Player Matchup

Shiva
Shiva
Cooldude12251
Shiva
Level 148
God Stats
14W - 11L
1,496 SR
Queue Stats
510W - 451L
1,548 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TerraDCF
Ah Muzen Cab
Level 156
God Stats
2W - 1L
1,335 SR
Queue Stats
121W - 117L
1,552 Elo+
Solo
Ra
Ra
darius30956
Ra
Level 253
God Stats
1W - 1L
1,264 SR
Queue Stats
63W - 83L
1,471 Elo+
Party 1
Lancelot
Lancelot
lofimonkey
Lancelot
Level 126
God Stats
5W - 2L
2,004 SR
Queue Stats
472W - 430L
1,508 Elo+
Solo
Neith
Neith
meril123
Neith
Level 225
God Stats
1W - 5L
1,592 SR
Queue Stats
82W - 92L
1,552 Elo+
Party 1
Team Averages
Level 182
1,538 SR
1,526 Elo+

VS

Team Averages
Level 157
1,650 SR
1,532 Elo+
Chang'e
Chang'e
 
Chang'e
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BiliElDanco
Mulan
Level 128
God Stats
4W - 0L
1,733 SR
Queue Stats
91W - 66L
1,595 Elo+
Solo
Maui
Maui
VintaO0O
Maui
Level 158
God Stats
9W - 8L
1,686 SR
Queue Stats
811W - 852L
1,555 Elo+
Solo
Surtr
Surtr
killerdan
Surtr
Level 147
God Stats
2W - 2L
1,833 SR
Queue Stats
97W - 95L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 5
8,800
800
17,506
18,251
21,277
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
TerraDCF
Ah Muzen Cab
13
3 / 4 / 7
8,064
733
22,787
13,171
7,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 6 / 7
8,857
805
10,179
11,715
6,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
lofimonkey
Lancelot
12
2 / 6 / 5
7,744
704
10,263
15,190
17,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
meril123
Neith
15
2 / 5 / 7
8,503
773
16,446
12,635
7,042
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
5 / 3 / 19
10,244
931
14,540
19,330
10,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
 
Poseidon
16
5 / 2 / 16
9,770
888
14,315
11,488
5,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
2 / 3 / 22
9,187
835
14,278
23,350
23,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maui
16
1 / 2 / 19
9,860
896
7,466
18,325
25,452
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Surtr
killerdan
Surtr
17
13 / 3 / 13
10,822
984
15,134
28,086
27,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
115
11
Kills
26
26
Deaths
13
31
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
3
19
4.83
W
Poseidon
 
Poseidon
5
2
16
6.5
W
2
3
22
4.33
L
3
5
5
1.1
L
Ah Muzen Cab
TerraDCF
Ah Muzen Cab
3
4
7
1.63
W
Maui
1
2
19
5.25
L
1
6
7
0.75
W
Surtr
killerdan
Surtr
13
3
13
6.5
L
Lancelot
lofimonkey
Lancelot
2
6
5
0.75
L
Neith
meril123
Neith
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,181
Damage
65,733
70,962
Taken
100,579
60,180
Mitigated
92,688
16,555
Healing
53,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,540
1,701
14,737
9,636
19,330
10,461
1,378
1,327
18,003
33,208
558
W
Poseidon
 
Poseidon
14,315
1,574
3,242
2,601
11,488
5,411
2,550
1,255
10,131
39,064
147
W
14,278
1,688
784
7,665
23,350
23,659
760
2,540
20,810
828
21,950
L
17,506
1,755
2,437
4,088
18,251
21,277
0
7,930
10,321
1,302
30,798
L
Ah Muzen Cab
TerraDCF
Ah Muzen Cab
22,787
6,698
616
1,789
13,171
7,572
0
5,875
7,296
0
42,814
W
Maui
7,466
596
1,149
2,847
18,325
25,452
549
1,643
16,584
13,121
1,376
L
10,179
603
2,143
1,713
11,715
6,535
0
7,082
4,633
24,218
0
W
Surtr
killerdan
Surtr
15,134
4,408
2,290
8,155
28,086
27,705
1,513
4,348
23,570
1,898
19,488
L
Lancelot
lofimonkey
Lancelot
10,263
436
1,043
736
15,190
17,754
0
7,123
8,067
0
15,340
L
Neith
meril123
Neith
16,446
4,828
0
1,990
12,635
7,042
0
9,473
3,162
0
26,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,968
Gold Earned
49,883
143
Minions Killed
159
0
Camps Cleared
0
992,195
Distance Traveled
1,081,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,244
931
43
4
0
214,446
0
W
Poseidon
9,770
888
48
4
0
221,474
0
W
Mulan
9,187
835
32
3
0
209,441
0
L
Shiva
8,800
800
27
2
0
182,180
0
L
Ah Muzen Cab
8,064
733
39
4
0
213,971
0
W
Maui
9,860
896
17
2
0
224,616
0
L
Ra
8,857
805
45
4
0
194,906
0
W
Surtr
10,822
984
19
2
0
211,916
0
L
Lancelot
7,744
704
14
1
0
212,098
0
L
Neith
8,503
773
18
2
0
189,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role