Player Matchup

Athena
Athena
Silver II
 
Athena
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
BinggBongg
Thanatos
Gold IV
Level 98
God Stats
1W - 3L
1,642 SR
Queue Stats
28W - 26L
1,515 MMR
Party 2
Chiron
Chiron
Bronze III
GhostAlienWorld
Chiron
Bronze III
Level 125
God Stats
2W - 4L
1,500 SR
Queue Stats
279W - 263L
1,395 MMR
Solo
Poseidon
Poseidon
Gold IV
noishme
Poseidon
Gold IV
Level 115
God Stats
1W - 2L
1,448 SR
Queue Stats
28W - 26L
1,515 MMR
Party 2
Jormungandr
Jormungandr
Silver II
xXEmyXx6357
Jormungandr
Silver II
Level 124
God Stats
15W - 13L
1,541 SR
Queue Stats
104W - 106L
1,399 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,526 SR
1,465 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 153
1,643 SR
1,449 MMR
Charon
Charon
Gold IV
 
Charon
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
BallsIn2Deep
Janus
Gold V
Level 243
God Stats
4W - 3L
1,480 SR
Queue Stats
49W - 48L
1,515 MMR
Solo
Danzaburou
Danzaburou
Silver II
aru_akise_1
Danzaburou
Silver II
Level 157
God Stats
6W - 9L
1,516 SR
Queue Stats
130W - 137L
1,498 MMR
Solo
Ne Zha
Ne Zha
Gold V
chonchis
Ne Zha
Gold V
Level 122
God Stats
3W - 2L
1,828 SR
Queue Stats
37W - 35L
1,463 MMR
Party 1
Odin
Odin
Silver I
oDrac
Odin
Silver I
Level 124
God Stats
2W - 0L
1,891 SR
Queue Stats
56W - 52L
1,269 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 2 / 2
6,832
427
3,284
15,236
10,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
BinggBongg
Thanatos
14
2 / 2 / 0
7,932
496
3,871
14,832
7,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 3 / 0
7,601
475
5,258
10,776
4,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
noishme
Poseidon
15
0 / 2 / 2
8,736
546
6,322
8,236
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jormungandr
xXEmyXx6357
Jormungandr
15
2 / 1 / 1
9,790
612
11,223
11,751
10,316
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AchillesBake KujiraKukulkanArachne

VS

Bans
AgniKuzenboBellonaSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
2 / 0 / 4
8,818
551
5,361
7,470
6,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 3
8,933
558
9,305
9,322
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
aru_akise_1
Danzaburou
15
1 / 0 / 3
8,478
530
10,179
10,756
4,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
chonchis
Ne Zha
14
3 / 1 / 6
7,875
492
6,991
13,531
6,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
oDrac
Odin
14
1 / 2 / 3
7,930
496
4,579
15,372
11,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
10
10
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
2
0.5
W
Charon
 
Charon
2
0
4
4
W
3
1
3
4.5
L
Thanatos
BinggBongg
Thanatos
2
2
0
1
L
0
3
0
0
W
Danzaburou
aru_akise_1
Danzaburou
1
0
3
2.5
W
Ne Zha
chonchis
Ne Zha
3
1
6
6
L
Poseidon
noishme
Poseidon
0
2
2
0.5
W
Odin
oDrac
Odin
1
2
3
1.25
L
Jormungandr
xXEmyXx6357
Jormungandr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,958
Damage
36,415
60,831
Taken
56,451
34,728
Mitigated
32,922
22,091
Healing
17,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,284
432
1,914
3,657
15,236
10,146
0
3,625
11,569
19,173
0
W
Charon
 
Charon
5,361
1,595
0
2,290
7,470
6,190
0
2,482
4,988
32,229
0
W
9,305
740
0
1,978
9,322
3,222
0
4,463
4,859
78,750
640
L
Thanatos
BinggBongg
Thanatos
3,871
843
0
10,443
14,832
7,031
0
3,598
10,873
0
74,770
L
5,258
1,126
304
2,524
10,776
4,446
0
1,457
9,248
0
63,756
W
Danzaburou
aru_akise_1
Danzaburou
10,179
4,664
0
5,974
10,756
4,826
0
2,738
8,018
0
85,134
W
Ne Zha
chonchis
Ne Zha
6,991
1,353
0
2,184
13,531
6,748
0
3,516
10,015
0
64,998
L
Poseidon
noishme
Poseidon
6,322
450
0
925
8,236
2,789
0
3,788
4,067
85,351
0
W
Odin
oDrac
Odin
4,579
720
0
5,568
15,372
11,936
0
7,320
8,052
0
47,759
L
Jormungandr
xXEmyXx6357
Jormungandr
11,223
3,057
0
2,324
11,751
10,316
338
1,549
9,564
73,267
4,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,891
Gold Earned
42,034
511
Minions Killed
482
0
Camps Cleared
0
1,662,010
Distance Traveled
1,712,893
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,832
427
27
2
0
334,326
9
W
Charon
8,818
551
46
3
0
323,483
0
W
Janus
8,933
558
146
9
0
351,967
5
L
Thanatos
7,932
496
103
6
0
355,652
4
L
Chiron
7,601
475
99
6
0
305,829
0
W
Danzaburou
8,478
530
124
8
0
308,931
6
W
Ne Zha
7,875
492
88
6
0
396,318
1
L
Poseidon
8,736
546
143
9
0
348,794
2
W
Odin
7,930
496
78
5
0
332,194
3
L
Jormungandr
9,790
612
139
9
0
317,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role