Player Matchup

Arachne
Arachne
 
Arachne
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
SuppDyff
Hou Yi
Level 228
God Stats
8W - 5L
1,450 SR
Queue Stats
273W - 165L
1,581 Elo+
Party 1
Scylla
Scylla
erthia
Scylla
Level 195
God Stats
11W - 5L
1,618 SR
Queue Stats
233W - 200L
1,530 Elo+
Party 1
Bacchus
Bacchus
álliasK
Bacchus
Level 238
God Stats
5W - 2L
1,733 SR
Queue Stats
109W - 91L
1,554 Elo+
Party 1
Team Averages
Level 175
1,560 SR
1,533 Elo+

VS

Team Averages
Level 104
1,499 SR
1,461 Elo+
King Arthur
King Arthur
 
King Arthur
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AL-HaGeSs-9
Bastet
Level 99
God Stats
6W - 8L
1,478 SR
Queue Stats
47W - 61L
1,396 Elo+
Solo
Amaterasu
Amaterasu
DAVINICX
Amaterasu
Level 75
God Stats
12W - 14L
1,497 SR
Queue Stats
543W - 537L
1,391 Elo+
Party 2
Scylla
Scylla
Hyper Mage6862
Scylla
Level 176
God Stats
111W - 93L
1,520 SR
Queue Stats
505W - 485L
1,490 Elo+
Solo
Izanami
Izanami
shizuo-9621
Izanami
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
182W - 162L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 0 / 3
4,748
678
2,866
7,054
2,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
 
Thor
8
0 / 0 / 1
4,215
602
1,982
5,351
2,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
SuppDyff
Hou Yi
10
11 / 1 / 1
6,040
863
9,634
6,023
1,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
erthia
Scylla
10
5 / 0 / 1
5,442
777
2,007
1,891
565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
álliasK
Bacchus
8
0 / 1 / 9
4,690
670
4,245
5,176
3,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 1 / 0
4,730
676
3,385
5,616
4,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
5
0 / 5 / 1
3,511
502
1,543
6,362
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
DAVINICX
Amaterasu
6
1 / 6 / 0
4,258
608
2,459
9,769
6,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 1 / 0
4,481
640
1,388
2,330
718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
shizuo-9621
Izanami
6
0 / 4 / 0
3,656
522
1,727
5,646
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
17
Kills
1
2
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
3
2.5
W
Thor
 
Thor
0
0
1
0.5
L
King Arthur
 
King Arthur
0
1
0
0
L
Bastet
0
5
1
0.1
L
Amaterasu
DAVINICX
Amaterasu
1
6
0
0.17
L
0
1
0
0
W
Hou Yi
SuppDyff
Hou Yi
11
1
1
11.5
W
Scylla
erthia
Scylla
5
0
1
5.5
L
Izanami
shizuo-9621
Izanami
0
4
0
0
W
Bacchus
álliasK
Bacchus
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,734
Damage
10,502
25,495
Taken
29,723
10,774
Mitigated
14,464
12,574
Healing
5,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,866
1,885
0
5,479
7,054
2,374
0
465
6,541
0
34,960
W
Thor
 
Thor
1,982
713
0
1,862
5,351
2,267
0
0
5,351
0
19,108
L
King Arthur
 
King Arthur
3,385
400
0
1,000
5,616
4,094
0
0
5,191
0
31,061
L
Bastet
1,543
591
0
1,603
6,362
1,786
0
1,166
5,076
0
11,836
L
Amaterasu
DAVINICX
Amaterasu
2,459
1,544
0
1,585
9,769
6,100
0
2,912
6,857
0
11,666
L
1,388
311
0
411
2,330
718
0
866
1,327
26,752
0
W
Hou Yi
SuppDyff
Hou Yi
9,634
5,381
0
2,608
6,023
1,909
101
0
6,023
0
42,742
W
Scylla
erthia
Scylla
2,007
392
0
750
1,891
565
0
361
1,486
33,017
0
L
Izanami
shizuo-9621
Izanami
1,727
1,592
137
571
5,646
1,766
0
1,032
4,614
0
15,294
W
Bacchus
álliasK
Bacchus
4,245
1,110
0
1,875
5,176
3,659
0
430
4,706
12,549
829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,135
Gold Earned
20,636
224
Minions Killed
174
0
Camps Cleared
0
756,646
Distance Traveled
656,522
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,748
678
61
9
0
183,041
0
W
Thor
4,215
602
31
4
0
138,800
0
L
King Arthur
4,730
676
51
7
0
122,867
0
L
Bastet
3,511
502
24
3
0
126,534
2
L
Amaterasu
4,258
608
22
3
0
144,710
0
L
Scylla
4,481
640
52
7
0
131,091
0
W
Hou Yi
6,040
863
58
8
0
126,951
2
W
Scylla
5,442
777
59
8
0
147,433
0
L
Izanami
3,656
522
25
4
0
131,320
0
W
Bacchus
4,690
670
15
2
0
160,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role