Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold V
 
Morgan Le Fay
Gold V
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver II
AloneNDepressed
Apollo
Silver II
Level 161
God Stats
0W - 1L
1,651 SR
Queue Stats
6W - 7L
1,562 MMR
Solo
Hercules
Hercules
Platinum V
FearTiga
Hercules
Platinum V
Level 149
God Stats
15W - 19L
1,589 SR
Queue Stats
390W - 372L
1,655 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold III
Lonatick
Tsukuyomi
Gold III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 183L
1,524 MMR
Party 2
Geb
Geb
Gold II
MSC619
Geb
Gold II
Level 49
God Stats
19W - 19L
1,666 SR
Queue Stats
277W - 274L
1,610 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,581 SR
1,570 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,552 SR
1,568 MMR
Charon
Charon
Gold II
 
Charon
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
AndresKiller01
Janus
Gold II
Level 134
God Stats
13W - 8L
1,787 SR
Queue Stats
213W - 210L
1,587 MMR
Solo
Neith
Neith
Platinum V
LadyDimir
Neith
Platinum V
Level 185
God Stats
43W - 59L
1,478 SR
Queue Stats
267W - 265L
1,584 MMR
Party 1
King Arthur
King Arthur
Gold II
SirGolgari
King Arthur
Gold II
Level 85
God Stats
2W - 6L
1,336 SR
Queue Stats
233W - 229L
1,538 MMR
Party 1
Arachne
Arachne
Gold II
vDecay-l
Arachne
Gold II
Level 155
God Stats
5W - 2L
1,657 SR
Queue Stats
162W - 157L
1,633 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
2 / 0 / 0
7,456
533
8,042
6,418
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 4 / 2
7,138
510
6,592
10,228
4,221
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
FearTiga
Hercules
12
1 / 4 / 0
7,137
510
6,747
15,895
13,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tsukuyomi
Lonatick
Tsukuyomi
13
1 / 3 / 3
6,883
492
8,453
12,772
5,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
MSC619
Geb
10
0 / 2 / 2
6,713
480
4,401
12,982
10,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
XbalanqueBastetCthulhuLancelotSusano

VS

Bans
AthenaThanatosOdinNutLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
0 / 0 / 9
7,197
514
8,072
14,448
10,496
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 0 / 4
7,063
505
10,733
6,869
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
LadyDimir
Neith
12
3 / 2 / 3
6,994
500
5,314
9,434
3,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

King Arthur
SirGolgari
King Arthur
14
3 / 0 / 3
8,155
583
13,130
12,214
10,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
vDecay-l
Arachne
13
5 / 2 / 3
7,761
554
6,931
17,153
8,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
13
13
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
0
0
2
W
Charon
 
Charon
0
0
9
4.5
L
0
4
2
0.25
W
2
0
4
4
L
Hercules
FearTiga
Hercules
1
4
0
0.25
W
Neith
LadyDimir
Neith
3
2
3
2.25
L
Tsukuyomi
Lonatick
Tsukuyomi
1
3
3
0.83
L
Geb
MSC619
Geb
0
2
2
0.5
W
King Arthur
SirGolgari
King Arthur
3
0
3
4.5
W
Arachne
vDecay-l
Arachne
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,235
Damage
44,180
58,295
Taken
60,118
35,820
Mitigated
35,028
14,477
Healing
21,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,042
679
0
1,259
6,418
2,798
0
4,351
1,827
58,160
624
W
Charon
 
Charon
8,072
1,723
0
4,629
14,448
10,496
0
5,467
8,729
30,956
1,728
L
6,592
3,641
0
2,575
10,228
4,221
766
4,253
5,839
0
64,436
W
10,733
627
0
1,241
6,869
2,411
0
2,546
4,097
56,712
0
L
Hercules
FearTiga
Hercules
6,747
1,963
0
4,571
15,895
13,166
0
773
15,082
4,270
47,603
W
Neith
LadyDimir
Neith
5,314
1,788
0
2,735
9,434
3,779
623
1,782
7,590
0
54,957
L
Tsukuyomi
Lonatick
Tsukuyomi
8,453
1,447
0
4,355
12,772
5,479
0
3,804
8,704
0
53,221
L
Geb
MSC619
Geb
4,401
409
0
1,717
12,982
10,156
0
4,286
8,454
25,855
0
W
King Arthur
SirGolgari
King Arthur
13,130
2,696
0
4,359
12,214
10,284
0
1,388
10,763
0
60,699
W
Arachne
vDecay-l
Arachne
6,931
4,174
0
8,400
17,153
8,058
0
1,787
15,234
0
57,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,327
Gold Earned
37,170
435
Minions Killed
401
0
Camps Cleared
0
1,423,662
Distance Traveled
1,454,075
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,456
533
117
8
0
303,148
0
W
Charon
7,197
514
41
3
0
267,853
0
L
Apollo
7,138
510
101
7
0
268,996
1
W
Janus
7,063
505
111
8
0
332,846
7
L
Hercules
7,137
510
91
7
0
254,246
2
W
Neith
6,994
500
82
6
0
256,668
4
L
Tsukuyomi
6,883
492
93
7
0
316,855
0
L
Geb
6,713
480
33
2
0
280,417
0
W
King Arthur
8,155
583
91
7
0
293,418
3
W
Arachne
7,761
554
76
5
0
303,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role