Player Matchup

Agni
Agni
Diamond V
 
Agni
Diamond V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Diamond V
GreenAztec
Bacchus
Diamond V
Level 93
God Stats
25W - 14L
1,735 SR
Queue Stats
105W - 78L
1,875 MMR
Party 1
Awilix
Awilix
Diamond V
rcRanger
Awilix
Diamond V
Level 109
God Stats
2W - 5L
1,542 SR
Queue Stats
105W - 78L
1,875 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 116
1,592 SR
1,750 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,507 SR
2,018 MMR
Discordia
Discordia
Diamond IV
DirtyPanda7
Discordia
Diamond IV
Level 106
God Stats
10W - 7L
1,843 SR
Queue Stats
245W - 258L
2,114 MMR
Solo
Sobek
Sobek
Platinum II
HairyxNalgas
Sobek
Platinum II
Level 158
God Stats
0W - 5L
1,106 SR
Queue Stats
438W - 424L
1,874 MMR
Solo
Chiron
Chiron
Diamond V
TTVcontoxin
Chiron
Diamond V
Level 174
God Stats
2W - 3L
1,571 SR
Queue Stats
58W - 53L
2,068 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
5 / 3 / 4
11,212
747
14,812
13,085
5,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
GreenAztec
Bacchus
16
2 / 2 / 9
10,455
697
9,072
13,534
17,307
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
rcRanger
Awilix
17
6 / 3 / 5
11,302
753
14,249
13,455
8,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
PersephoneAchillesKuzenboCharonThoth

VS

Bans
Ne ZhaAresOdinCthulhuShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DirtyPanda7
Discordia
15
4 / 5 / 4
10,289
686
14,210
13,905
5,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 3 / 8
9,313
621
7,553
19,479
22,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
15
4 / 5 / 2
10,346
690
10,355
14,116
6,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
13
Kills
8
8
Deaths
13
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
3
4
2.33
L
Discordia
DirtyPanda7
Discordia
4
5
4
1.2
W
Bacchus
GreenAztec
Bacchus
2
2
9
3.25
L
0
3
8
1.33
L
Chiron
4
5
2
1
W
Awilix
rcRanger
Awilix
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,133
Damage
32,118
40,074
Taken
47,500
31,836
Mitigated
35,289
7,551
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
14,812
1,739
80
2,468
13,085
5,935
634
7,266
5,553
56,838
916
L
Discordia
DirtyPanda7
Discordia
14,210
983
0
2,098
13,905
5,791
130
7,043
5,980
42,639
0
W
Bacchus
GreenAztec
Bacchus
9,072
1,099
0
2,562
13,534
17,307
799
6,296
6,637
32,396
0
L
7,553
250
0
5,315
19,479
22,988
0
8,598
9,577
15,137
2,820
L
Chiron
10,355
3,926
682
1,800
14,116
6,510
290
6,077
7,189
0
42,952
W
Awilix
rcRanger
Awilix
14,249
4,718
0
2,441
13,455
8,594
1,022
7,020
6,151
0
41,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,969
Gold Earned
29,948
175
Minions Killed
158
0
Camps Cleared
0
818,678
Distance Traveled
750,400
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,212
747
95
6
0
262,854
0
L
Discordia
10,289
686
66
4
0
233,541
0
W
Bacchus
10,455
697
34
2
0
257,848
0
L
Sobek
9,313
621
21
1
0
281,395
4
L
Chiron
10,346
690
71
5
0
235,464
0
W
Awilix
11,302
753
46
3
0
297,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role