Player Matchup

Horus
Horus
Ghostheim
Horus
Level 213
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 57L
1,568 Elo+
Party 1
Osiris
Osiris
Noisum
Osiris
Level 123
God Stats
2W - 5L
1,333 SR
Queue Stats
49W - 59L
1,537 Elo+
Solo
Loki
Loki
TX Endwood
Loki
Level 173
God Stats
1W - 1L
1,559 SR
Queue Stats
150W - 151L
1,609 Elo+
Party 1
Merlin
Merlin
Tempestxxzx
Merlin
Level 33
God Stats
7W - 9L
1,150 SR
Queue Stats
71W - 58L
1,596 Elo+
Solo
Neith
Neith
WDK xXGuapozZXx
Neith
Level 125
God Stats
12W - 8L
1,500 SR
Queue Stats
395W - 376L
1,516 Elo+
Solo
Team Averages
Level 133
1,408 SR
1,565 Elo+

VS

Team Averages
Level 129
1,654 SR
1,523 Elo+
Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Diamonds15k
Ishtar
Level 178
God Stats
2W - 2L
1,713 SR
Queue Stats
117W - 122L
1,486 Elo+
Solo
Ravana
Ravana
GottiR20llxn
Ravana
Level 103
God Stats
13W - 17L
1,614 SR
Queue Stats
181W - 160L
1,529 Elo+
Solo
Poseidon
Poseidon
HAD3SBL1NK
Poseidon
Level 126
God Stats
11W - 7L
1,722 SR
Queue Stats
106W - 101L
1,543 Elo+
Solo
Lancelot
Lancelot
yakkuruerp
Lancelot
Level 81
God Stats
2W - 1L
1,721 SR
Queue Stats
161W - 140L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ghostheim
Horus
11
1 / 2 / 8
8,244
485
6,172
18,137
17,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Noisum
Osiris
12
0 / 2 / 0
7,387
435
1,981
11,368
9,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 3
8,521
501
6,417
15,003
6,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
16
4 / 1 / 2
9,071
534
8,770
9,240
4,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 0 / 1
9,601
565
7,884
12,122
4,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 7 / 1
7,202
424
7,516
17,950
14,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
16
0 / 1 / 0
9,861
580
10,131
12,840
5,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
17
3 / 0 / 1
9,533
561
8,702
8,341
5,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
HAD3SBL1NK
Poseidon
11
0 / 1 / 0
7,463
439
3,255
4,251
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
yakkuruerp
Lancelot
15
2 / 2 / 2
9,977
587
15,737
13,897
12,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
10
Kills
6
6
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
7
1
0.21
L
Ishtar
0
1
0
0
W
Horus
Ghostheim
Horus
1
2
8
2.5
L
Ravana
3
0
1
3.5
L
Poseidon
HAD3SBL1NK
Poseidon
0
1
0
0
W
Osiris
Noisum
Osiris
0
2
0
0
W
2
1
3
3.5
W
Merlin
4
1
2
5
W
3
0
1
3.5
L
Lancelot
yakkuruerp
Lancelot
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,224
Damage
45,341
65,870
Taken
57,279
42,964
Mitigated
38,788
22,990
Healing
15,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
7,516
3,120
0
2,366
17,950
14,430
304
3,348
14,301
26,550
0
L
Ishtar
10,131
6,288
0
4,221
12,840
5,573
946
765
12,013
0
96,300
W
Horus
Ghostheim
Horus
6,172
2,790
2,250
7,209
18,137
17,762
0
5,619
12,308
0
13,591
L
Ravana
8,702
1,805
0
3,483
8,341
5,142
453
1,090
7,112
0
98,951
L
Poseidon
HAD3SBL1NK
Poseidon
3,255
1,063
0
610
4,251
1,445
0
2,010
1,949
47,735
442
W
Osiris
Noisum
Osiris
1,981
689
0
2,717
11,368
9,884
0
547
10,821
0
36,700
W
6,417
1,418
0
5,482
15,003
6,355
0
1,774
13,173
0
64,379
W
Merlin
8,770
587
0
330
9,240
4,100
0
2,660
6,372
79,596
1,136
W
7,884
2,211
0
5,002
12,122
4,863
0
755
11,367
0
92,275
L
Lancelot
yakkuruerp
Lancelot
15,737
2,644
0
4,790
13,897
12,198
200
567
13,288
1,125
87,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,824
Gold Earned
44,036
457
Minions Killed
551
0
Camps Cleared
0
1,650,004
Distance Traveled
1,571,135
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,202
424
25
1
0
320,903
6
L
Ishtar
9,861
580
169
10
0
306,968
0
W
Horus
8,244
485
17
1
0
368,635
0
L
Ravana
9,533
561
126
7
0
391,937
5
L
Poseidon
7,463
439
101
6
0
231,085
2
W
Osiris
7,387
435
65
4
0
226,582
0
W
Loki
8,521
501
90
5
0
414,248
10
W
Merlin
9,071
534
145
9
0
330,175
6
W
Neith
9,601
565
140
8
0
310,364
4
L
Lancelot
9,977
587
130
8
0
320,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role