Player Matchup

Aphrodite
Aphrodite
GooseLuck
Aphrodite
Level 81
God Stats
1W - 1L
1,708 SR
Queue Stats
82W - 73L
1,495 Elo+
Solo
Izanami
Izanami
MonkDrK
Izanami
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 174L
1,540 Elo+
Party 2
Serqet
Serqet
Snappyturtle4563
Serqet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Chang'e
Chang'e
johnnyBotavish
Chang'e
Level 26
God Stats
14W - 12L
1,500 SR
Queue Stats
142W - 147L
1,470 Elo+
Party 1
Surtr
Surtr
l3ashhh
Surtr
Level 149
God Stats
1W - 4L
1,177 SR
Queue Stats
289W - 276L
1,488 Elo+
Party 1
Team Averages
Level 60
1,477 SR
1,498 Elo+

VS

Team Averages
Level 128
1,503 SR
1,503 Elo+
Anubis
Anubis
InsanityAwaits-
Anubis
Level 129
God Stats
3W - 6L
1,350 SR
Queue Stats
313W - 306L
1,481 Elo+
Solo
Hercules
Hercules
Transatos
Hercules
Level 143
God Stats
35W - 29L
1,613 SR
Queue Stats
236W - 252L
1,508 Elo+
Party 3
Yu Huang
Yu Huang
TyBuckeye
Yu Huang
Level 101
God Stats
6W - 5L
1,473 SR
Queue Stats
91W - 88L
1,459 Elo+
Solo
Rama
Rama
majorpayne369
Rama
Level 127
God Stats
20W - 14L
1,536 SR
Queue Stats
537W - 504L
1,539 Elo+
Solo
Awilix
Awilix
taco5734
Awilix
Level 142
God Stats
20W - 28L
1,544 SR
Queue Stats
343W - 349L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GooseLuck
Aphrodite
7
0 / 1 / 0
5,284
440
1,309
6,341
3,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Izanami
MonkDrK
Izanami
7
0 / 4 / 0
4,883
407
2,465
9,280
2,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 0
5,638
470
1,382
8,379
3,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 0
5,912
493
4,063
8,985
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
l3ashhh
Surtr
10
2 / 3 / 0
6,375
531
10,511
15,773
15,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
6,226
519
6,436
3,575
1,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Hercules
Transatos
Hercules
13
4 / 2 / 3
7,778
648
8,906
11,911
9,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
TyBuckeye
Yu Huang
12
1 / 0 / 2
7,213
601
5,717
5,552
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 1
7,408
617
5,752
6,971
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
taco5734
Awilix
13
3 / 2 / 1
6,727
561
3,515
10,994
4,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
4
Kills
13
13
Deaths
4
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
GooseLuck
Aphrodite
0
1
0
0
W
1
0
4
3
L
Izanami
MonkDrK
Izanami
0
4
0
0
L
1
3
0
0.33
W
Hercules
Transatos
Hercules
4
2
3
2.75
W
Yu Huang
TyBuckeye
Yu Huang
1
0
2
2
L
1
2
0
0.5
L
Surtr
l3ashhh
Surtr
2
3
0
0.67
W
4
0
1
4.5
W
Awilix
taco5734
Awilix
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,730
Damage
30,326
48,758
Taken
39,003
27,913
Mitigated
19,492
15,927
Healing
17,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
GooseLuck
Aphrodite
1,309
194
1,819
3,102
6,341
3,378
0
2,643
3,509
13,479
0
W
6,436
367
407
1,698
3,575
1,843
93
157
3,418
38,250
1,762
L
Izanami
MonkDrK
Izanami
2,465
1,755
0
1,754
9,280
2,429
0
1,970
7,050
0
25,762
L
1,382
201
0
500
8,379
3,659
0
1,175
7,160
0
30,000
W
Hercules
Transatos
Hercules
8,906
4,891
0
5,994
11,911
9,178
0
586
10,177
0
54,363
W
Yu Huang
TyBuckeye
Yu Huang
5,717
1,163
0
506
5,552
1,711
436
2,419
2,735
60,468
455
L
4,063
566
80
2,850
8,985
2,559
0
5,575
3,368
32,534
0
L
Surtr
l3ashhh
Surtr
10,511
4,355
0
5,822
15,773
15,888
0
0
15,773
708
44,287
W
5,752
4,519
0
3,812
6,971
2,667
572
936
5,900
0
43,758
W
Awilix
taco5734
Awilix
3,515
1,269
0
4,769
10,994
4,093
0
1,217
9,488
0
47,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,092
Gold Earned
35,352
246
Minions Killed
419
0
Camps Cleared
0
1,196,093
Distance Traveled
1,224,553
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,284
440
13
1
0
235,002
0
W
Anubis
6,226
519
42
4
0
229,342
0
L
Izanami
4,883
407
45
4
0
227,587
1
L
Serqet
5,638
470
53
4
0
277,262
0
W
Hercules
7,778
648
112
9
0
254,344
0
W
Yu Huang
7,213
601
110
9
0
242,153
0
L
Chang'e
5,912
493
70
6
0
232,038
4
L
Surtr
6,375
531
65
5
0
224,204
0
W
Rama
7,408
617
84
7
0
202,704
0
W
Awilix
6,727
561
71
6
0
296,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role