Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Nmelesfce
Sobek
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 146L
1,722 Elo+
Solo
Scylla
Scylla
slimmyy86
Scylla
Level 121
God Stats
9W - 4L
1,840 SR
Queue Stats
274W - 287L
1,498 Elo+
Solo
Team Averages
Level 134
1,613 SR
1,573 Elo+

VS

Team Averages
Level 100
1,544 SR
1,614 Elo+
Kuzenbo
Kuzenbo
GoĐzilla
Kuzenbo
Level 159
God Stats
7W - 4L
1,631 SR
Queue Stats
351W - 264L
1,689 Elo+
Party 1
Ra
Ra
Psynz1476
Ra
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
307W - 224L
1,654 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Vv-Acheron-vV
Ah Muzen Cab
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
0 / 0 / 5
7,406
673
10,135
6,539
4,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Sobek
Nmelesfce
Sobek
13
2 / 1 / 3
7,775
707
3,219
7,808
7,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
slimmyy86
Scylla
14
3 / 0 / 2
8,324
757
5,331
4,574
1,779
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GoĐzilla
Kuzenbo
13
0 / 0 / 1
6,902
627
7,146
8,789
10,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 2 / 1
6,991
636
2,286
4,957
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Vv-Acheron-vV
Ah Muzen Cab
11
1 / 3 / 0
7,082
644
4,778
8,086
2,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
1
1
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
0
5
2.5
L
Kuzenbo
GoĐzilla
Kuzenbo
0
0
1
0.5
W
Sobek
Nmelesfce
Sobek
2
1
3
3.5
L
0
2
1
0.25
L
Ah Muzen Cab
Vv-Acheron-vV
Ah Muzen Cab
1
3
0
0.33
W
Scylla
slimmyy86
Scylla
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,685
Damage
14,210
18,921
Taken
21,832
13,711
Mitigated
15,541
4,991
Healing
3,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,135
922
0
2,708
6,539
4,148
0
2,079
4,206
0
44,060
L
Kuzenbo
GoĐzilla
Kuzenbo
7,146
1,989
0
960
8,789
10,685
30
3,482
5,307
19,684
1,840
W
Sobek
Nmelesfce
Sobek
3,219
271
0
1,783
7,808
7,784
0
2,406
5,193
14,302
191
L
2,286
131
1,306
1,190
4,957
1,941
0
1,484
3,473
32,575
0
L
Ah Muzen Cab
Vv-Acheron-vV
Ah Muzen Cab
4,778
1,422
0
342
8,086
2,915
0
3,330
4,756
0
19,053
W
Scylla
slimmyy86
Scylla
5,331
484
0
500
4,574
1,779
0
3,249
934
37,695
719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,505
Gold Earned
20,975
184
Minions Killed
132
0
Camps Cleared
0
632,147
Distance Traveled
616,568
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,406
673
53
5
0
220,903
0
L
Kuzenbo
6,902
627
29
3
0
222,889
0
W
Sobek
7,775
707
36
3
0
219,917
3
L
Ra
6,991
636
72
7
0
193,968
0
L
Ah Muzen Cab
7,082
644
31
3
0
199,711
0
W
Scylla
8,324
757
95
9
0
191,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role