Player Matchup

Nemesis
Nemesis
KingTaco900
Nemesis
Level 125
God Stats
45W - 33L
1,639 SR
Queue Stats
339W - 365L
1,517 Elo+
Solo
Kuzenbo
Kuzenbo
skillztaspare
Kuzenbo
Level 106
God Stats
2W - 2L
1,734 SR
Queue Stats
59W - 58L
1,453 Elo+
Party 2
Medusa
Medusa
xdheinzttv
Medusa
Level 102
God Stats
4W - 2L
1,231 SR
Queue Stats
42W - 35L
1,512 Elo+
Party 2
Team Averages
Level 111
1,535 SR
1,494 Elo+

VS

Team Averages
Level 108
1,570 SR
1,524 Elo+
Merlin
Merlin
Mojo In Ybor
Merlin
Level 105
God Stats
2W - 2L
1,631 SR
Queue Stats
110W - 106L
1,534 Elo+
Party 1
Jing Wei
Jing Wei
NLE Skylin
Jing Wei
Level 143
God Stats
5W - 6L
1,440 SR
Queue Stats
169W - 166L
1,525 Elo+
Party 1
Achilles
Achilles
SehmLee
Achilles
Level 76
God Stats
26W - 35L
1,638 SR
Queue Stats
371W - 376L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KingTaco900
Nemesis
15
1 / 2 / 9
9,083
757
9,909
14,430
9,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
11
2 / 2 / 3
8,296
691
5,851
9,441
8,731
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
xdheinzttv
Medusa
17
9 / 0 / 2
10,917
910
18,808
8,629
3,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 3 / 4
7,812
651
6,585
10,423
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
NLE Skylin
Jing Wei
12
2 / 4 / 2
7,919
660
10,244
14,974
5,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
SehmLee
Achilles
12
2 / 5 / 0
7,611
634
10,566
16,291
14,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
12
Kills
4
4
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
KingTaco900
Nemesis
1
2
9
2.75
L
Merlin
0
3
4
0.67
L
Jing Wei
NLE Skylin
Jing Wei
2
4
2
0.75
L
Achilles
SehmLee
Achilles
2
5
0
0.4
W
Kuzenbo
2
2
3
1.75
W
Medusa
xdheinzttv
Medusa
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,568
Damage
27,395
32,500
Taken
41,688
22,691
Mitigated
22,928
5,218
Healing
8,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
KingTaco900
Nemesis
9,909
3,316
0
4,707
14,430
9,970
554
3,172
10,710
0
20,866
L
Merlin
6,585
651
0
2,836
10,423
3,353
575
981
9,271
28,805
665
L
Jing Wei
NLE Skylin
Jing Wei
10,244
7,141
0
4,104
14,974
5,458
1,322
1,647
13,116
0
25,693
L
Achilles
SehmLee
Achilles
10,566
2,264
0
1,516
16,291
14,117
0
2,575
13,195
449
20,298
W
Kuzenbo
5,851
2,410
0
0
9,441
8,731
209
1,534
7,579
18,467
633
W
Medusa
xdheinzttv
Medusa
18,808
7,632
0
511
8,629
3,990
1,571
2,255
6,026
0
62,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,296
Gold Earned
23,342
151
Minions Killed
111
0
Camps Cleared
0
720,855
Distance Traveled
676,389
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,083
757
26
2
0
253,726
0
L
Merlin
7,812
651
46
4
0
209,610
0
L
Jing Wei
7,919
660
38
3
0
224,599
0
L
Achilles
7,611
634
27
2
0
242,180
1
W
Kuzenbo
8,296
691
28
2
0
224,928
0
W
Medusa
10,917
910
97
8
0
242,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role