Player Matchup

Bacchus
Bacchus
Fried_Rice710
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,078 Elo+
Party 2
Olorun
Olorun
LiL_ShkeT
Olorun
Level 3
God Stats
0W - 3L
1,090 SR
Queue Stats
0W - 4L
1,143 Elo+
Party 2
Tsukuyomi
Tsukuyomi
The_Kamoi
Tsukuyomi
Level 69
God Stats
1W - 2L
1,297 SR
Queue Stats
7W - 17L
1,333 Elo+
Party 2
Team Averages
Level 27
1,296 SR
1,185 Elo+

VS

Team Averages
Level 106
1,580 SR
1,392 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
jason_the_mur862
Osiris
Level 65
God Stats
8W - 2L
1,789 SR
Queue Stats
64W - 73L
1,327 Elo+
Party 1
Zeus
Zeus
killroy131313
Zeus
Level 110
God Stats
8W - 6L
1,451 SR
Queue Stats
140W - 156L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
1 / 4 / 1
8,586
613
5,637
13,672
15,783
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
LiL_ShkeT
Olorun
11
0 / 6 / 1
7,757
554
3,276
13,252
5,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tsukuyomi
The_Kamoi
Tsukuyomi
15
1 / 4 / 1
8,624
616
8,366
13,872
6,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
3 / 0 / 5
10,208
729
9,125
11,508
9,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 1 / 5
9,921
709
6,741
10,214
11,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 1 / 3
10,620
759
19,500
6,642
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
14
14
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
0
5
5.5
L
Bacchus
1
4
1
0.38
L
Olorun
LiL_ShkeT
Olorun
0
6
1
0.08
L
Tsukuyomi
The_Kamoi
Tsukuyomi
1
4
1
0.38
W
5
1
5
7.5
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,279
Damage
35,366
40,796
Taken
28,364
27,816
Mitigated
24,738
4,070
Healing
5,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
9,125
777
144
1,220
11,508
9,912
0
3,809
7,484
35,469
3,821
L
Bacchus
5,637
588
0
674
13,672
15,783
0
8,536
3,817
11,651
540
L
Olorun
LiL_ShkeT
Olorun
3,276
993
90
540
13,252
5,577
0
9,035
3,245
16,673
0
L
Tsukuyomi
The_Kamoi
Tsukuyomi
8,366
2,177
0
2,766
13,872
6,456
0
6,986
5,956
0
36,546
W
6,741
1,587
0
2,867
10,214
11,767
665
2,656
7,294
0
25,727
W
19,500
1,546
0
1,010
6,642
3,059
1,301
1,777
4,776
53,938
569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,967
Gold Earned
30,749
84
Minions Killed
172
0
Camps Cleared
0
660,590
Distance Traveled
768,870
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,208
729
61
4
0
250,202
0
L
Bacchus
8,586
613
16
1
0
199,345
0
L
Olorun
7,757
554
23
2
0
205,800
1
L
Tsukuyomi
8,624
616
45
3
0
255,445
0
W
Osiris
9,921
709
37
3
0
279,106
3
W
Zeus
10,620
759
74
5
0
239,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role