Player Matchup

Jing Wei
Jing Wei
Silver II
 
Jing Wei
Silver II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver II
TugaTaliba
Zeus
Silver II
Level 62
God Stats
5W - 7L
1,445 SR
Queue Stats
79W - 105L
961 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
VesemirIsBack
Sun Wukong
Silver III
Level 54
God Stats
6W - 2L
1,542 SR
Queue Stats
39W - 48L
990 MMR
Solo
Aphrodite
Aphrodite
Silver V
elgreeko276
Aphrodite
Silver V
Level 95
God Stats
17W - 16L
1,432 SR
Queue Stats
72W - 94L
561 MMR
Solo
Susano
Susano
Silver II
temp-311030
Susano
Silver II
Level 137
God Stats
28W - 24L
1,513 SR
Queue Stats
236W - 261L
939 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,486 SR
990 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 74
1,288 SR
906 MMR
Ares
Ares
Bronze III
CarWi_284
Ares
Bronze III
Level 47
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Xbalanque
Xbalanque
Bronze II
Katiiipo
Xbalanque
Bronze II
Level 78
God Stats
13W - 9L
1,632 SR
Queue Stats
189W - 247L
152 MMR
Party 1
Fenrir
Fenrir
Bronze I
KwstasAAA
Fenrir
Bronze I
Level 65
God Stats
7W - 13L
1,098 SR
Queue Stats
25W - 59L
798 MMR
Solo
Chaac
Chaac
Bronze I
LokiDaawg
Chaac
Bronze I
Level 56
God Stats
1W - 9L
1,261 SR
Queue Stats
51W - 89L
586 MMR
Party 1
Merlin
Merlin
Gold III
TheHawk1ns
Merlin
Gold III
Level 126
God Stats
0W - 2L
1,179 SR
Queue Stats
101W - 103L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
3 / 0 / 7
12,340
561
13,121
11,400
6,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

16
4 / 3 / 4
11,475
522
14,290
11,969
5,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Sun Wukong
VesemirIsBack
Sun Wukong
20
5 / 3 / 4
13,880
631
11,380
26,389
28,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Aphrodite
elgreeko276
Aphrodite
16
0 / 1 / 12
11,104
505
5,893
14,491
14,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Susano
19
6 / 3 / 9
12,190
554
10,927
22,028
12,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BellonaFreyaThanatos

VS

Bans
ThothAgniNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
3 / 5 / 2
10,028
456
13,565
25,821
33,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Xbalanque
Katiiipo
Xbalanque
17
1 / 3 / 1
10,005
455
5,761
13,315
6,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Fenrir
KwstasAAA
Fenrir
16
1 / 7 / 4
9,483
431
8,368
18,204
11,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chaac
LokiDaawg
Chaac
16
3 / 3 / 3
9,429
429
9,076
21,003
17,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
TheHawk1ns
Merlin
3
0 / 0 / 0
6,001
273
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
18
Kills
8
10
Deaths
18
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
0
7
6.5
L
Ares
3
5
2
0.8
L
Xbalanque
Katiiipo
Xbalanque
1
3
1
0.5
L
Fenrir
KwstasAAA
Fenrir
1
7
4
0.43
L
Chaac
LokiDaawg
Chaac
3
3
3
1.5
L
Merlin
TheHawk1ns
Merlin
0
0
0
0
W
4
3
4
2
W
Sun Wukong
VesemirIsBack
Sun Wukong
5
3
4
2.33
W
Aphrodite
elgreeko276
Aphrodite
0
1
12
6
W
Susano
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,611
Damage
36,770
86,277
Taken
78,343
66,867
Mitigated
68,487
37,617
Healing
12,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
13,121
10,607
0
5,097
11,400
6,367
3,382
2,650
8,750
0
120,089
L
Ares
13,565
358
0
2,250
25,821
33,369
0
8,075
17,746
65,700
0
L
Xbalanque
Katiiipo
Xbalanque
5,761
2,283
0
3,446
13,315
6,572
0
1,061
12,254
0
89,281
L
Fenrir
KwstasAAA
Fenrir
8,368
1,960
0
2,661
18,204
11,111
0
5,058
13,146
0
65,060
L
Chaac
LokiDaawg
Chaac
9,076
457
0
4,398
21,003
17,435
0
5,886
15,117
0
55,989
L
Merlin
TheHawk1ns
Merlin
0
0
0
0
0
0
0
0
0
3,149
0
W
14,290
2,533
0
1,663
11,969
5,152
1,335
4,082
7,887
76,118
1,452
W
Sun Wukong
VesemirIsBack
Sun Wukong
11,380
1,670
0
6,902
26,389
28,287
3,489
3,640
22,749
0
118,349
W
Aphrodite
elgreeko276
Aphrodite
5,893
930
6,230
8,652
14,491
14,677
611
5,348
9,143
36,382
0
W
Susano
10,927
1,393
0
9,073
22,028
12,384
1,213
4,065
17,963
0
99,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,989
Gold Earned
44,946
568
Minions Killed
419
0
Camps Cleared
0
2,181,807
Distance Traveled
1,634,989
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,340
561
157
7
0
469,867
0
L
Ares
10,028
456
59
3
0
415,137
1
L
Xbalanque
10,005
455
167
8
0
376,960
6
L
Fenrir
9,483
431
102
5
0
413,364
0
L
Chaac
9,429
429
86
4
0
399,084
2
L
Merlin
6,001
273
5
0
0
30,444
0
W
Zeus
11,475
522
99
5
0
383,163
0
W
Sun Wukong
13,880
631
160
7
0
441,435
4
W
Aphrodite
11,104
505
34
2
0
404,096
6
W
Susano
12,190
554
118
5
0
483,246
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role