Player Matchup

Zhong Kui
Zhong Kui
Pip Kam
Zhong Kui
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 59L
1,532 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TorchedTeddy
Tsukuyomi
Level 81
God Stats
2W - 0L
1,651 SR
Queue Stats
30W - 31L
1,487 Elo+
Solo
Nike
Nike
xXDaintyXx
Nike
Level 69
God Stats
3W - 0L
1,780 SR
Queue Stats
139W - 111L
1,496 Elo+
Party 1
Team Averages
Level 83
1,644 SR
1,505 Elo+

VS

Team Averages
Level 70
1,634 SR
1,459 Elo+
Gilgamesh
Gilgamesh
DmajinDtri
Gilgamesh
Level 46
God Stats
2W - 1L
1,726 SR
Queue Stats
225W - 222L
1,507 Elo+
Solo
Bacchus
Bacchus
VaultHunterGriff
Bacchus
Level 92
God Stats
2W - 6L
1,500 SR
Queue Stats
6W - 11L
1,279 Elo+
Solo
Discordia
Discordia
Wanted1487
Discordia
Level 73
God Stats
11W - 6L
1,675 SR
Queue Stats
30W - 19L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Pip Kam
Zhong Kui
19
3 / 0 / 0
13,287
699
13,226
11,772
10,746
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
TorchedTeddy
Tsukuyomi
17
0 / 4 / 1
11,449
603
8,077
15,992
6,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

18
0 / 3 / 3
11,992
631
8,077
16,666
13,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DmajinDtri
Gilgamesh
7
0 / 0 / 2
9,157
482
0
2,944
817
20
2 / 1 / 4
11,293
594
7,450
16,850
27,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Wanted1487
Discordia
20
5 / 2 / 2
12,789
673
18,214
13,573
6,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
3
Kills
7
7
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DmajinDtri
Gilgamesh
0
0
2
1
W
Zhong Kui
Pip Kam
Zhong Kui
3
0
0
3
W
Tsukuyomi
TorchedTeddy
Tsukuyomi
0
4
1
0.13
L
2
1
4
4
L
Discordia
Wanted1487
Discordia
5
2
2
3
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,380
Damage
25,664
44,430
Taken
33,367
30,653
Mitigated
34,479
13,151
Healing
4,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DmajinDtri
Gilgamesh
0
0
0
0
2,944
817
0
1,752
933
0
0
W
Zhong Kui
Pip Kam
Zhong Kui
13,226
879
0
6,789
11,772
10,746
1,024
6,098
5,078
71,516
2,653
W
Tsukuyomi
TorchedTeddy
Tsukuyomi
8,077
1,429
0
3,538
15,992
6,423
194
11,967
3,281
0
71,056
L
7,450
476
0
1,910
16,850
27,429
0
6,775
9,596
26,939
248
L
Discordia
Wanted1487
Discordia
18,214
496
90
2,230
13,573
6,233
0
4,192
8,720
70,041
1,356
W
8,077
356
0
2,824
16,666
13,484
290
5,039
8,414
0
41,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,728
Gold Earned
33,239
256
Minions Killed
139
0
Camps Cleared
0
1,081,795
Distance Traveled
703,735
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,157
482
0
0
0
1,305
0
W
Zhong Kui
13,287
699
108
6
0
341,974
0
W
Tsukuyomi
11,449
603
95
5
0
384,163
0
L
Bacchus
11,293
594
25
1
0
353,616
0
L
Discordia
12,789
673
114
6
0
348,814
0
W
Nike
11,992
631
53
3
0
355,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role