Player Matchup

Cliodhna
Cliodhna
BigStinkyFuppa
Cliodhna
Level 18
God Stats
2W - 3L
1,448 SR
Queue Stats
12W - 10L
1,519 Elo+
Party 3
Artemis
Artemis
FrostyKona
Artemis
Level 61
God Stats
10W - 4L
1,738 SR
Queue Stats
74W - 63L
1,510 Elo+
Party 3
Bacchus
Bacchus
Tenc1ty
Bacchus
Level 14
God Stats
0W - 3L
1,179 SR
Queue Stats
0W - 4L
1,124 Elo+
Party 3
Thoth
Thoth
TheDonutSF
Thoth
Level 28
God Stats
4W - 1L
1,919 SR
Queue Stats
7W - 11L
1,390 Elo+
Party 3
King Arthur
King Arthur
Tyriggity
King Arthur
Level 26
God Stats
4W - 6L
1,471 SR
Queue Stats
10W - 14L
1,415 Elo+
Party 3
Team Averages
Level 29
1,551 SR
1,392 Elo+

VS

Team Averages
Level 155
1,530 SR
1,500 Elo+
Mercury
Mercury
 
Mercury
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
A Chubby Mime
Martichoras
Level 220
God Stats
11W - 10L
1,602 SR
Queue Stats
170W - 180L
1,491 Elo+
Party 1
Achilles
Achilles
Jungo
Achilles
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 98L
1,477 Elo+
Solo
Anubis
Anubis
ReepsOne126
Anubis
Level 153
God Stats
8W - 4L
1,526 SR
Queue Stats
173W - 149L
1,549 Elo+
Party 2
Nike
Nike
WhatsCrAcK68
Nike
Level 145
God Stats
4W - 1L
1,521 SR
Queue Stats
28W - 32L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
0 / 4 / 0
6,201
413
2,193
12,145
4,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artemis
FrostyKona
Artemis
13
0 / 2 / 0
6,833
456
5,675
8,524
3,060
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Tenc1ty
Bacchus
11
0 / 3 / 0
6,833
456
5,511
12,028
11,423
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
13
1 / 6 / 0
7,056
470
4,624
10,321
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Tyriggity
King Arthur
13
2 / 2 / 0
7,746
516
9,606
15,502
14,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
3 / 0 / 4
7,928
529
3,118
10,811
4,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Martichoras
A Chubby Mime
Martichoras
13
1 / 0 / 2
7,704
514
4,962
5,603
2,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Achilles
Jungo
Achilles
14
1 / 2 / 3
8,339
556
8,890
17,920
13,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
16
6 / 1 / 4
9,852
657
10,519
8,501
3,639
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
5 / 0 / 5
8,048
537
9,683
11,634
8,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
3
Kills
16
17
Deaths
3
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
4
5
W
Martichoras
A Chubby Mime
Martichoras
1
0
2
2
L
Cliodhna
0
4
0
0
L
Artemis
FrostyKona
Artemis
0
2
0
0
W
Achilles
Jungo
Achilles
1
2
3
1.25
W
Anubis
6
1
4
8
L
Bacchus
Tenc1ty
Bacchus
0
3
0
0
L
Thoth
1
6
0
0.17
L
King Arthur
Tyriggity
King Arthur
2
2
0
1
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,609
Damage
37,172
58,520
Taken
54,469
35,836
Mitigated
32,362
13,740
Healing
17,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,118
668
0
700
10,811
4,963
0
1,046
9,727
0
66,067
W
Martichoras
A Chubby Mime
Martichoras
4,962
1,226
0
1,194
5,603
2,404
504
712
4,891
0
62,393
L
Cliodhna
2,193
0
0
4,605
12,145
4,432
0
1,050
11,004
0
45,289
L
Artemis
FrostyKona
Artemis
5,675
2,506
0
2,817
8,524
3,060
0
0
8,140
0
68,875
W
Achilles
Jungo
Achilles
8,890
2,965
0
6,856
17,920
13,272
14
537
17,232
0
58,620
W
Anubis
10,519
513
0
4,211
8,501
3,639
432
4,176
3,466
83,554
902
L
Bacchus
Tenc1ty
Bacchus
5,511
231
0
2,320
12,028
11,423
0
1,956
9,740
13,885
0
L
Thoth
4,624
73
0
2,003
10,321
2,574
0
6,419
3,787
44,401
757
L
King Arthur
Tyriggity
King Arthur
9,606
835
0
1,995
15,502
14,347
130
1,086
14,277
0
59,754
W
9,683
812
39
4,916
11,634
8,084
354
2,326
9,110
0
42,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,669
Gold Earned
41,871
387
Minions Killed
471
0
Camps Cleared
0
1,468,269
Distance Traveled
1,502,588
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,928
529
96
6
0
368,979
1
W
Martichoras
7,704
514
94
6
0
281,116
4
L
Cliodhna
6,201
413
74
5
0
323,555
0
L
Artemis
6,833
456
120
8
0
276,978
2
W
Achilles
8,339
556
99
7
0
265,613
0
W
Anubis
9,852
657
129
9
0
282,908
4
L
Bacchus
6,833
456
14
1
0
346,312
0
L
Thoth
7,056
470
86
6
0
246,978
0
L
King Arthur
7,746
516
93
6
0
274,446
0
W
Nike
8,048
537
53
4
0
303,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role