Player Matchup

Loki
Loki
O-AbS3Nt-O
Loki
Level 63
God Stats
5W - 4L
1,274 SR
Queue Stats
184W - 287L
1,369 Elo+
Party 2
Cerberus
Cerberus
The_Aline_0631
Cerberus
Level 67
God Stats
46W - 55L
1,398 SR
Queue Stats
147W - 281L
1,307 Elo+
Party 2
Ishtar
Ishtar
Triforce4Sanity
Ishtar
Level 164
God Stats
6W - 2L
1,813 SR
Queue Stats
375W - 359L
1,527 Elo+
Solo
Freya
Freya
XeroAbyss
Freya
Level 126
God Stats
7W - 0L
2,041 SR
Queue Stats
239W - 206L
1,510 Elo+
Solo
Ra
Ra
maybtday
Ra
Level 141
God Stats
11W - 11L
1,324 SR
Queue Stats
277W - 281L
1,462 Elo+
Solo
Team Averages
Level 112
1,570 SR
1,435 Elo+

VS

Team Averages
Level 88
1,489 SR
1,505 Elo+
Thanatos
Thanatos
EgoOTSDS
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
HateStove
Arachne
Level 87
God Stats
3W - 4L
1,276 SR
Queue Stats
78W - 82L
1,494 Elo+
Solo
Kali
Kali
MENOXITIDE
Kali
Level 149
God Stats
2W - 3L
1,720 SR
Queue Stats
180W - 160L
1,501 Elo+
Solo
Bellona
Bellona
UltraSiren82504
Bellona
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
l Gaaap
Baron Samedi
Level 127
God Stats
5W - 6L
1,449 SR
Queue Stats
223W - 237L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
4,888
489
2,567
7,130
2,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
8
0 / 0 / 3
5,247
525
1,817
5,153
3,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 4 / 0
5,598
560
3,922
7,240
2,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Freya
XeroAbyss
Freya
12
0 / 0 / 0
6,488
649
1,572
3,354
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
0 / 0 / 0
5,818
582
1,739
3,922
2,872
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EgoOTSDS
Thanatos
5
0 / 4 / 2
4,055
406
2,527
6,030
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
HateStove
Arachne
9
0 / 1 / 1
4,861
486
1,626
7,431
2,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 0 / 1
6,438
644
5,921
7,777
3,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
0 / 0 / 0
4,169
417
1,146
4,071
2,898
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
l Gaaap
Baron Samedi
11
1 / 0 / 2
5,541
554
1,392
5,964
3,265
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
4
Kills
6
7
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
EgoOTSDS
Thanatos
0
4
2
0.25
L
Arachne
HateStove
Arachne
0
1
1
0.5
L
5
0
1
5.5
W
1
3
1
0.5
W
Cerberus
0
0
3
1.5
W
3
4
0
0.75
L
0
0
0
0
W
Freya
XeroAbyss
Freya
0
0
0
0
L
Baron Samedi
l Gaaap
Baron Samedi
1
0
2
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,617
Damage
12,612
26,799
Taken
31,273
12,966
Mitigated
13,272
8,677
Healing
13,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
EgoOTSDS
Thanatos
2,527
916
0
2,269
6,030
1,657
0
713
5,317
0
14,937
L
Arachne
HateStove
Arachne
1,626
1,113
0
3,614
7,431
2,373
0
121
7,310
0
41,390
L
5,921
2,741
0
4,813
7,777
3,079
0
973
6,804
0
41,225
W
2,567
622
0
0
7,130
2,772
0
353
6,777
0
28,187
W
Cerberus
1,817
65
0
2,505
5,153
3,296
140
490
4,663
13,488
0
W
3,922
2,273
0
1,907
7,240
2,706
0
0
7,240
0
42,771
L
1,146
446
0
744
4,071
2,898
0
1,447
2,507
0
13,795
W
Freya
XeroAbyss
Freya
1,572
449
0
2,357
3,354
1,320
0
549
2,805
43,415
2,317
L
Baron Samedi
l Gaaap
Baron Samedi
1,392
101
49
1,671
5,964
3,265
0
1,454
4,298
25,308
0
W
1,739
194
0
1,908
3,922
2,872
442
0
3,922
33,145
2,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,039
Gold Earned
25,064
286
Minions Killed
195
0
Camps Cleared
0
966,064
Distance Traveled
976,785
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,055
406
19
2
0
204,006
0
L
Arachne
4,861
486
70
7
0
209,513
0
L
Kali
6,438
644
59
6
0
203,331
2
W
Loki
4,888
489
41
4
0
222,170
0
W
Cerberus
5,247
525
17
2
0
211,848
0
W
Ishtar
5,598
560
80
8
0
173,878
3
L
Bellona
4,169
417
16
2
0
194,227
0
W
Freya
6,488
649
103
10
0
191,307
2
L
Baron Samedi
5,541
554
31
3
0
165,708
3
W
Ra
5,818
582
45
5
0
166,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role