Player Matchup

Cthulhu
Cthulhu
AshPhaltPrime567
Cthulhu
Level 27
God Stats
2W - 3L
1,315 SR
Queue Stats
33W - 48L
1,552 Elo+
Party 2
Anubis
Anubis
VroskiBroski
Anubis
Level 147
God Stats
0W - 1L
1,214 SR
Queue Stats
22W - 45L
1,343 Elo+
Party 2
Apollo
Apollo
WTFJungleRotate
Apollo
Level 174
God Stats
6W - 14L
1,415 SR
Queue Stats
49W - 102L
1,405 Elo+
Party 2
Bacchus
Bacchus
WyvernRyd3r
Bacchus
Level 116
God Stats
3W - 6L
1,365 SR
Queue Stats
147W - 146L
1,539 Elo+
Solo
Susano
Susano
mizaruiwazaru
Susano
Level 82
God Stats
4W - 4L
1,500 SR
Queue Stats
111W - 92L
1,580 Elo+
Solo
Team Averages
Level 109
1,362 SR
1,484 Elo+

VS

Team Averages
Level 115
1,506 SR
1,492 Elo+
Jing Wei
Jing Wei
Aêros
Jing Wei
Level 159
God Stats
2W - 0L
1,885 SR
Queue Stats
27W - 37L
1,463 Elo+
Party 1
Bellona
Bellona
Marmadilla
Bellona
Level 66
God Stats
36W - 24L
1,605 SR
Queue Stats
129W - 112L
1,540 Elo+
Solo
Zeus
Zeus
Suvaxia
Zeus
Level 94
God Stats
5W - 1L
1,451 SR
Queue Stats
225W - 234L
1,493 Elo+
Party 1
Eset
Eset
knightrider345
Eset
Level 129
God Stats
2W - 1L
1,230 SR
Queue Stats
79W - 126L
1,396 Elo+
Party 1
Ne Zha
Ne Zha
uwuLadyJelavix
Ne Zha
Level 126
God Stats
3W - 3L
1,360 SR
Queue Stats
59W - 46L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
4,624
462
2,987
8,410
3,791
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
6
0 / 6 / 0
4,308
431
2,760
6,669
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 2 / 1
6,504
650
3,671
5,747
1,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
WyvernRyd3r
Bacchus
10
0 / 3 / 0
5,809
581
4,625
8,535
5,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 1 / 1
5,833
583
3,880
8,966
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aêros
Jing Wei
11
1 / 0 / 3
6,368
637
6,325
7,061
2,431
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Marmadilla
Bellona
12
2 / 0 / 1
6,786
679
5,065
7,318
5,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
Suvaxia
Zeus
11
7 / 2 / 0
6,506
651
8,095
5,192
1,311
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 4 / 2
4,977
498
2,237
7,206
3,679
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 0 / 2
5,691
569
2,613
7,816
2,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
6
Kills
13
13
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
Jing Wei
Aêros
Jing Wei
1
0
3
2.5
W
Bellona
Marmadilla
Bellona
2
0
1
2.5
W
Zeus
Suvaxia
Zeus
7
2
0
3.5
L
Anubis
0
6
0
0
L
4
2
1
2.25
L
Bacchus
WyvernRyd3r
Bacchus
0
3
0
0
W
1
4
2
0.5
L
2
1
1
2.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,923
Damage
24,335
38,327
Taken
34,593
18,585
Mitigated
15,759
11,724
Healing
13,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,987
600
0
1,673
8,410
3,791
0
2,409
5,952
19,138
0
W
Jing Wei
Aêros
Jing Wei
6,325
4,480
0
3,814
7,061
2,431
19
1,582
5,479
0
60,321
W
Bellona
Marmadilla
Bellona
5,065
1,475
0
3,827
7,318
5,428
0
4,480
2,836
0
50,556
W
Zeus
Suvaxia
Zeus
8,095
1,551
0
495
5,192
1,311
0
2,118
2,816
40,226
863
L
Anubis
2,760
275
0
1,237
6,669
3,326
0
4,792
1,509
15,979
0
L
3,671
2,544
0
1,466
5,747
1,929
0
1,376
4,287
0
33,780
L
Bacchus
WyvernRyd3r
Bacchus
4,625
437
0
3,224
8,535
5,978
0
0
8,535
40,907
0
W
2,237
288
0
610
7,206
3,679
0
1,241
5,952
9,995
0
L
3,880
1,480
0
4,124
8,966
3,561
0
1,084
7,760
0
47,046
W
2,613
611
0
4,541
7,816
2,910
18
636
7,138
0
39,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,078
Gold Earned
30,328
278
Minions Killed
377
0
Camps Cleared
0
924,742
Distance Traveled
1,012,184
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,624
462
24
2
0
206,819
0
W
Jing Wei
6,368
637
108
11
0
208,400
2
W
Bellona
6,786
679
114
11
0
185,954
4
W
Zeus
6,506
651
79
8
0
198,862
0
L
Anubis
4,308
431
26
3
0
130,895
0
L
Apollo
6,504
650
65
7
0
189,650
1
L
Bacchus
5,809
581
86
9
0
179,893
0
W
Eset
4,977
498
10
1
0
176,567
0
L
Susano
5,833
583
77
8
0
217,485
0
W
Ne Zha
5,691
569
66
7
0
242,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role