Player Matchup

Ymir
Ymir
CJSoko88
Ymir
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
260W - 258L
1,465 Elo+
Party 2
Thoth
Thoth
Chewtobacca
Thoth
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,462 Elo+
Party 3
Freya
Freya
Funglestreak
Freya
Level 66
God Stats
3W - 2L
1,789 SR
Queue Stats
197W - 203L
1,423 Elo+
Party 2
Chronos
Chronos
Shrek6977
Chronos
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
16W - 20L
1,436 Elo+
Party 2
Cliodhna
Cliodhna
Thebert00
Cliodhna
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,461 Elo+
Party 3
Team Averages
Level 72
1,601 SR
1,450 Elo+

VS

Team Averages
Level 106
1,506 SR
1,488 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Dasboot74
Nike
Level 95
God Stats
1W - 0L
1,748 SR
Queue Stats
27W - 24L
1,494 Elo+
Party 1
Raijin
Raijin
Mintman219
Raijin
Level 121
God Stats
1W - 1L
1,285 SR
Queue Stats
22W - 23L
1,475 Elo+
Party 1
Vamana
Vamana
TheBearddNerd
Vamana
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 17L
1,495 Elo+
Party 1
Artemis
Artemis
TwinkTech
Artemis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 77L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 5 / 6
7,798
780
6,164
15,230
15,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 6 / 4
8,449
845
7,856
10,647
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 8
8,598
860
8,363
9,373
4,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
Shrek6977
Chronos
12
0 / 8 / 7
7,153
715
4,783
14,714
6,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
Thebert00
Cliodhna
14
3 / 6 / 5
7,629
763
8,560
11,688
5,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
7 / 2 / 17
9,919
992
15,426
11,843
7,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nike
15
5 / 3 / 11
9,288
929
8,047
11,242
9,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
Mintman219
Raijin
17
8 / 1 / 15
10,767
1,077
13,579
8,189
3,520
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 6 / 17
9,136
914
10,085
16,338
9,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
TwinkTech
Artemis
15
4 / 2 / 17
9,213
921
8,679
6,459
2,575
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
105
12
Kills
28
28
Deaths
14
30
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
7
2
17
7.75
L
Ymir
2
5
6
1
L
4
6
4
1
W
Nike
5
3
11
3.5
L
3
3
8
2.33
W
Raijin
Mintman219
Raijin
8
1
15
15.5
L
Chronos
Shrek6977
Chronos
0
8
7
0.44
W
4
6
17
2.08
L
Cliodhna
Thebert00
Cliodhna
3
6
5
0.92
W
Artemis
TwinkTech
Artemis
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,726
Damage
55,816
61,652
Taken
54,071
37,226
Mitigated
32,402
8,136
Healing
15,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
15,426
6,128
1,262
3,988
11,843
7,042
911
5,896
5,947
0
19,352
L
Ymir
6,164
447
359
1,416
15,230
15,928
0
3,623
11,607
12,844
0
L
7,856
353
1,195
977
10,647
4,383
0
2,542
8,105
24,972
0
W
Nike
8,047
652
1,614
1,189
11,242
9,840
343
5,408
5,834
0
17,892
L
8,363
2,067
151
2,603
9,373
4,608
0
1,726
7,647
12,575
350
W
Raijin
Mintman219
Raijin
13,579
1,796
731
2,417
8,189
3,520
1,160
4,558
3,631
43,939
1,136
L
Chronos
Shrek6977
Chronos
4,783
2,072
0
434
14,714
6,588
0
1,918
12,796
10,357
0
W
10,085
4,755
1,080
3,152
16,338
9,425
1,399
6,958
9,380
0
19,192
L
Cliodhna
Thebert00
Cliodhna
8,560
886
443
558
11,688
5,719
0
3,501
8,187
0
14,846
W
Artemis
TwinkTech
Artemis
8,679
1,858
0
389
6,459
2,575
3,337
4,095
2,364
0
15,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,627
Gold Earned
48,323
88
Minions Killed
127
0
Camps Cleared
0
799,160
Distance Traveled
1,002,827
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,919
992
10
1
0
216,723
4
L
Ymir
7,798
780
7
1
0
150,061
0
L
Thoth
8,449
845
39
4
0
155,879
0
W
Nike
9,288
929
18
2
0
183,071
1
L
Freya
8,598
860
10
1
0
182,072
0
W
Raijin
10,767
1,077
66
7
0
197,098
2
L
Chronos
7,153
715
21
2
0
148,236
0
W
Vamana
9,136
914
11
1
0
193,352
0
L
Cliodhna
7,629
763
11
1
0
162,912
0
W
Artemis
9,213
921
22
2
0
212,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role