Player Matchup

Zhong Kui
Zhong Kui
Generalbogi
Zhong Kui
Level 156
God Stats
4W - 4L
1,432 SR
Queue Stats
90W - 86L
1,512 Elo+
Solo
Fenrir
Fenrir
VarkiR
Fenrir
Level 151
God Stats
4W - 1L
1,550 SR
Queue Stats
16W - 6L
1,599 Elo+
Solo
Xing Tian
Xing Tian
Zizaniee
Xing Tian
Level 176
God Stats
4W - 4L
1,429 SR
Queue Stats
95W - 107L
1,484 Elo+
Solo
Hachiman
Hachiman
Zoldorf
Hachiman
Level 121
God Stats
9W - 7L
1,526 SR
Queue Stats
43W - 35L
1,521 Elo+
Solo
Kuzenbo
Kuzenbo
bimbas23
Kuzenbo
Level 119
God Stats
8W - 15L
1,399 SR
Queue Stats
435W - 443L
1,520 Elo+
Solo
Team Averages
Level 145
1,467 SR
1,527 Elo+

VS

Team Averages
Level 115
1,624 SR
1,506 Elo+
Vamana
Vamana
Kénouille
Vamana
Level 146
God Stats
1W - 3L
1,496 SR
Queue Stats
180W - 189L
1,417 Elo+
Solo
Ares
Ares
bofadhelq8
Ares
Level 123
God Stats
3W - 2L
1,745 SR
Queue Stats
78W - 66L
1,642 Elo+
Party 1
Janus
Janus
cpt_spacemen
Janus
Level 93
God Stats
3W - 4L
1,435 SR
Queue Stats
167W - 163L
1,433 Elo+
Solo
Hun Batz
Hun Batz
esman623
Hun Batz
Level 130
God Stats
16W - 9L
1,751 SR
Queue Stats
70W - 64L
1,433 Elo+
Solo
Sylvanus
Sylvanus
wNooNe
Sylvanus
Level 85
God Stats
14W - 13L
1,693 SR
Queue Stats
121W - 106L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Generalbogi
Zhong Kui
11
1 / 0 / 3
6,428
643
5,737
5,910
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Fenrir
VarkiR
Fenrir
12
4 / 1 / 3
6,427
643
6,520
9,209
4,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Zizaniee
Xing Tian
12
3 / 0 / 0
6,940
694
7,330
9,157
5,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Zoldorf
Hachiman
10
2 / 1 / 1
5,908
591
6,488
6,137
2,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kuzenbo
bimbas23
Kuzenbo
9
1 / 1 / 1
5,677
568
2,883
8,812
7,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kénouille
Vamana
10
0 / 3 / 0
5,339
534
4,300
10,780
6,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

9
0 / 2 / 2
5,367
537
5,593
11,066
8,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 4 / 0
5,472
547
4,158
5,834
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
esman623
Hun Batz
9
1 / 1 / 0
5,260
526
3,231
9,267
3,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
wNooNe
Sylvanus
11
2 / 1 / 0
5,831
583
6,354
7,551
4,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
11
Kills
3
3
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Generalbogi
Zhong Kui
1
0
3
2.5
L
Vamana
Kénouille
Vamana
0
3
0
0
W
Fenrir
VarkiR
Fenrir
4
1
3
5.5
W
Xing Tian
Zizaniee
Xing Tian
3
0
0
3
W
Hachiman
Zoldorf
Hachiman
2
1
1
2.5
W
Kuzenbo
bimbas23
Kuzenbo
1
1
1
1.5
L
0
2
2
0.5
L
0
4
0
0
L
Hun Batz
esman623
Hun Batz
1
1
0
1
L
Sylvanus
wNooNe
Sylvanus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,958
Damage
23,636
39,225
Taken
44,498
23,737
Mitigated
24,548
10,924
Healing
10,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Generalbogi
Zhong Kui
5,737
246
0
2,351
5,910
4,299
0
2,208
3,422
48,038
926
L
Vamana
Kénouille
Vamana
4,300
1,662
0
1,838
10,780
6,491
0
5,110
4,820
0
36,865
W
Fenrir
VarkiR
Fenrir
6,520
2,507
0
1,494
9,209
4,287
0
2,621
6,480
0
54,312
W
Xing Tian
Zizaniee
Xing Tian
7,330
594
0
2,638
9,157
5,142
0
0
9,157
36,679
4,071
W
Hachiman
Zoldorf
Hachiman
6,488
4,216
0
1,050
6,137
2,070
0
4,193
1,904
0
39,392
W
Kuzenbo
bimbas23
Kuzenbo
2,883
1,175
257
3,134
8,812
7,939
8
5,539
3,137
19,428
597
L
5,593
487
0
3,547
11,066
8,380
0
2,844
8,222
13,803
1,763
L
4,158
249
0
586
5,834
1,875
0
2,007
3,827
39,641
0
L
Hun Batz
esman623
Hun Batz
3,231
490
0
1,049
9,267
3,660
0
2,862
6,285
0
38,996
L
Sylvanus
wNooNe
Sylvanus
6,354
3,092
384
2,880
7,551
4,142
0
1,644
5,907
44,106
12,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,380
Gold Earned
27,269
344
Minions Killed
328
0
Camps Cleared
0
1,082,954
Distance Traveled
997,371
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,428
643
95
10
0
211,884
2
L
Vamana
5,339
534
65
7
0
188,805
0
W
Fenrir
6,427
643
79
8
0
247,143
0
W
Xing Tian
6,940
694
70
7
0
198,885
0
W
Hachiman
5,908
591
75
8
0
189,938
0
W
Kuzenbo
5,677
568
25
3
0
235,104
0
L
Ares
5,367
537
20
2
0
195,326
0
L
Janus
5,472
547
88
9
0
194,467
2
L
Hun Batz
5,260
526
67
7
0
236,462
5
L
Sylvanus
5,831
583
88
9
0
182,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role