Player Matchup

Apollo
Apollo
Aêros
Apollo
Level 159
God Stats
10W - 4L
1,858 SR
Queue Stats
25W - 34L
1,444 Elo+
Party 1
Osiris
Osiris
Birondax
Osiris
Level 158
God Stats
2W - 5L
1,294 SR
Queue Stats
69W - 65L
1,547 Elo+
Solo
Thanatos
Thanatos
E5kol
Thanatos
Level 165
God Stats
3W - 3L
1,522 SR
Queue Stats
310W - 315L
1,543 Elo+
Solo
Bacchus
Bacchus
Suvaxia
Bacchus
Level 94
God Stats
2W - 2L
1,555 SR
Queue Stats
220W - 229L
1,480 Elo+
Party 1
Freya
Freya
knightrider345
Freya
Level 129
God Stats
3W - 1L
1,639 SR
Queue Stats
79W - 126L
1,378 Elo+
Party 1
Team Averages
Level 141
1,574 SR
1,479 Elo+

VS

Team Averages
Level 148
1,476 SR
1,565 Elo+
Ravana
Ravana
JustaSandvich
Ravana
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 152L
1,599 Elo+
Solo
Chronos
Chronos
LuzbelGame
Chronos
Level 137
God Stats
27W - 28L
1,588 SR
Queue Stats
363W - 325L
1,564 Elo+
Solo
King Arthur
King Arthur
Sqwady12
King Arthur
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
191W - 148L
1,617 Elo+
Solo
Ra
Ra
ZTruth21
Ra
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 102L
1,498 Elo+
Solo
Hercules
Hercules
bluevampiro
Hercules
Level 129
God Stats
5W - 15L
1,294 SR
Queue Stats
173W - 164L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aêros
Apollo
17
6 / 0 / 3
10,291
735
11,598
10,855
5,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Birondax
Osiris
13
0 / 5 / 0
7,778
556
5,833
14,723
10,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
E5kol
Thanatos
14
5 / 3 / 4
8,054
575
9,478
15,289
7,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
Suvaxia
Bacchus
12
7 / 3 / 8
8,514
608
9,941
12,474
15,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 6 / 5
7,480
534
9,083
12,345
4,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 3
7,566
540
6,145
10,279
4,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
LuzbelGame
Chronos
13
0 / 4 / 0
6,733
481
4,329
8,856
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

King Arthur
Sqwady12
King Arthur
15
8 / 1 / 2
9,318
666
13,615
16,143
13,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 6 / 5
7,297
521
7,420
12,610
5,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
bluevampiro
Hercules
10
3 / 5 / 2
7,041
503
8,995
17,177
9,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
19
Kills
17
17
Deaths
19
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
Aêros
Apollo
6
0
3
7.5
W
Osiris
Birondax
Osiris
0
5
0
0
W
Thanatos
E5kol
Thanatos
5
3
4
2.33
L
4
3
3
1.83
L
Chronos
LuzbelGame
Chronos
0
4
0
0
L
King Arthur
Sqwady12
King Arthur
8
1
2
9
W
Bacchus
Suvaxia
Bacchus
7
3
8
3.67
L
2
6
5
0.75
L
Hercules
bluevampiro
Hercules
3
5
2
0.8
W
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,933
Damage
40,504
65,686
Taken
65,065
43,606
Mitigated
36,173
31,464
Healing
15,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Aêros
Apollo
11,598
7,543
0
8,136
10,855
5,049
546
3,802
7,053
0
93,083
W
Osiris
Birondax
Osiris
5,833
2,615
0
6,029
14,723
10,292
460
0
14,723
0
60,367
W
Thanatos
E5kol
Thanatos
9,478
1,806
0
11,099
15,289
7,341
0
619
14,554
0
64,842
L
6,145
2,056
0
3,140
10,279
4,986
158
2,491
7,723
0
61,236
L
Chronos
LuzbelGame
Chronos
4,329
1,340
0
1,899
8,856
2,523
0
365
8,491
56,692
0
L
King Arthur
Sqwady12
King Arthur
13,615
3,106
0
2,731
16,143
13,929
0
1,293
14,850
0
70,646
W
Bacchus
Suvaxia
Bacchus
9,941
1,947
0
2,466
12,474
15,980
0
2,255
10,007
20,926
87
L
7,420
1,184
264
2,982
12,610
5,122
0
6,431
5,519
47,730
0
L
Hercules
bluevampiro
Hercules
8,995
3,374
0
4,800
17,177
9,613
0
7,172
9,641
0
25,547
W
9,083
2,456
0
3,734
12,345
4,944
0
4,502
7,209
40,043
3,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,117
Gold Earned
37,955
428
Minions Killed
409
0
Camps Cleared
0
1,352,602
Distance Traveled
1,384,241
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,291
735
149
11
0
274,600
2
W
Osiris
7,778
556
105
8
0
275,599
3
W
Thanatos
8,054
575
84
6
0
310,764
0
L
Ravana
7,566
540
85
6
0
303,574
0
L
Chronos
6,733
481
100
7
0
300,510
0
L
King Arthur
9,318
666
114
8
0
271,890
1
W
Bacchus
8,514
608
16
1
0
290,465
2
L
Ra
7,297
521
75
5
0
229,527
2
L
Hercules
7,041
503
35
3
0
278,740
0
W
Freya
7,480
534
74
5
0
201,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role