Player Matchup

Nut
Nut
Dopstevr3
Nut
Level 68
God Stats
42W - 55L
1,436 SR
Queue Stats
578W - 566L
1,457 Elo+
Solo
Loki
Loki
Lildonz1oog
Loki
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 78L
1,446 Elo+
Party 3
Sylvanus
Sylvanus
MasterK2519
Sylvanus
Level 88
God Stats
13W - 20L
1,375 SR
Queue Stats
161W - 164L
1,393 Elo+
Solo
King Arthur
King Arthur
Star Wars X5923
King Arthur
Level 29
God Stats
10W - 28L
1,366 SR
Queue Stats
13W - 38L
1,326 Elo+
Party 3
Janus
Janus
TurtleManR
Janus
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 29L
1,445 Elo+
Solo
Team Averages
Level 61
1,435 SR
1,414 Elo+

VS

Team Averages
Level 62
1,441 SR
1,391 Elo+
Neith
Neith
AbominableAmber
Neith
Level 75
God Stats
85W - 69L
1,512 SR
Queue Stats
177W - 173L
1,417 Elo+
Solo
Hera
Hera
Cheekclappin3000
Hera
Level 85
God Stats
110W - 95L
1,536 SR
Queue Stats
111W - 95L
1,492 Elo+
Party 2
Geb
Geb
ElBrujoTazz916
Geb
Level 15
God Stats
12W - 17L
1,249 SR
Queue Stats
16W - 22L
1,195 Elo+
Party 2
Chaac
Chaac
Griponmystick
Chaac
Level 67
God Stats
3W - 6L
1,406 SR
Queue Stats
18W - 16L
1,465 Elo+
Party 1
Hades
Hades
HalfHonkey530
Hades
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 8L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,143
1,029
1,704
2,954
1,090
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

10
0 / 1 / 0
5,324
1,065
1,621
4,015
1,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Sylvanus
MasterK2519
Sylvanus
10
0 / 2 / 0
5,454
1,091
1,835
7,173
5,154
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

King Arthur
Star Wars X5923
King Arthur
10
0 / 1 / 0
5,379
1,076
3,833
7,869
5,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
10
0 / 2 / 0
5,347
1,069
5,658
4,037
1,771
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

349

VS

Team 2 Tickets

421

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
5,958
1,192
2,599
2,344
910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
1 / 0 / 5
5,836
1,167
5,473
2,208
763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 1
5,835
1,167
2,353
3,813
2,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

11
3 / 0 / 4
6,628
1,326
5,966
4,559
3,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

11
2 / 0 / 5
6,324
1,265
5,592
4,353
2,080
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
7
7
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
1
0
5
3.5
L
0
1
0
0
W
0
0
1
0.5
W
3
0
4
5
W
2
0
5
4.5
L
0
1
0
0
L
Sylvanus
MasterK2519
Sylvanus
0
2
0
0
L
King Arthur
Star Wars X5923
King Arthur
0
1
0
0
L
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,651
Damage
21,983
26,048
Taken
17,277
15,246
Mitigated
9,945
2,935
Healing
6,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,599
980
0
742
2,344
910
0
651
1,693
0
10,654
W
5,473
1,707
0
180
2,208
763
0
1,303
905
10,377
159
L
1,704
1,160
0
442
2,954
1,090
0
1,083
1,789
0
7,356
W
2,353
166
0
722
3,813
2,833
0
1,958
1,855
10,704
0
W
5,966
362
0
2,958
4,559
3,359
0
1,645
2,914
0
17,913
W
5,592
802
58
1,736
4,353
2,080
0
1,936
2,417
9,005
0
L
1,621
79
0
3
4,015
1,663
0
2,331
1,572
0
7,395
L
Sylvanus
MasterK2519
Sylvanus
1,835
304
1,378
865
7,173
5,154
0
3,169
3,960
8,825
0
L
King Arthur
Star Wars X5923
King Arthur
3,833
85
0
0
7,869
5,568
0
4,590
3,116
0
9,611
L
Janus
5,658
597
221
26
4,037
1,771
0
2,245
1,703
15,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,647
Gold Earned
30,581
70
Minions Killed
95
3
Camps Cleared
3
417,397
Distance Traveled
498,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,958
1,192
21
4
1
90,920
0
W
Hera
5,836
1,167
13
3
1
100,511
0
L
Nut
5,143
1,029
16
3
1
45,237
0
W
Geb
5,835
1,167
24
5
0
102,750
0
W
Chaac
6,628
1,326
30
6
1
105,703
0
W
Hades
6,324
1,265
7
1
0
98,193
0
L
Loki
5,324
1,065
10
2
1
105,232
0
L
Sylvanus
5,454
1,091
18
4
1
70,027
0
L
King Arthur
5,379
1,076
10
2
0
110,891
0
L
Janus
5,347
1,069
16
3
0
86,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role