Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
HomeSayYong7266
King Arthur
Level 37
God Stats
7W - 9L
1,868 SR
Queue Stats
234W - 242L
1,451 Elo+
Solo
Maui
Maui
JesterQuestion
Maui
Level 18
God Stats
1W - 1L
1,311 SR
Queue Stats
34W - 43L
1,330 Elo+
Party 1
Ishtar
Ishtar
Nitriary
Ishtar
Level 62
God Stats
1W - 1L
1,272 SR
Queue Stats
162W - 173L
1,400 Elo+
Party 1
Zhong Kui
Zhong Kui
PrincessGweg
Zhong Kui
Level 63
God Stats
5W - 5L
1,500 SR
Queue Stats
197W - 195L
1,468 Elo+
Party 1
Team Averages
Level 55
1,490 SR
1,430 Elo+

VS

Team Averages
Level 82
1,485 SR
1,454 Elo+
Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LKW_1LV1PPL
Neith
Level 87
God Stats
7W - 3L
1,754 SR
Queue Stats
202W - 197L
1,496 Elo+
Solo
Freya
Freya
Lil-G-Man05
Freya
Level 86
God Stats
0W - 2L
1,307 SR
Queue Stats
232W - 227L
1,479 Elo+
Solo
Nox
Nox
ShinnidyPV
Nox
Level 67
God Stats
26W - 27L
1,402 SR
Queue Stats
358W - 335L
1,401 Elo+
Party 2
Nu Wa
Nu Wa
lehey_
Nu Wa
Level 63
God Stats
57W - 61L
1,460 SR
Queue Stats
294W - 292L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
1 / 1 / 0
6,850
527
3,543
12,047
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
HomeSayYong7266
King Arthur
14
4 / 2 / 1
8,527
656
8,590
12,895
6,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 2
6,491
499
2,155
7,731
6,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
Nitriary
Ishtar
9
1 / 3 / 1
5,700
438
3,545
6,128
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
PrincessGweg
Zhong Kui
12
2 / 0 / 2
7,684
591
8,679
7,606
5,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 1 / 0
6,766
520
9,768
15,779
6,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
2 / 0 / 1
7,013
539
8,094
5,021
2,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

6
1 / 3 / 0
5,060
389
1,870
4,825
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
1 / 1 / 0
5,060
389
994
4,166
1,372
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nu Wa
lehey_
Nu Wa
10
0 / 4 / 0
5,587
430
2,783
8,709
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
9
Kills
6
6
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
1
0
1
L
Pele
 
Pele
2
1
0
2
W
King Arthur
HomeSayYong7266
King Arthur
4
2
1
2.25
W
1
0
2
2
L
2
0
1
2.5
L
1
3
0
0.33
W
Ishtar
Nitriary
Ishtar
1
3
1
0.5
W
Zhong Kui
PrincessGweg
Zhong Kui
2
0
2
3
L
1
1
0
1
L
Nu Wa
lehey_
Nu Wa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,512
Damage
23,509
46,407
Taken
38,500
24,471
Mitigated
14,467
20,363
Healing
11,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
3,543
594
0
6,917
12,047
4,275
0
127
11,880
0
63,779
L
Pele
 
Pele
9,768
3,023
0
3,047
15,779
6,592
0
3,047
12,732
0
54,605
W
King Arthur
HomeSayYong7266
King Arthur
8,590
2,137
0
4,444
12,895
6,312
68
1,754
10,754
0
63,402
W
2,155
612
0
2,108
7,731
6,195
50
652
7,039
13,661
1,370
L
8,094
2,394
0
2,327
5,021
2,123
204
1,032
3,989
0
70,632
L
1,870
671
0
1,025
4,825
1,402
0
0
4,825
11,007
0
W
Ishtar
Nitriary
Ishtar
3,545
1,755
0
1,899
6,128
2,100
255
307
5,745
0
32,699
W
Zhong Kui
PrincessGweg
Zhong Kui
8,679
1,651
0
4,995
7,606
5,589
576
2,034
5,342
54,761
3,485
L
994
146
17
2,657
4,166
1,372
134
1,070
3,096
11,563
0
L
Nu Wa
lehey_
Nu Wa
2,783
1,378
0
2,805
8,709
2,978
0
5,647
3,062
29,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,252
Gold Earned
29,486
375
Minions Killed
277
0
Camps Cleared
0
1,290,626
Distance Traveled
996,371
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,850
527
101
8
0
318,678
0
L
Pele
6,766
520
85
7
0
307,118
0
W
King Arthur
8,527
656
99
8
0
236,418
1
W
Maui
6,491
499
26
2
0
245,448
0
L
Neith
7,013
539
105
8
0
244,660
2
L
Freya
5,060
389
25
2
0
88,420
0
W
Ishtar
5,700
438
49
4
0
238,127
0
W
Zhong Kui
7,684
591
100
8
0
251,955
0
L
Nox
5,060
389
23
2
0
122,927
0
L
Nu Wa
5,587
430
39
3
0
233,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role