Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Bordeaux HD
Aphrodite
Level 107
God Stats
0W - 1L
1,304 SR
Queue Stats
18W - 23L
1,381 Elo+
Solo
Fenrir
Fenrir
burn420allday42
Fenrir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,417 Elo+
Party 1
Team Averages
Level 126
1,435 SR
1,433 Elo+

VS

Team Averages
Level 83
1,364 SR
1,479 Elo+
Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Bruno Reus
Medusa
Level 127
God Stats
1W - 0L
1,248 SR
Queue Stats
3W - 6L
1,458 Elo+
Party 2
Terra
Terra
Cavaleiro7075
Terra
Level 13
God Stats
1W - 1L
1,343 SR
Queue Stats
2W - 5L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
2 / 4 / 6
9,300
664
10,161
18,016
16,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Bordeaux HD
Aphrodite
16
2 / 2 / 6
10,416
744
8,866
14,559
7,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 2 / 4
9,777
698
7,605
13,760
7,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
5 / 2 / 2
11,225
802
23,026
6,527
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Bruno Reus
Medusa
14
3 / 5 / 4
9,888
706
9,668
12,477
6,945
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
0 / 2 / 7
8,944
639
4,520
13,567
12,619
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
9
Kills
8
8
Deaths
9
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
4
6
1.25
W
Zeus
 
Zeus
5
2
2
3
L
Aphrodite
Bordeaux HD
Aphrodite
2
2
6
2.5
W
Medusa
Bruno Reus
Medusa
3
5
4
1
W
0
2
7
1.75
L
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,632
Damage
37,214
46,335
Taken
32,571
31,931
Mitigated
22,677
11,454
Healing
5,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
10,161
901
0
1,495
18,016
16,692
0
8,833
9,110
29,803
763
W
Zeus
 
Zeus
23,026
619
360
1,500
6,527
3,113
368
3,623
2,686
64,345
539
L
Aphrodite
Bordeaux HD
Aphrodite
8,866
1,048
1,848
7,220
14,559
7,581
270
9,818
4,657
41,225
1,376
W
Medusa
Bruno Reus
Medusa
9,668
4,058
0
2,668
12,477
6,945
0
5,918
6,288
0
40,222
W
4,520
269
685
749
13,567
12,619
0
8,193
4,831
8,255
0
L
7,605
1,367
0
891
13,760
7,658
22
8,676
5,024
0
21,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,493
Gold Earned
30,057
162
Minions Killed
170
0
Camps Cleared
0
766,975
Distance Traveled
707,689
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,300
664
33
2
0
246,239
0
W
Zeus
11,225
802
102
7
0
231,698
3
L
Aphrodite
10,416
744
92
7
0
247,621
0
W
Medusa
9,888
706
55
4
0
180,967
0
W
Terra
8,944
639
13
1
0
295,024
0
L
Fenrir
9,777
698
37
3
0
273,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role