Player Matchup

Neith
Neith
Chocomill
Neith
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Khepri
Khepri
Destined2bgr88
Khepri
Level 18
God Stats
0W - 2L
1,326 SR
Queue Stats
0W - 7L
1,080 Elo+
Party 2
Sol
Sol
McThiccie
Sol
Level 65
God Stats
0W - 1L
1,442 SR
Queue Stats
0W - 14L
997 Elo+
Party 2
Gilgamesh
Gilgamesh
MountainDrew98
Gilgamesh
Level 62
God Stats
0W - 4L
1,816 SR
Queue Stats
0W - 14L
997 Elo+
Party 2
Pele
Pele
Toric0107
Pele
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
997 Elo+
Party 2
Team Averages
Level 42
1,517 SR
1,114 Elo+

VS

Team Averages
Level 98
1,463 SR
1,455 Elo+
Sylvanus
Sylvanus
Brights_2_Swole
Sylvanus
Level 87
God Stats
65W - 61L
1,500 SR
Queue Stats
90W - 94L
1,445 Elo+
Party 1
Mulan
Mulan
LouMartinez22
Mulan
Level 81
God Stats
4W - 2L
1,542 SR
Queue Stats
105W - 91L
1,466 Elo+
Solo
Arachne
Arachne
VIDA ANIME
Arachne
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
60W - 68L
1,496 Elo+
Solo
Nu Wa
Nu Wa
iDemor4914
Nu Wa
Level 95
God Stats
14W - 21L
1,230 SR
Queue Stats
336W - 301L
1,420 Elo+
Solo
Cernunnos
Cernunnos
iimboyy
Cernunnos
Level 83
God Stats
64W - 50L
1,541 SR
Queue Stats
90W - 93L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chocomill
Neith
7
0 / 1 / 0
4,121
412
871
2,788
1,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 0
3,940
394
228
3,968
2,707
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 0
5,466
547
1,714
4,056
1,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
MountainDrew98
Gilgamesh
7
0 / 3 / 0
4,252
425
2,806
7,708
5,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
8
0 / 1 / 0
4,481
448
1,951
6,110
2,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
0 / 1 / 2
5,196
520
1,686
3,509
1,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 0 / 3
7,104
710
4,730
6,886
5,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
VIDA ANIME
Arachne
10
2 / 0 / 1
5,731
573
688
8,198
3,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nu Wa
10
1 / 0 / 2
5,834
583
3,874
2,303
722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
iimboyy
Cernunnos
10
2 / 0 / 1
5,710
571
3,155
3,545
1,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
7
7
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
0
1
2
1
L
Neith
Chocomill
Neith
0
1
0
0
L
0
1
0
0
W
2
0
3
3.5
L
0
1
0
0
L
Gilgamesh
MountainDrew98
Gilgamesh
0
3
0
0
L
Pele
0
1
0
0
W
Arachne
VIDA ANIME
Arachne
2
0
1
2.5
W
Nu Wa
1
0
2
2
W
Cernunnos
iimboyy
Cernunnos
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,570
Damage
14,133
24,630
Taken
24,441
12,971
Mitigated
12,721
3,782
Healing
9,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
1,686
603
626
1,114
3,509
1,893
290
212
3,297
21,250
10,307
L
Neith
Chocomill
Neith
871
306
0
169
2,788
1,043
0
782
1,960
0
27,148
L
228
16
0
0
3,968
2,707
0
720
3,218
8,207
0
W
4,730
972
0
1,412
6,886
5,366
0
375
6,073
0
45,946
L
1,714
585
0
1,621
4,056
1,148
0
1,511
2,335
41,795
694
L
Gilgamesh
MountainDrew98
Gilgamesh
2,806
738
0
570
7,708
5,763
0
841
6,751
0
18,630
L
Pele
1,951
229
77
1,345
6,110
2,310
0
986
5,026
0
29,977
W
Arachne
VIDA ANIME
Arachne
688
658
0
4,073
8,198
3,500
0
730
7,468
0
42,481
W
Nu Wa
3,874
1,136
0
563
2,303
722
0
527
1,776
28,450
0
W
Cernunnos
iimboyy
Cernunnos
3,155
1,496
0
1,518
3,545
1,240
1,231
0
3,545
0
32,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,260
Gold Earned
29,575
219
Minions Killed
309
0
Camps Cleared
0
966,345
Distance Traveled
839,295
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,196
520
52
5
0
165,931
0
L
Neith
4,121
412
48
5
0
171,671
0
L
Khepri
3,940
394
13
1
0
186,783
0
W
Mulan
7,104
710
84
8
0
144,321
0
L
Sol
5,466
547
76
8
0
191,986
0
L
Gilgamesh
4,252
425
29
3
0
170,834
0
L
Pele
4,481
448
53
5
0
245,071
0
W
Arachne
5,731
573
76
8
0
188,524
0
W
Nu Wa
5,834
583
53
5
0
177,425
2
W
Cernunnos
5,710
571
44
4
0
163,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role