Player Matchup

Nox
Nox
GermanGunner
Nox
Level 82
God Stats
9W - 8L
1,305 SR
Queue Stats
261W - 258L
1,478 Elo+
Party 2
Skadi
Skadi
Keigokami
Skadi
Level 129
God Stats
8W - 4L
1,500 SR
Queue Stats
315W - 299L
1,455 Elo+
Party 2
Terra
Terra
NoxiousNacht
Terra
Level 102
God Stats
5W - 11L
1,294 SR
Queue Stats
288W - 287L
1,457 Elo+
Party 2
Osiris
Osiris
Spikejaw
Osiris
Level 84
God Stats
5W - 2L
1,715 SR
Queue Stats
241W - 208L
1,538 Elo+
Party 2
Arachne
Arachne
urafknshtter679
Arachne
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,298 Elo+
Solo
Team Averages
Level 109
1,463 SR
1,445 Elo+

VS

Team Averages
Level 160
1,561 SR
1,482 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Alonsohoss
Surtr
Level 180
God Stats
0W - 2L
1,588 SR
Queue Stats
169W - 151L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
GrizzGreen123
Cthulhu
Level 125
God Stats
16W - 17L
1,654 SR
Queue Stats
192W - 199L
1,549 Elo+
Party 3
Erlang Shen
Erlang Shen
ON4RU
Erlang Shen
Level 204
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 35L
1,391 Elo+
Party 1
Artemis
Artemis
kingdomj
Artemis
Level 127
God Stats
0W - 2L
1,563 SR
Queue Stats
21W - 29L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 3
6,247
625
2,830
3,911
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Keigokami
Skadi
11
4 / 0 / 4
6,397
640
8,034
6,605
2,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

10
1 / 0 / 7
6,089
609
4,055
9,471
7,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
Spikejaw
Osiris
11
0 / 1 / 0
6,258
626
4,949
11,553
7,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
6 / 0 / 2
6,985
699
6,281
11,664
4,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 2 / 0
5,327
533
4,592
4,106
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
9
0 / 1 / 0
4,782
478
1,186
8,634
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
7
0 / 4 / 0
4,264
426
6,302
10,652
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
ON4RU
Erlang Shen
11
1 / 0 / 0
6,190
619
6,554
8,258
5,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
kingdomj
Artemis
8
0 / 4 / 0
4,532
453
2,944
7,445
2,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
11
Kills
1
1
Deaths
11
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
L
Surtr
0
1
0
0
W
0
0
3
1.5
L
Cthulhu
0
4
0
0
W
Skadi
Keigokami
Skadi
4
0
4
6
W
1
0
7
4.5
L
Erlang Shen
ON4RU
Erlang Shen
1
0
0
1
W
Osiris
Spikejaw
Osiris
0
1
0
0
L
Artemis
kingdomj
Artemis
0
4
0
0
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,149
Damage
21,578
43,204
Taken
39,095
22,838
Mitigated
17,533
20,454
Healing
13,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,592
2,339
0
698
4,106
1,317
0
725
3,293
39,071
466
L
Surtr
1,186
440
0
4,125
8,634
3,765
0
1,376
7,210
1,255
26,587
W
2,830
399
0
500
3,911
1,631
20
1,634
2,277
54,191
0
L
Cthulhu
6,302
165
194
1,320
10,652
4,577
0
2,910
7,720
25,042
0
W
Skadi
Keigokami
Skadi
8,034
3,628
0
2,612
6,605
2,553
710
3,086
3,519
0
45,697
W
4,055
939
798
2,579
9,471
7,117
0
3,430
6,041
19,557
2,571
L
Erlang Shen
ON4RU
Erlang Shen
6,554
3,449
0
5,463
8,258
5,695
0
0
8,258
0
42,309
W
Osiris
Spikejaw
Osiris
4,949
2,787
0
5,706
11,553
7,427
0
332
10,479
0
47,192
L
Artemis
kingdomj
Artemis
2,944
1,080
0
1,213
7,445
2,179
0
1,558
5,887
0
20,818
W
6,281
3,060
0
8,259
11,664
4,110
0
2,612
9,052
0
61,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,976
Gold Earned
25,095
399
Minions Killed
258
0
Camps Cleared
0
1,045,465
Distance Traveled
1,046,386
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,327
533
54
5
0
190,174
1
L
Surtr
4,782
478
62
6
0
241,549
0
W
Nox
6,247
625
109
11
0
211,631
1
L
Cthulhu
4,264
426
35
4
0
228,083
2
W
Skadi
6,397
640
90
9
0
188,648
1
W
Terra
6,089
609
11
1
0
214,080
2
L
Erlang Shen
6,190
619
76
8
0
202,237
2
W
Osiris
6,258
626
93
9
0
189,085
0
L
Artemis
4,532
453
31
3
0
184,343
0
W
Arachne
6,985
699
96
10
0
242,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role