Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
FsMz Young
Thor
Level 155
God Stats
2W - 0L
1,732 SR
Queue Stats
36W - 41L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
PlantedSeeker55
Baron Samedi
Level 127
God Stats
1W - 0L
1,290 SR
Queue Stats
159W - 153L
1,575 Elo+
Party 1
Gilgamesh
Gilgamesh
Synthdrake
Gilgamesh
Level 141
God Stats
3W - 6L
1,411 SR
Queue Stats
151W - 180L
1,489 Elo+
Party 2
King Arthur
King Arthur
zValentines
King Arthur
Level 129
God Stats
20W - 26L
1,500 SR
Queue Stats
111W - 108L
1,525 Elo+
Party 2
Team Averages
Level 146
1,487 SR
1,517 Elo+

VS

Team Averages
Level 129
1,707 SR
1,571 Elo+
Freya
Freya
Html5216
Freya
Level 213
God Stats
7W - 4L
1,773 SR
Queue Stats
435W - 399L
1,563 Elo+
Solo
Hercules
Hercules
Messytaco
Hercules
Level 146
God Stats
3W - 4L
1,764 SR
Queue Stats
169W - 136L
1,568 Elo+
Solo
Zeus
Zeus
SSKHoratio
Zeus
Level 67
God Stats
70W - 53L
1,558 SR
Queue Stats
278W - 256L
1,511 Elo+
Solo
Bastet
Bastet
iplaybastetsolo
Bastet
Level 93
God Stats
28W - 18L
1,711 SR
Queue Stats
59W - 56L
1,677 Elo+
Solo
Arachne
Arachne
papitaface
Arachne
Level 124
God Stats
2W - 4L
1,728 SR
Queue Stats
362W - 349L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
2 / 1 / 2
7,456
533
6,476
8,930
3,388
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
1 / 0 / 3
6,792
485
3,464
9,201
4,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
PlantedSeeker55
Baron Samedi
13
3 / 4 / 1
7,347
525
5,596
9,855
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
Synthdrake
Gilgamesh
14
1 / 3 / 1
7,701
550
7,080
13,416
10,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
zValentines
King Arthur
11
3 / 1 / 3
6,409
458
7,361
9,721
6,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Html5216
Freya
13
1 / 4 / 0
8,005
572
6,414
11,735
4,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hercules
Messytaco
Hercules
15
4 / 1 / 0
9,627
688
9,384
14,252
14,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 3 / 2
6,635
474
3,678
6,759
2,429
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 3
7,108
508
5,924
11,239
4,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
papitaface
Arachne
11
3 / 0 / 0
6,884
492
4,915
11,335
8,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
10
Kills
9
9
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
1
2
3
W
1
0
3
2.5
L
Freya
Html5216
Freya
1
4
0
0.25
L
Hercules
Messytaco
Hercules
4
1
0
4
W
Baron Samedi
PlantedSeeker55
Baron Samedi
3
4
1
0.88
L
0
3
2
0.33
W
Gilgamesh
Synthdrake
Gilgamesh
1
3
1
0.5
L
1
2
3
1.25
L
Arachne
papitaface
Arachne
3
0
0
3
W
King Arthur
zValentines
King Arthur
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,977
Damage
30,315
51,123
Taken
55,320
30,062
Mitigated
35,254
15,918
Healing
26,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,476
3,976
0
4,456
8,930
3,388
31
5,602
3,328
0
55,927
W
3,464
1,154
0
2,151
9,201
4,072
0
982
8,171
0
53,738
L
Freya
Html5216
Freya
6,414
2,708
0
5,027
11,735
4,858
0
96
11,639
67,887
996
L
Hercules
Messytaco
Hercules
9,384
3,788
0
8,571
14,252
14,879
0
312
13,141
0
78,933
W
Baron Samedi
PlantedSeeker55
Baron Samedi
5,596
640
98
2,453
9,855
5,030
0
1,938
7,843
54,843
935
L
3,678
85
0
2,199
6,759
2,429
516
4,524
2,187
47,184
0
W
Gilgamesh
Synthdrake
Gilgamesh
7,080
2,437
0
5,376
13,416
10,628
0
172
12,556
1,028
57,575
L
5,924
881
0
6,902
11,239
4,373
0
1,288
9,951
0
58,016
L
Arachne
papitaface
Arachne
4,915
3,309
0
3,632
11,335
8,715
518
0
11,335
0
31,207
W
King Arthur
zValentines
King Arthur
7,361
1,052
0
1,384
9,721
6,944
0
1,398
8,323
0
33,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,705
Gold Earned
38,259
433
Minions Killed
450
0
Camps Cleared
0
1,397,822
Distance Traveled
1,362,742
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,456
533
91
7
0
231,591
2
W
Thor
6,792
485
89
6
0
312,800
2
L
Freya
8,005
572
100
7
0
254,175
0
L
Hercules
9,627
688
140
10
0
289,587
4
W
Baron Samedi
7,347
525
100
7
0
263,212
0
L
Zeus
6,635
474
73
5
0
227,566
0
W
Gilgamesh
7,701
550
100
7
0
293,721
0
L
Bastet
7,108
508
87
6
0
291,697
0
L
Arachne
6,884
492
50
4
0
299,717
4
W
King Arthur
6,409
458
53
4
0
296,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role