Player Matchup

Surtr
Surtr
OP_Copperr
Surtr
Level 20
God Stats
0W - 2L
1,296 SR
Queue Stats
17W - 29L
1,345 Elo+
Party 1
Pele
Pele
OP_Gengar
Pele
Level 79
God Stats
1W - 4L
1,500 SR
Queue Stats
409W - 394L
1,486 Elo+
Party 1
Ra
Ra
OP_lllIlllIIIlII
Ra
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
334W - 318L
1,512 Elo+
Party 1
Ares
Ares
TacoGod12
Ares
Level 27
God Stats
17W - 18L
1,484 SR
Queue Stats
42W - 55L
1,429 Elo+
Party 1
Anhur
Anhur
Zaraki102
Anhur
Level 64
God Stats
1W - 3L
1,356 SR
Queue Stats
150W - 176L
1,452 Elo+
Solo
Team Averages
Level 51
1,427 SR
1,445 Elo+

VS

Team Averages
Level 95
1,377 SR
1,479 Elo+
Scylla
Scylla
Acoggg__
Scylla
Level 86
God Stats
109W - 98L
1,596 SR
Queue Stats
286W - 255L
1,552 Elo+
Solo
Bellona
Bellona
Cashout DMV
Bellona
Level 86
God Stats
3W - 2L
1,168 SR
Queue Stats
176W - 156L
1,488 Elo+
Solo
Neith
Neith
InnocentThief952
Neith
Level 78
God Stats
17W - 14L
1,323 SR
Queue Stats
65W - 73L
1,390 Elo+
Party 2
Athena
Athena
MaxedLVL
Athena
Level 88
God Stats
37W - 28L
1,441 SR
Queue Stats
233W - 232L
1,421 Elo+
Party 2
King Arthur
King Arthur
dragonkill3r36
King Arthur
Level 139
God Stats
1W - 2L
1,359 SR
Queue Stats
38W - 30L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
15
3 / 5 / 0
9,338
467
12,124
22,209
17,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Pele
14
5 / 9 / 3
9,648
482
14,099
25,435
8,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 6 / 2
9,938
497
12,662
14,119
5,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ares
12
0 / 4 / 5
8,075
404
7,885
20,787
19,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
Zaraki102
Anhur
15
2 / 5 / 2
8,706
435
7,011
17,080
7,968
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Acoggg__
Scylla
18
14 / 4 / 3
11,584
579
25,239
14,310
6,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Cashout DMV
Bellona
15
5 / 3 / 11
9,595
480
9,005
22,627
13,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 2 / 7
10,820
541
13,330
9,712
4,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
MaxedLVL
Athena
14
3 / 2 / 15
9,955
498
8,843
24,945
28,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

King Arthur
dragonkill3r36
King Arthur
17
2 / 1 / 12
10,554
528
19,246
21,740
25,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
12
Kills
29
29
Deaths
12
12
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Scylla
Acoggg__
Scylla
14
4
3
3.88
W
Bellona
Cashout DMV
Bellona
5
3
11
3.5
W
5
2
7
4.25
W
Athena
MaxedLVL
Athena
3
2
15
5.25
L
Surtr
3
5
0
0.6
L
Pele
5
9
3
0.72
L
2
6
2
0.5
L
Ares
0
4
5
0.63
L
Anhur
Zaraki102
Anhur
2
5
2
0.6
W
King Arthur
dragonkill3r36
King Arthur
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,781
Damage
75,663
99,630
Taken
93,334
58,715
Mitigated
78,340
18,460
Healing
22,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Acoggg__
Scylla
25,239
3,124
0
3,390
14,310
6,156
0
3,983
9,947
99,871
2,511
W
Bellona
Cashout DMV
Bellona
9,005
2,448
0
9,508
22,627
13,497
92
2,618
19,817
0
64,004
W
13,330
3,410
0
2,120
9,712
4,672
3,028
2,481
7,159
0
83,637
W
Athena
MaxedLVL
Athena
8,843
2,167
174
5,454
24,945
28,120
258
7,433
17,075
36,118
0
L
Surtr
12,124
4,100
0
1,174
22,209
17,049
0
4,896
17,313
1,470
47,878
L
Pele
14,099
2,998
0
5,861
25,435
8,691
0
10,792
14,643
0
55,110
L
12,662
1,643
339
1,708
14,119
5,669
0
8,367
5,752
83,549
1,098
L
Ares
7,885
938
0
4,704
20,787
19,338
0
7,213
13,574
26,435
0
L
Anhur
Zaraki102
Anhur
7,011
3,791
73
4,601
17,080
7,968
262
3,912
13,168
0
57,764
W
King Arthur
dragonkill3r36
King Arthur
19,246
1,962
0
1,439
21,740
25,895
96
3,562
18,051
2,504
86,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,705
Gold Earned
52,508
400
Minions Killed
529
0
Camps Cleared
0
1,760,851
Distance Traveled
1,923,203
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,584
579
147
7
0
338,252
0
W
Bellona
9,595
480
85
4
0
432,641
0
W
Neith
10,820
541
140
7
0
341,849
0
W
Athena
9,955
498
28
1
0
417,029
8
L
Surtr
9,338
467
63
3
0
352,253
0
L
Pele
9,648
482
78
4
0
371,958
0
L
Ra
9,938
497
127
6
0
342,959
0
L
Ares
8,075
404
33
2
0
368,508
6
L
Anhur
8,706
435
99
5
0
325,173
0
W
King Arthur
10,554
528
129
6
0
393,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role