Player Matchup

Bacchus
Bacchus
Emp3rorWolf
Bacchus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,500 Elo+
Solo
Anhur
Anhur
KomiAckerman
Anhur
Level 146
God Stats
10W - 15L
1,528 SR
Queue Stats
245W - 235L
1,516 Elo+
Solo
Mercury
Mercury
MasterLeo117
Mercury
Level 170
God Stats
1W - 3L
1,671 SR
Queue Stats
270W - 265L
1,540 Elo+
Party 1
Anubis
Anubis
MasterLeo1171
Anubis
Level 156
God Stats
2W - 4L
1,499 SR
Queue Stats
104W - 100L
1,524 Elo+
Party 1
King Arthur
King Arthur
thundercrow8a
King Arthur
Level 206
God Stats
10W - 7L
1,799 SR
Queue Stats
424W - 393L
1,525 Elo+
Solo
Team Averages
Level 165
1,599 SR
1,521 Elo+

VS

Team Averages
Level 155
1,505 SR
1,532 Elo+
Aphrodite
Aphrodite
Birondax
Aphrodite
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 67L
1,577 Elo+
Solo
Hera
Hera
DarkNaivek
Hera
Level 208
God Stats
6W - 9L
1,132 SR
Queue Stats
404W - 358L
1,570 Elo+
Party 2
Jing Wei
Jing Wei
TarikJN
Jing Wei
Level 148
God Stats
5W - 4L
1,599 SR
Queue Stats
171W - 168L
1,557 Elo+
Party 2
Osiris
Osiris
coD boSS 0
Osiris
Level 159
God Stats
7W - 3L
1,791 SR
Queue Stats
111W - 108L
1,499 Elo+
Solo
Bastet
Bastet
sexyElbows
Bastet
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Emp3rorWolf
Bacchus
9
0 / 0 / 1
5,673
516
2,082
5,924
5,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 1 / 0
6,133
558
3,192
5,534
1,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mercury
MasterLeo117
Mercury
12
0 / 1 / 0
5,800
527
2,170
8,699
3,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 0
6,332
576
2,966
8,401
3,649
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
thundercrow8a
King Arthur
11
1 / 2 / 0
6,386
581
6,390
10,482
8,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Birondax
Aphrodite
10
1 / 0 / 2
6,193
563
2,623
5,197
3,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 1 / 2
7,160
651
7,441
5,153
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
TarikJN
Jing Wei
11
0 / 0 / 1
6,266
570
3,967
4,342
1,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
coD boSS 0
Osiris
12
2 / 1 / 0
6,551
596
5,422
11,943
11,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bastet
sexyElbows
Bastet
10
2 / 0 / 3
5,769
524
3,604
6,309
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
7
7
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Birondax
Aphrodite
1
0
2
2
W
2
1
2
3
L
Bacchus
Emp3rorWolf
Bacchus
0
0
1
0.5
L
0
1
0
0
L
Mercury
MasterLeo117
Mercury
0
1
0
0
L
1
3
0
0.33
W
Jing Wei
TarikJN
Jing Wei
0
0
1
0.5
W
Osiris
coD boSS 0
Osiris
2
1
0
2
W
Bastet
sexyElbows
Bastet
2
0
3
3.5
L
King Arthur
thundercrow8a
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,800
Damage
23,057
39,040
Taken
32,944
22,581
Mitigated
20,070
10,674
Healing
16,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Birondax
Aphrodite
2,623
520
1,239
3,295
5,197
3,024
12
1,056
4,141
14,401
0
W
7,441
2,547
0
908
5,153
1,698
333
2,509
2,644
67,308
116
L
Bacchus
Emp3rorWolf
Bacchus
2,082
189
0
1,648
5,924
5,171
0
2,969
2,955
12,725
0
L
3,192
2,081
0
1,909
5,534
1,909
0
325
5,209
0
57,212
L
Mercury
MasterLeo117
Mercury
2,170
725
0
2,202
8,699
3,693
0
1,616
7,083
0
57,864
L
2,966
95
0
2,735
8,401
3,649
0
5,110
3,291
53,164
0
W
Jing Wei
TarikJN
Jing Wei
3,967
2,382
0
1,340
4,342
1,493
0
970
3,372
0
62,233
W
Osiris
coD boSS 0
Osiris
5,422
1,863
0
6,415
11,943
11,654
10
875
11,068
0
50,206
W
Bastet
sexyElbows
Bastet
3,604
1,295
0
3,602
6,309
2,201
22
513
5,796
0
28,602
L
King Arthur
thundercrow8a
King Arthur
6,390
431
0
2,180
10,482
8,159
0
0
10,482
4,978
45,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,324
Gold Earned
31,939
377
Minions Killed
390
0
Camps Cleared
0
1,145,797
Distance Traveled
1,152,677
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,193
563
21
2
0
226,399
2
W
Hera
7,160
651
117
11
0
213,664
4
L
Bacchus
5,673
516
19
2
0
250,642
5
L
Anhur
6,133
558
102
9
0
212,595
1
L
Mercury
5,800
527
84
8
0
269,910
0
L
Anubis
6,332
576
98
9
0
205,685
1
W
Jing Wei
6,266
570
119
11
0
236,656
3
W
Osiris
6,551
596
91
8
0
200,975
0
W
Bastet
5,769
524
42
4
0
274,983
0
L
King Arthur
6,386
581
74
7
0
206,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role