Player Matchup

Surtr
Surtr
DonPhalps
Surtr
Level 76
God Stats
9W - 8L
1,597 SR
Queue Stats
43W - 58L
1,432 Elo+
Party 2
Anubis
Anubis
FunkFistSeven
Anubis
Level 47
God Stats
11W - 5L
1,756 SR
Queue Stats
32W - 40L
1,407 Elo+
Party 2
Osiris
Osiris
IceWalllowCome
Osiris
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 4L
1,308 Elo+
Party 3
Apollo
Apollo
MetaMemester
Apollo
Level 68
God Stats
13W - 12L
1,476 SR
Queue Stats
44W - 56L
1,434 Elo+
Party 2
Thanatos
Thanatos
Nаkadashi
Thanatos
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 6L
1,398 Elo+
Party 3
Team Averages
Level 89
1,566 SR
1,396 Elo+

VS

Team Averages
Level 66
1,560 SR
1,523 Elo+
Sol
Sol
GrandMcKilla
Sol
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,497 Elo+
Solo
Merlin
Merlin
TMsnow
Merlin
Level 84
God Stats
2W - 3L
1,556 SR
Queue Stats
163W - 163L
1,560 Elo+
Party 1
Sun Wukong
Sun Wukong
TogaSharkk
Sun Wukong
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 203L
1,482 Elo+
Party 4
Ares
Ares
ValiantEagle
Ares
Level 27
God Stats
4W - 5L
1,906 SR
Queue Stats
218W - 187L
1,564 Elo+
Party 1
Susano
Susano
WHALE_MAN2004
Susano
Level 83
God Stats
0W - 5L
1,338 SR
Queue Stats
451W - 444L
1,510 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DonPhalps
Surtr
9
2 / 2 / 4
6,052
605
3,953
7,411
6,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 1 / 0
7,140
714
9,257
8,438
4,388
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
3 / 0 / 0
7,330
733
5,257
8,522
8,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
10
2 / 1 / 3
6,142
614
6,042
5,669
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Nаkadashi
Thanatos
11
3 / 0 / 5
6,177
618
4,930
6,529
2,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
4,888
489
5,020
9,961
2,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Merlin
TMsnow
Merlin
10
0 / 1 / 0
5,062
506
3,900
5,848
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TogaSharkk
Sun Wukong
9
0 / 3 / 0
4,916
492
2,732
8,522
4,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 1
5,368
537
2,064
9,165
6,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 3 / 1
5,323
532
3,294
8,566
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
4
4
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Surtr
DonPhalps
Surtr
2
2
4
2
W
5
1
0
5
L
1
6
0
0.17
W
3
0
0
3
W
Apollo
2
1
3
3.5
W
Thanatos
Nаkadashi
Thanatos
3
0
5
5.5
L
Merlin
TMsnow
Merlin
0
1
0
0
L
Sun Wukong
TogaSharkk
Sun Wukong
0
3
0
0
L
1
2
1
0.75
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,439
Damage
17,010
36,569
Taken
42,062
24,402
Mitigated
18,949
16,544
Healing
9,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
DonPhalps
Surtr
3,953
1,359
0
858
7,411
6,436
65
3,315
4,096
479
23,665
W
9,257
290
0
4,762
8,438
4,388
918
2,987
5,451
59,717
2,018
L
5,020
2,794
0
2,745
9,961
2,861
0
1,070
8,891
36,152
3,041
W
5,257
1,558
0
4,435
8,522
8,382
43
0
8,522
0
55,139
W
Apollo
6,042
4,374
0
1,622
5,669
2,377
754
3,237
2,432
0
34,550
W
Thanatos
Nаkadashi
Thanatos
4,930
1,222
0
4,867
6,529
2,819
137
1,377
5,152
0
35,225
L
Merlin
TMsnow
Merlin
3,900
245
0
1,732
5,848
1,666
0
3,791
2,057
36,845
0
L
Sun Wukong
TogaSharkk
Sun Wukong
2,732
676
0
1,181
8,522
4,947
0
0
8,522
0
33,617
L
2,064
89
0
1,446
9,165
6,759
0
1,404
7,761
12,720
0
L
3,294
685
0
2,819
8,566
2,716
0
3,129
5,437
0
36,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,841
Gold Earned
25,557
341
Minions Killed
271
0
Camps Cleared
0
1,029,776
Distance Traveled
985,270
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,052
605
39
4
0
213,177
0
W
Anubis
7,140
714
92
9
0
189,558
0
L
Sol
4,888
489
58
6
0
179,019
0
W
Osiris
7,330
733
94
9
0
203,156
0
W
Apollo
6,142
614
48
5
0
181,443
5
W
Thanatos
6,177
618
68
7
0
242,442
3
L
Merlin
5,062
506
71
7
0
182,538
0
L
Sun Wukong
4,916
492
56
6
0
183,091
0
L
Ares
5,368
537
24
2
0
211,669
3
L
Susano
5,323
532
62
6
0
228,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role