Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver I
CC KRYT3RIA
Morgan Le Fay
Silver I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 62L
1,639 MMR
Solo
Geb
Geb
Platinum IV
IllCUB RIPPER
Geb
Platinum IV
Level 145
God Stats
38W - 14L
1,794 SR
Queue Stats
95W - 93L
1,619 MMR
Solo
Loki
Loki
Gold II
Irving255
Loki
Gold II
Level 158
God Stats
19W - 14L
1,686 SR
Queue Stats
171W - 187L
1,581 MMR
Solo
Anhur
Anhur
Gold V
LionsFan
Anhur
Gold V
Level 36
God Stats
0W - 2L
1,285 SR
Queue Stats
13W - 8L
1,646 MMR
Party 2
Jormungandr
Jormungandr
Gold II
TonySnellFan
Jormungandr
Gold II
Level 132
God Stats
7W - 8L
1,869 SR
Queue Stats
127W - 125L
1,601 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,627 SR
1,617 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 154
1,559 SR
1,617 MMR
Guan Yu
Guan Yu
Gold I
Back in BIack
Guan Yu
Gold I
Level 196
God Stats
6W - 3L
1,730 SR
Queue Stats
130W - 126L
1,640 MMR
Solo
Martichoras
Martichoras
Gold II
CaptainSquatch
Martichoras
Gold II
Level 117
God Stats
5W - 7L
1,454 SR
Queue Stats
70W - 69L
1,613 MMR
Party 1
Thanatos
Thanatos
Gold I
Kruciphy
Thanatos
Gold I
Level 143
God Stats
1W - 3L
1,575 SR
Queue Stats
304W - 301L
1,611 MMR
Solo
Ix Chel
Ix Chel
Platinum IV
LegitiMatt
Ix Chel
Platinum IV
Level 171
God Stats
2W - 3L
1,500 SR
Queue Stats
180W - 161L
1,648 MMR
Party 1
Atlas
Atlas
Gold II
adddyz
Atlas
Gold II
Level 145
God Stats
2W - 3L
1,538 SR
Queue Stats
250W - 265L
1,571 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CC KRYT3RIA
Morgan Le Fay
15
2 / 4 / 1
8,301
488
7,354
10,150
3,803
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 0 / 2
6,057
356
1,604
4,121
2,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
13
3 / 5 / 2
7,682
452
5,455
13,278
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
LionsFan
Anhur
16
1 / 2 / 1
9,645
567
8,319
8,855
3,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
TonySnellFan
Jormungandr
16
1 / 1 / 0
9,572
563
10,989
14,880
18,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Sun WukongAthenaAchilles

VS

Bans
BastetAo KuangAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
0 / 1 / 1
8,491
499
8,728
17,072
15,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
CaptainSquatch
Martichoras
17
2 / 0 / 3
9,522
560
5,728
9,138
3,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
Kruciphy
Thanatos
15
1 / 4 / 5
8,006
471
7,313
15,785
6,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ix Chel
LegitiMatt
Ix Chel
17
8 / 1 / 1
10,197
600
8,188
7,063
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
adddyz
Atlas
13
1 / 1 / 7
7,991
470
3,209
10,838
8,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
12
12
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
0
1
1
0.5
L
Morgan Le Fay
CC KRYT3RIA
Morgan Le Fay
2
4
1
0.63
W
Martichoras
CaptainSquatch
Martichoras
2
0
3
3.5
L
0
0
2
1
L
Loki
3
5
2
0.8
W
Thanatos
Kruciphy
Thanatos
1
4
5
0.88
W
Ix Chel
LegitiMatt
Ix Chel
8
1
1
8.5
L
Anhur
LionsFan
Anhur
1
2
1
0.75
L
Jormungandr
TonySnellFan
Jormungandr
1
1
0
1
W
Atlas
adddyz
Atlas
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,721
Damage
33,166
51,284
Taken
59,896
32,452
Mitigated
37,053
17,019
Healing
28,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
8,728
972
156
6,180
17,072
15,193
0
10,498
6,574
0
77,834
L
Morgan Le Fay
CC KRYT3RIA
Morgan Le Fay
7,354
245
0
2,939
10,150
3,803
0
4,357
5,391
72,158
996
W
Martichoras
CaptainSquatch
Martichoras
5,728
2,111
0
4,575
9,138
3,949
0
409
8,729
0
97,707
L
1,604
108
0
1,978
4,121
2,413
0
348
3,763
8,781
1,838
L
Loki
5,455
2,041
0
3,566
13,278
4,143
0
2,992
10,059
0
54,931
W
Thanatos
Kruciphy
Thanatos
7,313
2,016
0
10,659
15,785
6,732
0
3,939
11,846
0
76,416
W
Ix Chel
LegitiMatt
Ix Chel
8,188
1,026
1,335
3,724
7,063
2,900
0
2,843
4,220
74,808
1,102
L
Anhur
LionsFan
Anhur
8,319
4,500
0
3,305
8,855
3,366
576
2,229
6,586
0
92,571
L
Jormungandr
TonySnellFan
Jormungandr
10,989
3,447
0
5,231
14,880
18,727
0
425
14,413
90,226
2,978
W
Atlas
adddyz
Atlas
3,209
1,025
0
2,104
10,838
8,279
0
1,570
9,268
24,585
124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,257
Gold Earned
44,207
521
Minions Killed
598
0
Camps Cleared
0
1,377,011
Distance Traveled
1,749,928
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,491
499
131
8
0
350,498
0
L
Morgan Le Fay
8,301
488
107
6
0
304,890
0
W
Martichoras
9,522
560
188
11
0
334,148
0
L
Geb
6,057
356
14
1
0
160,430
1
L
Loki
7,682
452
84
5
0
329,028
0
W
Thanatos
8,006
471
96
6
0
370,738
0
W
Ix Chel
10,197
600
148
9
0
335,834
0
L
Anhur
9,645
567
169
10
0
288,452
1
L
Jormungandr
9,572
563
147
9
0
294,211
5
W
Atlas
7,991
470
35
2
0
358,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role