,528
L
Aphrodite
FameOutBreak
Aphrodite
2,899
332
1,867
2,543
9,869
4,921
0
4,376
4,500
11,775
1,110
W
14,363
440
0
956
3,565
1,671
1,158
1,441
2,124
42,538
0
L
Charon
3,417
615
0
257
13,408
5,285
0
5,790
6,577
11,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,740
Gold Earned
17,730
143
Minions Killed
43
0
Camps Cleared
0
558,473
Distance Traveled
443,774
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,595
955
35
4
0
183,100
0
W
Sobek
7,947
883
28
3
0
192,629
0
L
Arachne
6,280
698
9
1
0
152,275
0
L
Aphrodite
5,686
632
16
2
0
136,807
0
W
Janus
9,198
1,022
80
9
0
182,744
0
L
Charon
5,764
640
18
2
0
154,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role