Player Matchup

Neith
Neith
Diamond V
 
Neith
Diamond V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond III
AutοSpeedFather
Ao Kuang
Diamond III
Level 157
God Stats
2W - 10L
1,214 SR
Queue Stats
382W - 353L
2,280 MMR
Solo
Bellona
Bellona
Diamond III
DeatheriorMx
Bellona
Diamond III
Level 169
God Stats
16W - 20L
1,511 SR
Queue Stats
254W - 243L
2,160 MMR
Party 1
Yemoja
Yemoja
Diamond V
Omarrrrrrrrrrr
Yemoja
Diamond V
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 39L
2,029 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
dimmotiv
Nu Wa
Diamond IV
Level 146
God Stats
1W - 4L
1,248 SR
Queue Stats
315W - 318L
2,234 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,395 SR
2,040 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,503 SR
1,894 MMR
Yu Huang
Yu Huang
Diamond II
 
Yu Huang
Diamond II
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum I
 
Ymir
Platinum I
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond III
GoodTimeAnt
Hachiman
Diamond III
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
211W - 206L
2,237 MMR
Solo
Lancelot
Lancelot
Diamond III
Lehightonking
Lancelot
Diamond III
Level 149
God Stats
12W - 16L
1,263 SR
Queue Stats
390W - 382L
2,295 MMR
Solo
Osiris
Osiris
Platinum I
RootyCat
Osiris
Platinum I
Level 152
God Stats
4W - 5L
1,753 SR
Queue Stats
337W - 328L
1,938 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 0 / 0
3,585
717
2,512
2,247
649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,084
617
1,359
4,896
1,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
DeatheriorMx
Bellona
6
1 / 1 / 0
3,429
686
1,859
4,470
2,694
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

1
0 / 0 / 0
2,418
484
0
0
0
Nu Wa
dimmotiv
Nu Wa
6
0 / 0 / 0
3,353
671
1,052
1,407
360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
KukulkanSusanoAthena

VS

Bans
ThothThorLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
7
0 / 0 / 0
3,592
718
1,485
1,015
319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
 
Ymir
5
0 / 0 / 0
3,279
656
0
3,109
1,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Hachiman
GoodTimeAnt
Hachiman
6
0 / 0 / 0
3,486
697
1,067
2,315
592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
Lehightonking
Lancelot
7
2 / 1 / 0
4,185
837
3,362
4,472
1,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Osiris
RootyCat
Osiris
7
0 / 0 / 0
3,489
698
932
3,127
1,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Yu Huang
 
Yu Huang
0
0
0
0
W
Ymir
 
Ymir
0
0
0
0
L
0
1
0
0
L
Bellona
DeatheriorMx
Bellona
1
1
0
1
W
Hachiman
GoodTimeAnt
Hachiman
0
0
0
0
W
Lancelot
Lehightonking
Lancelot
2
1
0
2
L
0
0
0
0
W
Osiris
RootyCat
Osiris
0
0
0
0
L
Nu Wa
dimmotiv
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,782
Damage
6,846
13,020
Taken
14,038
5,426
Mitigated
6,113
4,606
Healing
7,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,512
1,274
0
1,245
2,247
649
0
0
2,247
0
24,596
W
Yu Huang
 
Yu Huang
1,485
538
0
500
1,015
319
0
627
388
26,054
1,185
W
Ymir
 
Ymir
0
0
0
1,087
3,109
1,758
0
439
2,670
7,622
0
L
1,359
371
0
1,248
4,896
1,723
0
861
3,996
14,120
0
L
Bellona
DeatheriorMx
Bellona
1,859
777
0
1,525
4,470
2,694
0
0
4,147
0
14,624
W
Hachiman
GoodTimeAnt
Hachiman
1,067
322
0
1,793
2,315
592
0
92
2,223
0
21,958
W
Lancelot
Lehightonking
Lancelot
3,362
807
0
2,208
4,472
1,863
0
721
3,464
0
19,773
L
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
RootyCat
Osiris
932
330
0
2,225
3,127
1,581
0
532
2,595
0
26,336
L
Nu Wa
dimmotiv
Nu Wa
1,052
159
0
588
1,407
360
0
521
886
19,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,869
Gold Earned
18,031
133
Minions Killed
189
0
Camps Cleared
0
370,987
Distance Traveled
515,070
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,585
717
42
8
0
86,951
0
W
Yu Huang
3,592
718
45
9
0
97,358
0
W
Ymir
3,279
656
20
4
0
102,379
0
L
Ao Kuang
3,084
617
32
6
0
97,764
0
L
Bellona
3,429
686
23
5
0
100,690
0
W
Hachiman
3,486
697
33
7
0
86,167
0
W
Lancelot
4,185
837
36
7
0
97,734
0
L
Yemoja
2,418
484
0
0
0
0
0
W
Osiris
3,489
698
55
11
0
131,432
0
L
Nu Wa
3,353
671
36
7
0
85,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role