Player Matchup

Terra
Terra
BubbasBubbas746
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 40L
1,276 Elo+
Party 1
Martichoras
Martichoras
ELCHAPOHC
Martichoras
Level 140
God Stats
3W - 1L
1,842 SR
Queue Stats
469W - 452L
1,530 Elo+
Party 2
Erlang Shen
Erlang Shen
Soloshoota10
Erlang Shen
Level 157
God Stats
7W - 4L
1,628 SR
Queue Stats
89W - 105L
1,447 Elo+
Party 1
Pele
Pele
baIIzout
Pele
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 15L
1,296 Elo+
Party 1
Zeus
Zeus
ruben220504
Zeus
Level 116
God Stats
17W - 9L
1,720 SR
Queue Stats
68W - 66L
1,516 Elo+
Party 2
Team Averages
Level 94
1,638 SR
1,413 Elo+

VS

Team Averages
Level 72
1,514 SR
1,407 Elo+
Discordia
Discordia
GoneFishing34
Discordia
Level 43
God Stats
0W - 1L
1,838 SR
Queue Stats
5W - 7L
1,630 Elo+
Solo
Achilles
Achilles
Sup3rsaiyang0d2
Achilles
Level 96
God Stats
0W - 2L
1,583 SR
Queue Stats
0W - 2L
1,330 Elo+
Party 3
Athena
Athena
Wigglychichisx
Athena
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,404 Elo+
Solo
Loki
Loki
doritos-32
Loki
Level 78
God Stats
4W - 8L
1,378 SR
Queue Stats
5W - 9L
1,399 Elo+
Party 3
Neith
Neith
thedudeman18
Neith
Level 29
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
6,133
472
918
12,118
6,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Martichoras
ELCHAPOHC
Martichoras
12
1 / 0 / 2
6,869
528
10,426
4,959
2,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Soloshoota10
Erlang Shen
13
1 / 0 / 2
7,272
559
7,606
11,560
11,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pele
14
4 / 1 / 0
7,710
593
6,629
10,927
4,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
1 / 0 / 0
7,828
602
5,230
3,656
1,430
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GoneFishing34
Discordia
12
0 / 1 / 0
6,522
502
1,249
4,900
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
11
0 / 2 / 0
6,068
467
5,210
11,697
11,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 0 / 2
6,739
518
5,683
10,539
8,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 2 / 1
5,853
450
3,066
7,731
2,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 2 / 1
6,158
474
8,490
10,466
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
7
Kills
3
3
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
W
Martichoras
ELCHAPOHC
Martichoras
1
0
2
2
L
Discordia
GoneFishing34
Discordia
0
1
0
0
W
Erlang Shen
Soloshoota10
Erlang Shen
1
0
2
2
L
Achilles
0
2
0
0
L
1
0
2
2
W
Pele
4
1
0
4
L
0
2
1
0.25
W
1
0
0
1
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,809
Damage
23,698
43,220
Taken
45,333
26,524
Mitigated
28,700
14,410
Healing
10,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
918
289
1,418
2,555
12,118
6,491
216
3,449
8,669
9,333
0
W
Martichoras
ELCHAPOHC
Martichoras
10,426
2,111
0
834
4,959
2,171
0
871
4,088
0
68,903
L
Discordia
GoneFishing34
Discordia
1,249
0
0
500
4,900
1,716
0
2,447
2,453
50,983
0
W
Erlang Shen
Soloshoota10
Erlang Shen
7,606
3,729
0
5,235
11,560
11,442
0
0
10,823
0
48,556
L
Achilles
5,210
1,548
0
1,338
11,697
11,568
0
444
10,379
0
34,743
L
5,683
1,452
0
3,093
10,539
8,592
0
1,476
9,063
25,626
0
W
Pele
6,629
1,374
0
2,066
10,927
4,990
0
1,451
9,476
0
68,333
L
3,066
496
0
1,684
7,731
2,848
0
543
7,145
0
40,287
W
5,230
261
0
2,302
3,656
1,430
422
1,161
2,495
64,088
1,808
L
8,490
2,576
0
3,952
10,466
3,976
0
1,147
9,319
0
48,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,812
Gold Earned
31,340
417
Minions Killed
308
0
Camps Cleared
0
1,291,170
Distance Traveled
1,306,189
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,133
472
22
2
0
286,409
0
W
Martichoras
6,869
528
106
8
0
251,041
0
L
Discordia
6,522
502
98
8
0
244,081
0
W
Erlang Shen
7,272
559
66
5
0
216,883
2
L
Achilles
6,068
467
48
4
0
243,146
0
L
Athena
6,739
518
27
2
0
281,319
2
W
Pele
7,710
593
104
8
0
277,337
4
L
Loki
5,853
450
59
5
0
294,958
2
W
Zeus
7,828
602
119
9
0
259,500
0
L
Neith
6,158
474
76
6
0
242,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role