Player Matchup

Poseidon
Poseidon
Capleb2000
Poseidon
Level 122
God Stats
5W - 1L
1,802 SR
Queue Stats
39W - 31L
1,532 Elo+
Party 2
Arachne
Arachne
Dicono
Arachne
Level 111
God Stats
6W - 0L
1,878 SR
Queue Stats
379W - 363L
1,503 Elo+
Solo
Ishtar
Ishtar
JakeTheM1stake
Ishtar
Level 148
God Stats
1W - 1L
1,547 SR
Queue Stats
41W - 38L
1,514 Elo+
Party 2
Ullr
Ullr
Natdaddy
Ullr
Level 129
God Stats
3W - 1L
1,704 SR
Queue Stats
225W - 221L
1,534 Elo+
Solo
Khepri
Khepri
Soprobear
Khepri
Level 148
God Stats
7W - 3L
1,948 SR
Queue Stats
473W - 513L
1,427 Elo+
Solo
Team Averages
Level 132
1,776 SR
1,502 Elo+

VS

Team Averages
Level 95
1,563 SR
1,497 Elo+
Maui
Maui
Deficiencyx
Maui
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
276W - 275L
1,541 Elo+
Party 1
Awilix
Awilix
NotSoTeddyBear
Awilix
Level 28
God Stats
1W - 1L
1,712 SR
Queue Stats
127W - 157L
1,398 Elo+
Party 1
Mercury
Mercury
Sasoriuguu
Mercury
Level 151
God Stats
6W - 6L
1,602 SR
Queue Stats
273W - 263L
1,549 Elo+
Party 1
Surtr
Surtr
Stymie
Surtr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 186L
1,475 Elo+
Solo
Ravana
Ravana
ditlev1992
Ravana
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Capleb2000
Poseidon
15
3 / 3 / 15
9,606
873
10,732
7,179
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Dicono
Arachne
16
5 / 2 / 13
9,735
885
17,604
12,174
13,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
4 / 4 / 7
9,299
845
10,780
11,572
6,280
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
17
9 / 1 / 9
10,763
978
13,888
7,197
4,923
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
Soprobear
Khepri
16
1 / 1 / 17
9,999
909
6,565
13,367
17,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
7,643
695
2,923
13,611
12,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 8 / 1
6,295
572
4,115
10,771
4,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
Sasoriuguu
Mercury
17
5 / 2 / 4
9,667
879
10,715
10,075
5,179
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Surtr
Stymie
Surtr
14
4 / 4 / 5
9,042
822
7,237
15,138
19,385
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
ditlev1992
Ravana
14
1 / 4 / 6
8,233
748
9,031
14,764
12,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
30
22
Kills
10
11
Deaths
22
61
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Capleb2000
Poseidon
3
3
15
3.5
L
0
4
4
0.5
W
Arachne
Dicono
Arachne
5
2
13
5.75
W
4
4
7
1.88
W
Ullr
9
1
9
13.5
L
0
8
1
0.06
L
Mercury
Sasoriuguu
Mercury
5
2
4
3.5
W
Khepri
Soprobear
Khepri
1
1
17
9.5
L
Surtr
Stymie
Surtr
4
4
5
1.63
L
Ravana
ditlev1992
Ravana
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,569
Damage
34,021
51,489
Taken
64,359
45,593
Mitigated
54,210
15,924
Healing
16,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Capleb2000
Poseidon
10,732
1,222
1,372
300
7,179
3,539
625
159
7,020
27,467
799
L
2,923
712
134
2,333
13,611
12,278
0
2,626
10,661
10,112
0
W
Arachne
Dicono
Arachne
17,604
12,946
780
2,415
12,174
13,502
761
714
11,460
0
25,371
W
10,780
8,422
0
1,844
11,572
6,280
1,766
902
10,670
0
24,631
W
Ullr
13,888
6,300
622
1,401
7,197
4,923
3,052
293
6,904
0
36,478
L
4,115
2,052
0
358
10,771
4,406
0
2,606
7,904
0
7,268
L
Mercury
Sasoriuguu
Mercury
10,715
4,527
1,872
4,773
10,075
5,179
0
1,887
8,043
0
31,805
W
Khepri
Soprobear
Khepri
6,565
637
3,441
3,749
13,367
17,349
263
1,181
12,186
12,228
4,319
L
Surtr
Stymie
Surtr
7,237
1,264
258
2,628
15,138
19,385
0
4,302
10,654
326
17,909
L
Ravana
ditlev1992
Ravana
9,031
1,348
541
3,956
14,764
12,962
0
3,945
10,691
0
24,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,402
Gold Earned
40,880
155
Minions Killed
121
0
Camps Cleared
0
1,065,432
Distance Traveled
985,220
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,606
873
31
3
0
226,272
0
L
Maui
7,643
695
10
1
0
186,301
0
W
Arachne
9,735
885
20
2
0
233,942
0
W
Ishtar
9,299
845
31
3
0
198,553
0
W
Ullr
10,763
978
48
4
0
193,963
0
L
Awilix
6,295
572
3
0
0
121,399
0
L
Mercury
9,667
879
42
4
0
244,988
0
W
Khepri
9,999
909
25
2
0
212,702
0
L
Surtr
9,042
822
21
2
0
222,829
0
L
Ravana
8,233
748
45
4
0
209,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role