Player Matchup

Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
GreenDragon1102
Heimdallr
Level 153
God Stats
9W - 6L
1,500 SR
Queue Stats
166W - 205L
1,488 Elo+
Solo
Khepri
Khepri
TrenchCAT_2
Khepri
Level 88
God Stats
2W - 1L
1,680 SR
Queue Stats
56W - 38L
1,612 Elo+
Solo
King Arthur
King Arthur
Tzusukii
King Arthur
Level 95
God Stats
21W - 24L
1,505 SR
Queue Stats
587W - 560L
1,518 Elo+
Solo
Team Averages
Level 124
1,537 SR
1,524 Elo+

VS

Team Averages
Level 124
1,484 SR
1,524 Elo+
Neith
Neith
 
Neith
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Frezler
Nu Wa
Level 150
God Stats
1W - 5L
1,365 SR
Queue Stats
145W - 140L
1,497 Elo+
Party 2
Anubis
Anubis
HeyKevinOficial
Anubis
Level 143
God Stats
5W - 6L
1,556 SR
Queue Stats
83W - 68L
1,535 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SnxkeToxin
Ah Muzen Cab
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,586 Elo+
Party 1
Hun Batz
Hun Batz
SoggyBreaddd
Hun Batz
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 28L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 1 / 1
7,188
553
7,179
7,771
2,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
 
Bakasura
5
0 / 2 / 0
4,674
360
305
3,282
766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
GreenDragon1102
Heimdallr
13
0 / 1 / 0
7,100
546
2,978
4,169
1,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
11
1 / 1 / 0
6,747
519
1,276
4,274
3,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
Tzusukii
King Arthur
10
0 / 5 / 0
6,273
483
5,695
14,913
8,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 0 / 0
4,796
369
576
3,168
935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
Frezler
Nu Wa
14
1 / 0 / 4
7,730
595
4,190
6,671
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
8 / 1 / 0
8,497
654
11,110
9,071
5,799
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
SnxkeToxin
Ah Muzen Cab
1
0 / 0 / 0
4,019
309
0
0
0
Hun Batz
SoggyBreaddd
Hun Batz
14
1 / 0 / 2
7,424
571
3,196
10,433
5,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
10
10
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
1
0.5
W
Bakasura
 
Bakasura
0
2
0
0
L
Neith
 
Neith
0
0
0
0
L
Nu Wa
Frezler
Nu Wa
1
0
4
3
W
Heimdallr
GreenDragon1102
Heimdallr
0
1
0
0
L
8
1
0
8
L
Ah Muzen Cab
SnxkeToxin
Ah Muzen Cab
0
0
0
0
L
Hun Batz
SoggyBreaddd
Hun Batz
1
0
2
2
W
Khepri
1
1
0
1
W
King Arthur
Tzusukii
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,433
Damage
19,072
34,409
Taken
29,343
17,038
Mitigated
14,466
10,576
Healing
7,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,179
3,040
0
5,295
7,771
2,440
980
2,199
5,572
67,333
488
W
Bakasura
 
Bakasura
305
131
0
1,027
3,282
766
0
959
2,323
0
6,090
L
Neith
 
Neith
576
348
0
914
3,168
935
0
1,285
1,883
0
12,298
L
Nu Wa
Frezler
Nu Wa
4,190
1,141
0
1,000
6,671
2,640
449
3,242
3,429
56,800
0
W
Heimdallr
GreenDragon1102
Heimdallr
2,978
1,308
0
1,550
4,169
1,835
711
1,592
2,577
0
65,802
L
11,110
751
0
5,168
9,071
5,799
0
2,168
6,903
59,143
1,282
L
Ah Muzen Cab
SnxkeToxin
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
SoggyBreaddd
Hun Batz
3,196
637
0
734
10,433
5,092
0
1,581
8,832
0
73,443
W
Khepri
1,276
111
0
699
4,274
3,797
0
1,184
3,090
22,605
3,060
W
King Arthur
Tzusukii
King Arthur
5,695
496
0
2,005
14,913
8,200
0
9,190
5,723
0
45,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,982
Gold Earned
32,466
328
Minions Killed
348
0
Camps Cleared
0
1,048,123
Distance Traveled
933,968
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,188
553
111
9
0
250,457
6
W
Bakasura
4,674
360
14
1
0
60,344
0
L
Neith
4,796
369
20
2
0
83,361
0
L
Nu Wa
7,730
595
109
8
0
272,340
0
W
Heimdallr
7,100
546
96
7
0
220,726
3
L
Anubis
8,497
654
102
8
0
225,294
0
L
Ah Muzen Cab
4,019
309
0
0
0
0
0
L
Hun Batz
7,424
571
117
9
0
352,973
0
W
Khepri
6,747
519
43
3
0
254,587
0
W
King Arthur
6,273
483
64
5
0
262,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role