Player Matchup

Thor
Thor
Platinum IV
 
Thor
Platinum IV
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold III
CORRUPT MlND
Ganesha
Gold III
Level 158
God Stats
8W - 4L
1,685 SR
Queue Stats
65W - 73L
1,562 MMR
Party 2
Janus
Janus
Platinum I
LaggyPoo
Janus
Platinum I
Level 157
God Stats
9W - 14L
1,583 SR
Queue Stats
273W - 268L
1,992 MMR
Party 2
Apollo
Apollo
Platinum I
TrustyTV
Apollo
Platinum I
Level 92
God Stats
9W - 5L
1,718 SR
Queue Stats
64W - 60L
1,875 MMR
Solo
King Arthur
King Arthur
Gold I
WelDisciplinedVC
King Arthur
Gold I
Level 141
God Stats
30W - 27L
1,669 SR
Queue Stats
129W - 120L
1,869 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,631 SR
1,760 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,689 SR
1,764 MMR
Rama
Rama
Platinum IV
 
Rama
Platinum IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Nemesis
Nemesis
Platinum I
DaGolo
Nemesis
Platinum I
Level 127
God Stats
9W - 11L
1,836 SR
Queue Stats
132W - 119L
1,905 MMR
Party 1
Ra
Ra
Diamond V
Omarrrrrrrrrrr
Ra
Diamond V
Level 89
God Stats
4W - 0L
1,938 SR
Queue Stats
58W - 39L
1,983 MMR
Party 3
Ares
Ares
Platinum IV
SamuraiLui
Ares
Platinum IV
Level 81
God Stats
10W - 11L
1,652 SR
Queue Stats
106W - 104L
1,772 MMR
Solo
Bellona
Bellona
Platinum IV
elgolo
Bellona
Platinum IV
Level 184
God Stats
5W - 3L
1,519 SR
Queue Stats
179W - 169L
1,660 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 6 / 1
6,124
510
3,961
14,127
4,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ganesha
CORRUPT MlND
Ganesha
7
0 / 4 / 1
5,107
426
3,676
11,402
7,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
LaggyPoo
Janus
11
0 / 0 / 1
6,016
501
2,658
3,616
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
TrustyTV
Apollo
10
0 / 5 / 1
5,760
480
4,461
11,215
3,486
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
WelDisciplinedVC
King Arthur
12
1 / 0 / 0
7,187
599
9,906
11,558
9,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
MercuryThothThanatosSun Wukong

VS

Bans
AnhurKuzenboAgniHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
5 / 0 / 3
8,381
698
7,614
6,836
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
DaGolo
Nemesis
13
5 / 0 / 5
7,319
610
9,370
12,606
5,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 1 / 5
8,042
670
8,481
5,138
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 4
6,998
583
4,859
7,972
6,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
elgolo
Bellona
13
1 / 1 / 3
7,812
651
7,306
12,474
9,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
15
15
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
6
1
0.25
W
Rama
 
Rama
5
0
3
6.5
L
Ganesha
CORRUPT MlND
Ganesha
0
4
1
0.13
W
Nemesis
DaGolo
Nemesis
5
0
5
7.5
L
Janus
LaggyPoo
Janus
0
0
1
0.5
W
1
1
5
3.5
W
3
0
4
5
L
Apollo
TrustyTV
Apollo
0
5
1
0.1
L
King Arthur
WelDisciplinedVC
King Arthur
1
0
0
1
W
Bellona
elgolo
Bellona
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,662
Damage
37,630
51,918
Taken
45,026
26,156
Mitigated
26,668
11,606
Healing
21,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,961
551
0
3,646
14,127
4,922
0
2,697
11,370
0
36,679
W
Rama
 
Rama
7,614
5,683
0
5,113
6,836
2,734
1,837
526
6,310
0
70,166
L
Ganesha
CORRUPT MlND
Ganesha
3,676
664
0
2,005
11,402
7,224
0
4,444
6,958
16,026
1,449
W
Nemesis
DaGolo
Nemesis
9,370
4,901
0
3,861
12,606
5,580
0
1,434
11,080
0
60,498
L
Janus
LaggyPoo
Janus
2,658
0
0
816
3,616
1,090
0
1,885
1,601
43,576
354
W
8,481
860
511
1,942
5,138
2,494
162
1,221
3,847
83,052
1,539
W
4,859
850
0
1,965
7,972
6,383
178
1,562
6,360
19,955
0
L
Apollo
TrustyTV
Apollo
4,461
2,941
0
2,820
11,215
3,486
0
3,420
7,735
0
43,046
L
King Arthur
WelDisciplinedVC
King Arthur
9,906
1,078
0
2,319
11,558
9,434
0
644
10,914
0
62,438
W
Bellona
elgolo
Bellona
7,306
3,549
0
7,926
12,474
9,477
0
1,182
11,252
0
65,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,194
Gold Earned
38,552
353
Minions Killed
480
0
Camps Cleared
0
1,247,321
Distance Traveled
1,331,929
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,124
510
57
5
0
249,370
1
W
Rama
8,381
698
105
9
0
234,866
2
L
Ganesha
5,107
426
5
0
0
233,940
0
W
Nemesis
7,319
610
85
7
0
316,248
1
L
Janus
6,016
501
96
8
0
251,811
0
W
Ra
8,042
670
140
12
0
257,974
0
W
Ares
6,998
583
29
2
0
245,883
6
L
Apollo
5,760
480
80
7
0
252,033
0
L
King Arthur
7,187
599
115
10
0
260,167
2
W
Bellona
7,812
651
121
10
0
276,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role