Player Matchup

Ganesha
Ganesha
AnCelo4
Ganesha
Level 86
God Stats
20W - 15L
1,503 SR
Queue Stats
66W - 60L
1,577 Elo+
Party 2
Odin
Odin
MwB piggy
Odin
Level 106
God Stats
3W - 0L
1,565 SR
Queue Stats
20W - 30L
1,420 Elo+
Party 2
Poseidon
Poseidon
SquishyNine8191
Poseidon
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
Ynasio
Izanami
Level 74
God Stats
6W - 5L
1,498 SR
Queue Stats
22W - 30L
1,404 Elo+
Party 2
Arachne
Arachne
qwfrtt
Arachne
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 15L
1,632 Elo+
Party 2
Team Averages
Level 59
1,513 SR
1,506 Elo+

VS

Team Averages
Level 134
1,527 SR
1,526 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CJGarcia37
Ah Muzen Cab
Level 146
God Stats
6W - 8L
1,681 SR
Queue Stats
22W - 20L
1,531 Elo+
Party 1
Hera
Hera
CuteArmenian
Hera
Level 158
God Stats
2W - 6L
1,415 SR
Queue Stats
72W - 63L
1,520 Elo+
Solo
Loki
Loki
GNUBOARDER
Loki
Level 119
God Stats
1W - 1L
1,541 SR
Queue Stats
20W - 17L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AnCelo4
Ganesha
10
0 / 0 / 0
5,744
574
1,774
5,428
3,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odin
11
1 / 1 / 0
6,076
608
6,980
8,450
5,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
10
2 / 1 / 1
5,552
555
1,632
2,390
632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
Ynasio
Izanami
10
0 / 0 / 0
5,276
528
2,924
4,420
1,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
qwfrtt
Arachne
11
2 / 0 / 2
5,747
575
5,568
9,744
4,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
1 / 1 / 0
6,195
620
5,113
9,730
8,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bake Kujira
 
Bake Kujira
9
0 / 0 / 0
5,251
525
2,858
7,597
6,530
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
CJGarcia37
Ah Muzen Cab
10
0 / 0 / 0
5,340
534
3,970
4,812
1,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
3,411
341
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

9
1 / 4 / 0
5,290
529
4,318
8,323
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
2
2
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
1
0
1
L
Bake Kujira
 
Bake Kujira
0
0
0
0
W
Ganesha
AnCelo4
Ganesha
0
0
0
0
L
Ah Muzen Cab
CJGarcia37
Ah Muzen Cab
0
0
0
0
L
0
0
0
0
L
1
4
0
0.25
W
Odin
1
1
0
1
W
Poseidon
2
1
1
2.5
W
Izanami
Ynasio
Izanami
0
0
0
0
W
Arachne
qwfrtt
Arachne
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,878
Damage
16,259
30,432
Taken
30,462
16,079
Mitigated
20,085
11,312
Healing
6,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,113
2,199
0
2,920
9,730
8,952
0
0
8,943
0
44,898
L
Bake Kujira
 
Bake Kujira
2,858
886
0
1,581
7,597
6,530
0
1,659
5,794
25,134
1,980
W
Ganesha
AnCelo4
Ganesha
1,774
67
221
2,327
5,428
3,664
0
966
4,462
19,861
0
L
Ah Muzen Cab
CJGarcia37
Ah Muzen Cab
3,970
1,459
0
645
4,812
1,735
0
935
3,877
0
41,479
L
0
0
0
0
0
0
0
0
0
0
0
L
4,318
1,127
0
1,779
8,323
2,868
0
566
7,655
0
35,342
W
Odin
6,980
1,994
0
1,684
8,450
5,909
0
0
7,648
0
38,504
W
Poseidon
1,632
270
0
81
2,390
632
650
0
2,390
30,828
0
W
Izanami
Ynasio
Izanami
2,924
1,851
0
1,581
4,420
1,581
0
418
4,002
0
45,625
W
Arachne
qwfrtt
Arachne
5,568
4,291
0
5,418
9,744
4,293
0
1,133
8,611
0
36,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,395
Gold Earned
25,487
306
Minions Killed
234
0
Camps Cleared
0
991,067
Distance Traveled
814,695
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,195
620
66
7
0
203,836
2
L
Bake Kujira
5,251
525
34
3
0
211,710
1
W
Ganesha
5,744
574
12
1
0
202,840
2
L
Ah Muzen Cab
5,340
534
73
7
0
196,760
0
L
Hera
3,411
341
0
0
0
0
0
L
Loki
5,290
529
61
6
0
202,389
0
W
Odin
6,076
608
67
7
0
181,517
0
W
Poseidon
5,552
555
52
5
0
186,804
0
W
Izanami
5,276
528
119
12
0
178,581
0
W
Arachne
5,747
575
56
6
0
241,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role