Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ATBSoka
Ah Muzen Cab
Level 149
God Stats
1W - 2L
1,164 SR
Queue Stats
53W - 49L
1,580 Elo+
Party 1
Tiamat
Tiamat
Uchim
Tiamat
Level 159
God Stats
1W - 3L
1,093 SR
Queue Stats
292W - 288L
1,532 Elo+
Solo
Horus
Horus
gilbertwave
Horus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 253L
1,516 Elo+
Solo
Team Averages
Level 154
1,351 SR
1,526 Elo+

VS

Team Averages
Level 147
1,560 SR
1,582 Elo+
Guan Yu
Guan Yu
Arg0Vista
Guan Yu
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 102L
1,603 Elo+
Party 3
Skadi
Skadi
Bambambonsai
Skadi
Level 158
God Stats
4W - 2L
1,918 SR
Queue Stats
375W - 353L
1,540 Elo+
Party 2
Yu Huang
Yu Huang
SadisticLuster
Yu Huang
Level 181
God Stats
3W - 3L
1,583 SR
Queue Stats
129W - 120L
1,564 Elo+
Party 3
Izanami
Izanami
Valhalla2648
Izanami
Level 162
God Stats
0W - 1L
1,299 SR
Queue Stats
195W - 184L
1,524 Elo+
Party 2
Vamana
Vamana
Yosemidy
Vamana
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
3 / 1 / 4
6,292
1,258
4,798
6,615
6,436
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maui
 
Maui
8
0 / 4 / 4
5,508
1,102
4,257
7,931
7,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Ah Muzen Cab
ATBSoka
Ah Muzen Cab
11
0 / 1 / 7
5,979
1,196
5,368
4,469
1,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Uchim
Tiamat
13
4 / 0 / 3
7,082
1,416
5,313
4,598
4,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

10
1 / 1 / 5
6,012
1,202
3,164
8,055
5,484
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Arg0Vista
Guan Yu
10
1 / 1 / 4
5,294
1,059
2,461
6,703
5,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 3 / 6
5,426
1,085
5,342
7,255
4,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Yu Huang
11
1 / 1 / 6
5,578
1,116
7,098
3,456
1,536
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Izanami
Valhalla2648
Izanami
12
4 / 2 / 1
6,106
1,221
5,321
4,819
1,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
Yosemidy
Vamana
6
0 / 1 / 1
4,592
918
816
1,728
1,187
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
8
Kills
7
7
Deaths
8
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
4
5
W
Maui
 
Maui
0
4
4
0.5
W
Ah Muzen Cab
ATBSoka
Ah Muzen Cab
0
1
7
3.5
L
Guan Yu
Arg0Vista
Guan Yu
1
1
4
3
L
1
3
6
1.33
L
Yu Huang
1
1
6
4
W
Tiamat
Uchim
Tiamat
4
0
3
5.5
L
Izanami
Valhalla2648
Izanami
4
2
1
2.25
L
Vamana
Yosemidy
Vamana
0
1
1
0.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,900
Damage
21,038
31,668
Taken
23,961
25,537
Mitigated
14,014
13,855
Healing
7,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,798
107
1,570
2,717
6,615
6,436
81
1,384
4,999
7,702
1,070
W
Maui
 
Maui
4,257
265
146
666
7,931
7,545
24
1,338
6,348
5,930
0
W
Ah Muzen Cab
ATBSoka
Ah Muzen Cab
5,368
1,697
260
634
4,469
1,792
1,086
720
3,628
0
12,926
L
Guan Yu
Arg0Vista
Guan Yu
2,461
100
2,765
2,799
6,703
5,103
0
3,352
3,351
0
3,946
L
5,342
1,806
616
549
7,255
4,198
0
4,853
2,402
0
9,237
L
Yu Huang
7,098
686
0
410
3,456
1,536
0
2,204
1,252
13,939
0
W
Tiamat
Uchim
Tiamat
5,313
65
244
799
4,598
4,280
0
1,215
3,146
16,095
550
L
Izanami
Valhalla2648
Izanami
5,321
2,185
0
281
4,819
1,990
0
2,614
2,205
0
16,109
L
Vamana
Yosemidy
Vamana
816
520
133
260
1,728
1,187
0
906
822
0
917
W
3,164
1,891
3,046
3,773
8,055
5,484
446
1,752
6,034
0
6,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,873
Gold Earned
26,996
64
Minions Killed
51
0
Camps Cleared
0
620,874
Distance Traveled
474,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,292
1,258
13
3
0
127,841
0
W
Maui
5,508
1,102
5
1
0
112,432
0
W
Ah Muzen Cab
5,979
1,196
10
2
0
121,445
0
L
Guan Yu
5,294
1,059
3
1
0
142,189
0
L
Skadi
5,426
1,085
6
1
0
95,395
0
L
Yu Huang
5,578
1,116
19
4
0
108,566
0
W
Tiamat
7,082
1,416
29
6
0
141,001
0
L
Izanami
6,106
1,221
22
4
0
95,588
0
L
Vamana
4,592
918
1
0
0
32,486
0
W
Horus
6,012
1,202
7
1
0
118,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role