Player Matchup

Medusa
Medusa
Platinum II
 
Medusa
Platinum II
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum I
FumbDuck69
Achilles
Platinum I
Level 107
God Stats
74W - 81L
1,627 SR
Queue Stats
439W - 418L
1,932 MMR
Solo
Cthulhu
Cthulhu
Platinum I
Fyzar
Cthulhu
Platinum I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 77L
1,935 MMR
Solo
Thoth
Thoth
Diamond IV
Paganini24
Thoth
Diamond IV
Level 181
God Stats
31W - 29L
1,525 SR
Queue Stats
234W - 207L
2,084 MMR
Solo
Serqet
Serqet
Diamond V
SnipDaTip
Serqet
Diamond V
Level 185
God Stats
27W - 27L
1,787 SR
Queue Stats
472W - 475L
1,956 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,588 SR
1,882 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,570 SR
1,836 MMR
Lancelot
Lancelot
Platinum I
 
Lancelot
Platinum I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Platinum III
JD_OWNZ
Nox
Platinum III
Level 168
God Stats
52W - 50L
1,657 SR
Queue Stats
445W - 434L
1,815 MMR
Party 1
Izanami
Izanami
Platinum IV
MikE izZ FtW
Izanami
Platinum IV
Level 159
God Stats
42W - 33L
1,698 SR
Queue Stats
399W - 398L
1,892 MMR
Solo
Athena
Athena
Diamond IV
Végeir
Athena
Diamond IV
Level 135
God Stats
18W - 19L
1,622 SR
Queue Stats
143W - 125L
2,094 MMR
Solo
Ullr
Ullr
Platinum II
no2contender
Ullr
Platinum II
Level 88
God Stats
1W - 4L
1,374 SR
Queue Stats
54W - 46L
1,878 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
6 / 2 / 9
10,963
685
16,120
14,074
6,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
FumbDuck69
Achilles
15
6 / 0 / 9
10,215
638
8,948
12,315
12,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Cthulhu
Fyzar
Cthulhu
15
2 / 4 / 2
9,942
621
11,975
13,631
16,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thoth
17
2 / 1 / 3
10,383
649
5,220
5,855
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
SnipDaTip
Serqet
16
4 / 1 / 5
9,292
581
7,200
11,587
6,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
ThorMaman BrigitteAresErlang Shen

VS

Bans
AwilixAgniThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
2 / 4 / 4
8,544
534
8,646
15,168
7,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Nox
15
2 / 4 / 3
8,774
548
3,081
9,385
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Izanami
MikE izZ FtW
Izanami
13
0 / 7 / 2
7,802
488
3,865
11,536
3,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Végeir
Athena
12
1 / 4 / 4
7,885
493
4,303
15,014
14,583
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 1 / 2
9,119
570
8,820
16,003
6,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
20
Kills
8
8
Deaths
20
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
2
9
5.25
L
Lancelot
 
Lancelot
2
4
4
1
W
Achilles
FumbDuck69
Achilles
6
0
9
10.5
W
Cthulhu
Fyzar
Cthulhu
2
4
2
0.75
L
Nox
2
4
3
0.88
L
Izanami
MikE izZ FtW
Izanami
0
7
2
0.14
W
Thoth
2
1
3
3.5
W
Serqet
SnipDaTip
Serqet
4
1
5
6.5
L
Athena
Végeir
Athena
1
4
4
0.75
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,463
Damage
28,715
57,462
Taken
67,106
44,214
Mitigated
35,706
9,793
Healing
13,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,120
7,165
0
3,586
14,074
6,515
1,780
3,363
10,615
0
102,997
L
Lancelot
 
Lancelot
8,646
1,334
0
4,792
15,168
7,899
0
1,392
13,513
0
77,910
W
Achilles
FumbDuck69
Achilles
8,948
1,919
0
2,778
12,315
12,398
238
3,024
9,267
0
37,267
W
Cthulhu
Fyzar
Cthulhu
11,975
625
356
786
13,631
16,409
284
685
12,906
63,515
756
L
Nox
3,081
290
0
186
9,385
3,273
0
3,123
6,234
57,771
351
L
Izanami
MikE izZ FtW
Izanami
3,865
2,103
0
1,244
11,536
3,839
0
1,291
10,185
0
68,960
W
Thoth
5,220
487
0
514
5,855
2,563
848
932
4,919
104,255
0
W
Serqet
SnipDaTip
Serqet
7,200
1,267
0
1,773
11,587
6,329
0
1,058
10,419
0
82,930
L
Athena
Végeir
Athena
4,303
1,437
0
1,557
15,014
14,583
0
1,704
12,976
18,809
1,078
L
8,820
3,001
0
5,953
16,003
6,112
0
7,821
6,320
0
68,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,795
Gold Earned
42,124
611
Minions Killed
496
0
Camps Cleared
0
1,726,764
Distance Traveled
1,716,954
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,963
685
163
10
0
317,750
7
L
Lancelot
8,544
534
106
7
0
399,285
0
W
Achilles
10,215
638
35
2
0
357,580
1
W
Cthulhu
9,942
621
129
8
0
308,806
1
L
Nox
8,774
548
134
8
0
341,508
3
L
Izanami
7,802
488
113
7
0
309,409
3
W
Thoth
10,383
649
175
11
0
344,684
2
W
Serqet
9,292
581
109
7
0
397,944
0
L
Athena
7,885
493
26
2
0
384,405
10
L
Ullr
9,119
570
117
7
0
282,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role