Player Matchup

Ymir
Ymir
ArtoriasBM
Ymir
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,558 Elo+
Party 2
Cthulhu
Cthulhu
JACER21ace
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,199 Elo+
Party 1
Medusa
Medusa
LucifferCF
Medusa
Level 117
God Stats
3W - 12L
1,689 SR
Queue Stats
26W - 27L
1,558 Elo+
Party 2
Set
Set
iCounquer
Set
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 72L
1,437 Elo+
Party 1
Zeus
Zeus
kroening1
Zeus
Level 146
God Stats
2W - 1L
1,815 SR
Queue Stats
118W - 110L
1,545 Elo+
Solo
Team Averages
Level 103
1,601 SR
1,459 Elo+

VS

Team Averages
Level 91
1,643 SR
1,493 Elo+
The Morrigan
The Morrigan
Ask4myYT
The Morrigan
Level 60
God Stats
2W - 1L
1,505 SR
Queue Stats
48W - 53L
1,451 Elo+
Party 3
Lancelot
Lancelot
CheckedChair
Lancelot
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 54L
1,458 Elo+
Party 3
Rama
Rama
Fastball44
Rama
Level 124
God Stats
9W - 6L
1,648 SR
Queue Stats
194W - 166L
1,565 Elo+
Solo
Sylvanus
Sylvanus
Shadowbeastraw
Sylvanus
Level 5
God Stats
2W - 2L
1,691 SR
Queue Stats
10W - 11L
1,594 Elo+
Party 3
Jormungandr
Jormungandr
khabar101
Jormungandr
Level 143
God Stats
8W - 7L
1,872 SR
Queue Stats
35W - 47L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 5
7,152
477
4,203
13,835
11,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
JACER21ace
Cthulhu
12
0 / 3 / 0
6,883
459
4,915
12,463
9,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
LucifferCF
Medusa
13
0 / 3 / 0
7,196
480
7,503
11,196
4,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 2
7,472
498
4,033
14,191
7,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
13
4 / 3 / 2
7,884
526
13,084
9,199
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ask4myYT
The Morrigan
13
1 / 2 / 5
7,527
502
7,446
6,310
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
CheckedChair
Lancelot
13
2 / 2 / 6
7,663
511
6,057
12,106
5,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
9 / 0 / 1
10,280
685
10,271
10,748
4,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
12
3 / 2 / 4
7,144
476
7,512
13,476
10,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
khabar101
Jormungandr
14
1 / 0 / 3
8,522
568
7,581
10,383
10,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
6
Kills
16
16
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
W
The Morrigan
Ask4myYT
The Morrigan
1
2
5
1.75
W
Lancelot
CheckedChair
Lancelot
2
2
6
2.5
W
9
0
1
9.5
L
Cthulhu
JACER21ace
Cthulhu
0
3
0
0
L
Medusa
LucifferCF
Medusa
0
3
0
0
W
Sylvanus
3
2
4
2.5
L
2
2
2
1.5
W
Jormungandr
khabar101
Jormungandr
1
0
3
2.5
L
Zeus
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,738
Damage
38,867
60,884
Taken
53,023
35,310
Mitigated
34,038
12,304
Healing
14,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,203
628
214
2,240
13,835
11,175
197
5,618
7,518
18,080
0
W
The Morrigan
Ask4myYT
The Morrigan
7,446
706
0
1,000
6,310
2,605
0
3,962
2,259
53,054
180
W
Lancelot
CheckedChair
Lancelot
6,057
1,006
0
549
12,106
5,494
0
5,326
6,780
0
54,321
W
10,271
8,886
0
4,268
10,748
4,979
178
1,785
8,963
0
86,401
L
Cthulhu
JACER21ace
Cthulhu
4,915
211
0
374
12,463
9,575
0
7,363
4,972
42,007
127
L
Medusa
LucifferCF
Medusa
7,503
2,423
0
3,192
11,196
4,158
536
879
10,176
0
67,769
W
Sylvanus
7,512
2,178
1,389
5,509
13,476
10,546
286
6,872
6,604
25,798
2,735
L
4,033
1,318
0
3,602
14,191
7,328
462
3,485
10,503
0
67,895
W
Jormungandr
khabar101
Jormungandr
7,581
2,208
0
1,399
10,383
10,414
105
4,012
6,371
61,489
3,269
L
Zeus
13,084
1,053
0
2,682
9,199
3,074
716
3,161
5,688
69,028
763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,587
Gold Earned
41,136
409
Minions Killed
440
0
Camps Cleared
0
1,416,720
Distance Traveled
1,467,719
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,152
477
28
2
0
277,311
0
W
The Morrigan
7,527
502
78
5
0
311,895
6
W
Lancelot
7,663
511
79
5
0
378,117
0
W
Rama
10,280
685
138
9
0
289,835
0
L
Cthulhu
6,883
459
64
4
0
274,432
0
L
Medusa
7,196
480
99
7
0
302,178
2
W
Sylvanus
7,144
476
42
3
0
229,175
0
L
Set
7,472
498
108
7
0
301,273
4
W
Jormungandr
8,522
568
103
7
0
258,697
2
L
Zeus
7,884
526
110
7
0
261,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role