Player Matchup

Baron Samedi
Baron Samedi
BloodSpiderLily
Baron Samedi
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 18L
1,502 Elo+
Party 2
Kukulkan
Kukulkan
Santigame138141
Kukulkan
Level 85
God Stats
3W - 4L
1,500 SR
Queue Stats
169W - 165L
1,534 Elo+
Solo
Nemesis
Nemesis
SpeedBuffGoblin
Nemesis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 150L
1,562 Elo+
Party 2
Scylla
Scylla
SuperRealKitten
Scylla
Level 122
God Stats
1W - 0L
1,728 SR
Queue Stats
68W - 65L
1,525 Elo+
Party 2
Neith
Neith
campguzzler25
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 98L
1,581 Elo+
Party 2
Team Averages
Level 101
1,546 SR
1,541 Elo+

VS

Team Averages
Level 132
1,537 SR
1,586 Elo+
Arachne
Arachne
Flinchum91
Arachne
Level 158
God Stats
6W - 6L
1,487 SR
Queue Stats
271W - 233L
1,563 Elo+
Party 1
Camazotz
Camazotz
Skadi2Hotti
Camazotz
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 54L
1,587 Elo+
Solo
Hachiman
Hachiman
aBoltofHavoc
Hachiman
Level 160
God Stats
4W - 3L
1,441 SR
Queue Stats
254W - 218L
1,604 Elo+
Party 1
Khepri
Khepri
bubba1597
Khepri
Level 159
God Stats
13W - 12L
1,693 SR
Queue Stats
343W - 295L
1,564 Elo+
Party 1
Zeus
Zeus
leonedropbear
Zeus
Level 128
God Stats
11W - 14L
1,563 SR
Queue Stats
117W - 104L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BloodSpiderLily
Baron Samedi
10
0 / 1 / 3
5,846
531
5,925
8,157
5,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
14
0 / 0 / 2
7,437
676
2,604
5,000
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
7 / 1 / 0
8,640
785
9,755
9,000
5,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 3 / 2
5,321
484
4,354
8,883
3,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 2 / 0
5,781
526
6,410
7,252
2,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Flinchum91
Arachne
10
1 / 1 / 1
5,495
500
2,163
10,969
4,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Camazotz
Skadi2Hotti
Camazotz
8
1 / 5 / 1
5,328
484
2,190
9,968
2,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hachiman
aBoltofHavoc
Hachiman
11
2 / 1 / 1
5,926
539
6,924
9,658
3,940
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
bubba1597
Khepri
10
1 / 1 / 3
6,077
552
3,266
8,201
5,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
2 / 2 / 0
6,054
550
4,747
5,326
1,871
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
10
Kills
7
7
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BloodSpiderLily
Baron Samedi
0
1
3
1.5
L
Arachne
Flinchum91
Arachne
1
1
1
1.5
W
Kukulkan
0
0
2
1
L
Camazotz
Skadi2Hotti
Camazotz
1
5
1
0.3
W
7
1
0
7
W
0
3
2
0.33
L
Hachiman
aBoltofHavoc
Hachiman
2
1
1
2.5
L
Khepri
bubba1597
Khepri
1
1
3
2.5
W
3
2
0
1.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,048
Damage
19,290
38,292
Taken
44,122
18,199
Mitigated
18,403
15,894
Healing
15,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BloodSpiderLily
Baron Samedi
5,925
928
1,082
4,160
8,157
5,579
0
1,198
6,959
24,061
0
L
Arachne
Flinchum91
Arachne
2,163
1,327
0
4,662
10,969
4,079
0
2,566
8,354
0
36,606
W
Kukulkan
2,604
149
0
648
5,000
1,938
0
2,772
2,228
67,957
1,078
L
Camazotz
Skadi2Hotti
Camazotz
2,190
1,176
0
2,669
9,968
2,908
0
1,199
8,261
0
23,662
W
9,755
4,670
0
5,806
9,000
5,133
576
1,246
7,754
0
63,100
W
4,354
926
0
1,846
8,883
3,086
0
1,085
7,798
35,695
2,504
L
Hachiman
aBoltofHavoc
Hachiman
6,924
2,854
0
3,323
9,658
3,940
0
3,861
5,797
0
52,420
L
Khepri
bubba1597
Khepri
3,266
501
1,367
2,077
8,201
5,605
0
3,482
4,719
15,415
2,576
W
6,410
2,413
0
2,352
7,252
2,463
0
1,334
5,918
0
41,588
L
4,747
1,180
0
1,152
5,326
1,871
0
1,715
3,562
46,875
990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,025
Gold Earned
28,880
427
Minions Killed
293
0
Camps Cleared
0
1,079,186
Distance Traveled
1,080,308
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,846
531
35
3
0
216,792
3
L
Arachne
5,495
500
66
6
0
257,817
0
W
Kukulkan
7,437
676
137
12
0
230,396
2
L
Camazotz
5,328
484
40
4
0
165,839
0
W
Nemesis
8,640
785
115
10
0
225,008
0
W
Scylla
5,321
484
59
5
0
216,271
0
L
Hachiman
5,926
539
78
7
0
206,489
2
L
Khepri
6,077
552
31
3
0
228,637
2
W
Neith
5,781
526
81
7
0
190,719
0
L
Zeus
6,054
550
78
7
0
221,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role