Player Matchup

Amaterasu
Amaterasu
BabyGarcDooDoo
Amaterasu
Level 143
God Stats
1W - 2L
1,431 SR
Queue Stats
208W - 182L
1,574 Elo+
Solo
Bastet
Bastet
Quirzzon
Bastet
Level 107
God Stats
2W - 2L
1,662 SR
Queue Stats
59W - 64L
1,528 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ReverseBlade
Morgan Le Fay
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 40L
1,612 Elo+
Solo
Ishtar
Ishtar
dizdarkness
Ishtar
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 112L
1,463 Elo+
Party 1
Khepri
Khepri
jpablovz2002
Khepri
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 183L
1,484 Elo+
Party 1
Team Averages
Level 117
1,519 SR
1,532 Elo+

VS

Team Averages
Level 103
1,603 SR
1,563 Elo+
Sylvanus
Sylvanus
AceChemicals22
Sylvanus
Level 109
God Stats
4W - 2L
1,301 SR
Queue Stats
38W - 35L
1,509 Elo+
Party 3
Bellona
Bellona
FusedGoonie
Bellona
Level 117
God Stats
18W - 10L
1,646 SR
Queue Stats
203W - 178L
1,651 Elo+
Party 2
Chang'e
Chang'e
GankedPsy
Chang'e
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,540 Elo+
Party 3
Hun Batz
Hun Batz
Leonidas540480
Hun Batz
Level 128
God Stats
2W - 1L
1,747 SR
Queue Stats
110W - 97L
1,497 Elo+
Solo
Jing Wei
Jing Wei
Skrekk3
Jing Wei
Level 64
God Stats
8W - 5L
1,825 SR
Queue Stats
80W - 70L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BabyGarcDooDoo
Amaterasu
8
0 / 4 / 0
4,733
473
3,155
9,993
4,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bastet
Quirzzon
Bastet
10
4 / 3 / 1
5,786
579
5,595
10,907
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
ReverseBlade
Morgan Le Fay
11
3 / 1 / 3
6,612
661
5,387
5,208
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
8
0 / 1 / 1
4,382
438
2,559
4,590
1,596
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
8
1 / 1 / 0
4,840
484
2,060
7,705
5,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
1 / 0 / 3
5,873
587
3,438
4,665
2,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
FusedGoonie
Bellona
13
4 / 0 / 0
7,372
737
7,045
8,190
5,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
GankedPsy
Chang'e
9
0 / 4 / 0
5,043
504
1,040
7,065
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
9
2 / 3 / 2
5,113
511
3,494
9,314
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Skrekk3
Jing Wei
10
2 / 1 / 2
5,796
580
5,373
7,248
2,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
8
Kills
9
10
Deaths
8
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
0
3
2.5
L
Amaterasu
BabyGarcDooDoo
Amaterasu
0
4
0
0
W
Bellona
FusedGoonie
Bellona
4
0
0
4
W
Chang'e
GankedPsy
Chang'e
0
4
0
0
W
Hun Batz
2
3
2
1
L
Bastet
Quirzzon
Bastet
4
3
1
1.5
L
Morgan Le Fay
ReverseBlade
Morgan Le Fay
3
1
3
4.5
W
Jing Wei
Skrekk3
Jing Wei
2
1
2
3
L
Ishtar
0
1
1
0.5
L
Khepri
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,756
Damage
20,390
38,403
Taken
36,482
17,246
Mitigated
15,956
11,228
Healing
15,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
3,438
878
2,395
2,510
4,665
2,564
98
857
3,808
17,598
2,785
L
Amaterasu
BabyGarcDooDoo
Amaterasu
3,155
1,273
0
3,656
9,993
4,732
0
0
9,993
0
27,800
W
Bellona
FusedGoonie
Bellona
7,045
3,609
0
5,613
8,190
5,540
441
0
8,190
0
61,198
W
Chang'e
GankedPsy
Chang'e
1,040
81
0
1,020
7,065
1,984
34
3,803
3,262
22,171
0
W
Hun Batz
3,494
903
0
2,464
9,314
3,151
0
1,549
7,765
0
28,289
L
Bastet
Quirzzon
Bastet
5,595
1,710
0
5,019
10,907
3,548
0
307
10,600
0
32,177
L
Morgan Le Fay
ReverseBlade
Morgan Le Fay
5,387
892
0
454
5,208
1,946
0
940
4,268
51,712
900
W
Jing Wei
Skrekk3
Jing Wei
5,373
4,116
0
1,714
7,248
2,717
0
1,154
6,094
0
42,051
L
Ishtar
2,559
1,084
0
463
4,590
1,596
0
1,113
3,477
0
23,606
L
Khepri
2,060
277
0
1,636
7,705
5,424
0
2,007
5,698
19,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,353
Gold Earned
29,197
252
Minions Killed
298
0
Camps Cleared
0
1,034,166
Distance Traveled
924,710
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,873
587
23
2
0
185,948
0
L
Amaterasu
4,733
473
52
5
0
162,594
0
W
Bellona
7,372
737
110
11
0
197,773
0
W
Chang'e
5,043
504
42
4
0
167,085
1
W
Hun Batz
5,113
511
48
5
0
190,357
0
L
Bastet
5,786
579
51
5
0
251,689
1
L
Morgan Le Fay
6,612
661
83
8
0
195,143
0
W
Jing Wei
5,796
580
75
8
0
183,547
0
L
Ishtar
4,382
438
44
4
0
210,267
0
L
Khepri
4,840
484
22
2
0
214,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role